Dungeon Crawl Stone Soup version 0.35-a0-1280-g0a046544fd (webtiles) character file. Game seed: 11482303728024067718 64 GrandVizier the Grave Robber (level 4, 0/22 HPs) Began as a Vine Stalker Necromancer on Oct 13, 2026. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (1051 turns). GrandVizier the Grave Robber (VSNe) Turns: 1051, Time: 00:03:45 Health: 0/22 AC: 2 Str: 10 XL: 4 Next: 10% Magic: 0/8 EV: 11 Int: 15 God: Gold: 58 SH: 0 Dex: 17 Spells: 2/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth +++ f - ring of wizardry HPRegen 1.03/turn (no ring) MPRegen 0.51/turn %: guardian spirit, wizardry (x1) @: no status effects A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 pair of boots Magical Staves d - a staff of earth Jewellery c - an amulet of magic regeneration (worn) f - a ring of wizardry (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of curing {unknown} j - a potion of brilliance {unknown} Skills: * Level 1.2 Fighting + Level 0.8 Short Blades + Level 1.9 Dodging * Level 3.3 Stealth + Level 2.5 Spellcasting + Level 4.1 Necromancy + Level 0.6 Earth Magic + Level 0.6 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 1% 1 b - Grave Claw Necr 28% 2d9 2% 2 c - Vampiric Draining Necr 14% 2d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 4% 1d4 9% 1 Searing Ray Conj 2% 2d4 13% 2 Animate Dead Necr 14% N/A 16% 4 Hailstorm Conj/Ice 1% 3d5 26% 3 Summon Ice Beast Ice/Summ 1% N/A 26% 3 Curse of Agony Necr 14% N/A 38% 5 Flame Wave Conj/Fire 1% 2d4 61% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The gnoll hits your soul wisp with a +0 halberd. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (grey smoke, heavily wounded, chance to affect: 55%) The gnoll resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to affect: 55%) The gnoll resists with significant effort. The gnoll barely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, chance to affect: 55%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll barely misses you. Your soul wisp completely misses the gnoll. Your soul wisp touches the gnoll. The gnoll hits you with a +0 halberd! Your soul wisp touches the gnoll. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 halberd. You barely miss the gnoll. You bite the gnoll but do no damage. The gnoll is almost dead. Your soul wisp touches the gnoll. The gnoll dies! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel agile. The kobold barely misses your soul wisp. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... ...# ####.# ##.# #)# # .########## #.# ##....<.....# #.# .......####.###.## ...##...........K####.# ##.###..........W.....# .#.# ###########ğ###### .# # #@# .# #.# ### #.# ..# #<######.# ♣.######### #........# ♣.⌠#......# #..####### ♣♣.'.##.#.# #..# ###.##.#.# #..# ####.#.# #..# You could see a gnoll (ally target), a kobold and a friendly soul wisp (summoned). Vanquished Creatures A gnoll (D:2) A ribbon worm (D:2) A dart slug (D:1) 4 endoplasms 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas 2 ball pythons (D:1) 5 goblins A kobold (D:1) 2 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) A dart slug (D:1) A jackal (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 3 rats (D:1) 10 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Vine Stalker Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 202 | D:1 | Reached XP level 2. HP: 4/14 MP: 3/6 343 | D:1 | Learned a level 2 spell: Grave Claw 404 | D:1 | Found a faded altar of an unknown god. 416 | D:1 | Reached XP level 3. HP: 17/17 MP: 7/7 420 | D:1 | Learned a level 3 spell: Vampiric Draining 989 | D:2 | Reached skill level 1 in Fighting 1051 | D:2 | Reached XP level 4. HP: 7/22 MP: 2/8 1051 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_c, co_window_2corner, co_window_corner_b, co_window_2corner, co_window_paths_d, glass_columns_a, glass_columns_a, angelslayer_ecumenical_altar_muddy, minmay_misc_feat_room D:2: layout_loops_ring, kennysheep_nondescript Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Fighting | 1 | 1.2 Short Blades | | 0.8 Dodging | | 1.9 Spellcasting | | 2.5 Necromancy | | 4.1 Earth Magic | | 0.6 Evocations | | 0.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 71 | || 71 Melee: Dagger | 71 | || 71 Bite | 10 | || 10 Cast: Soul Splinter | 24 | || 24 Stab: Sleeping | 7 | || 7 Armour: Robe | 44 | 1 || 45 Dodge: Dodged | 54 | || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1048 | 1016 | 32 | 0 | 692 | 2 | 524.0 | Dungeon | 1048 | 1016 | 32 | 0 | 692 | 2 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 771 daAuts D:2: 276 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+