Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 15448411552541863922 2 GrandVizier the Firebug (level 1, -1/14 HPs) Began as a Mountain Dwarf Fire Elementalist on Oct 12, 2026. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (80 turns). GrandVizier the Firebug (MDFE) Turns: 80, Time: 00:00:38 Health: -1/14 AC: 3 Str: 10 XL: 1 Next: 21% Magic: 1/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons b - a +0 sling (weapon) Armour a - a +0 leather armour (worn) Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 1.4 Dodging + Level 1.4 Stealth * Level 1.8 Spellcasting * Level 0.9 Conjurations * Level 3.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 9% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 8% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You see here a +0 dagger. This altar belongs to (a) Trog, (b) Wu Jian or (c) Elyvilon, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. d - a metallic orange potion Found a sling. Found a stone staircase leading down. You encounter an endoplasm. There is a stone staircase leading down here. The endoplasm freezes you. You are frozen. You see here a +0 sling. b - a +0 sling The endoplasm hits you but does no damage. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The foxfire burns the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The foxfire burns the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! b - a +0 sling (weapon) Your foxfire dissipates. Your foxfire dissipates! There is a stone staircase leading down here. You climb downwards. You encounter 3 gnolls. A gnoll is quivering a throwing net. The gnoll shouts! x3; You hear a shout! There is a stone staircase leading up here. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ## .. .### ..... #####ğğ.#.. #..@..ğ.... #.#.#...... # #.# ..#.. #.. ... ### #.. . You could see 3 gnolls. Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Mountain Dwarf Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 43 | D:1 | Found a faded altar of an unknown god. 80 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_loops_corners, ebering_ecumenical_altar_sacrificial D:2: layout_basic, roderic_serpentine_path, hex_intersection Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Foxfire || 2 Armour: Leather armour || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 22 | 2 | 39.0 | Dungeon | 78 | 78 | 0 | 0 | 22 | 2 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts D:2: 1 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+