GrandVizier Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -5, D:1) a +0 whip (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (4, -15, D:1) a bat skeleton (4, -13, D:1) a ball python skeleton (4, 13, D:1) a quokka skeleton (6, 7, D:1) a +0 ring mail (9, 18, D:1) a +0 short sword (11, 2, D:1) a bat skeleton (17, -19, D:1) a +0 dagger (17, -12, D:1) a bat corpse (skeletalised by now) (17, 10, D:1) a bat skeleton (21, 1, D:1) a +0 short sword a stone a kobold skeleton (37, -15, D:1) a jackal corpse (skeletalised by now) (37, -7, D:1) a rat skeleton (38, -15, D:1) a jackal corpse (skeletalised by now) (38, -13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, -6, D:1) 5 stones a kobold corpse (skeletalised by now) (44, 19, D:1) a +0 leather armour (45, 8, D:1) a +0 robe (46, 7, D:1) a +0 mace (48, 7, D:1) a +0 short sword 3 stones (48, 33, D:1) a rat corpse (skeletalised by now) (51, -11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (57, 20, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (2, -16, D:2) a parchment of Vampiric Draining (7, -17, D:2) a rat skeleton (7, -13, D:2) a +0 sling (9, -33, D:2) an adder skeleton (23, -23, D:2) a rat skeleton (23, -15, D:2) an adder skeleton (24, -15, D:2) a +0 dagger (26, -9, D:2) a rat skeleton (26, 9, D:2) a +0 mace (36, -15, D:2) a +0 club (37, 2, D:2) a hobgoblin corpse (skeletalised by now) (37, 15, D:2) a gecko talisman (44, -16, D:2) a hobgoblin skeleton (46, -8, D:2) a hobgoblin corpse (skeletalised by now) (62, 5, D:2) a +0 long sword Level 3 of the Dungeon (2, 6, D:3) a +0 dagger a +0 leather armour (3, 8, D:3) a +0 war axe (4, 13, D:3) a +0 whip (5, 6, D:3) a +0 falchion a +0 scale mail an orc skeleton (6, 13, D:3) a +0 quarterstaff (10, -7, D:3) a +0 ring mail (10, 14, D:3) a bat skeleton (16, 0, D:3) a bat skeleton (22, 3, D:3) a hobgoblin skeleton (25, -7, D:3) a +0 flail an orc skeleton (25, 25, D:3) a +0 spear a goblin skeleton (27, 14, D:3) a ball python skeleton (29, 25, D:3) a +0 spear (38, 13, D:3) a hobgoblin corpse (40, 19, D:3) a +0 ring mail (42, 34, D:3) a +0 halberd a +0 club a gnoll skeleton (43, 24, D:3) a +0 hand axe an orc skeleton (43, 36, D:3) a +0 whip a gnoll skeleton (44, -11, D:3) a +0 mace (46, 9, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Level 4 of the Dungeon