Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8535862098758813423 22 Graphine the Ducker (level 2, 0/34 HPs) Began as a Merfolk Gladiator on May 18, 2026. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:29 (1242 turns). Graphine the Ducker (Merfolk Gladiator) Turns: 1242, Time: 00:06:29 Health: 0/34 AC: 21 Str: 14 XL: 2 Next: 91% Magic: 2/2 EV: 2 Int: 7 God: Gold: 55 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) f - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 long sword f - a +3 short sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Jewellery g - a ring of positive energy Scrolls c - a scroll of identify {unknown} e - a scroll of fog {unknown} Potions L - a potion of lignification f - a potion of curing {unknown} j - a potion of might {unknown} Skills: * Level 2.4 Fighting * Level 3.8 Long Blades - Level 2.0 Throwing * Level 4.3 Dodging * Level 1.1 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 43% 1 Sublimation of Blood Necr 0% N/A 56% 2 Awaken Armour Erth/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. You hit Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence completely misses you. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" #.< .#. #......# .. #.........####.# #. #......### #†## #. #..#.# #####.†. #.##....# #......# #.......# #....#.# #.....######....#.# #.................. #@♣...####......... ....[..<...# #......... ...####.#### ###......# # #.# ##...### #.# #...# ..# ##### ### You could see Terence. Vanquished Creatures A ribbon worm (D:2) 3 endoplasms (D:1) A hobgoblin (D:2) A quokka (D:1) A ball python (D:2) 5 bats 4 goblins (D:1) 4 kobolds (D:1) 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Graphine the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 503 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1161 | D:2 | Reached skill level 1 in Stealth 1220 | D:2 | Encountered Terence 1242 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_corners, hangedman_decor_clover_reticule D:2: layout_loops_cross, basic_altar, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.1 Fighting | | 2.4 Long Blades | | 3.8 Throwing | | 2.0 Dodging | | 4.3 Action || total ---------------------------++------- Attack: Normal || 75 Melee: Long sword || 30 Short sword || 45 Drink: Lignification || 1 Read: Teleportation || 1 Stab: Sleeping || 3 Armour: Leather armour || 41 None || 8 Dodge: Dodged || 35