Dungeon Crawl Stone Soup version 0.35-a0-1468-gb9b84643cf (webtiles) character file. Game seed: 10215471457062024177 3 GrandVizier the Grave Robber (level 1, 0/9 HPs) Began as a Vine Stalker Necromancer on Nov 6, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (81 turns). GrandVizier the Grave Robber (VSNe) Turns: 81, Time: 00:00:23 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 45% Magic: 0/4 EV: 11 Int: 15 God: Gold: 18 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} Skills: * Level 0.1 Fighting + Level 0.0 Short Blades + Level 0.0 Armour + Level 1.6 Dodging * Level 2.5 Stealth + Level 2.2 Spellcasting * Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 12% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 54% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History d - a silvery potion The ball python bites you. The ball python misses you. You hit the ball python. You kill the ball python! You see here a ball python corpse. You encounter an endoplasm. You see here 18 gold pieces. You see here 18 gold pieces. You now have 18 gold pieces. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. You bite the endoplasm. You drain its power. You feel invigorated. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #### #... ###.## #########....# #..j@........####### #......)...........# #............†.....## #.................... #..................## ....######.#.........# ..... #.#.........# ..... ..#........)# .... ####...†..##.# You could see an endoplasm (j). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GrandVizier the Vine Stalker Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 81 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.6 Stealth | 2 | 2.5 Spellcasting | 2 | 2.2 Necromancy | 4 | 4.0 Fighting | | 0.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 18 Bite || 5 Stab: Sleeping || 2 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 20 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 20 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+