Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12094788114229211205 4 Greaseman the Tinkerer (level 1, 0/13 HPs) Began as a Formicid Forgewright on Aug 10, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (74 turns). Greaseman the Tinkerer (Formicid Forgewright) Turns: 74, Time: 00:00:28 Health: 0/13 AC: 2 Str: 14 XL: 1 Next: 66% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.3 Spellcasting * Level 4.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 6% 2 Launch Clockwork Bee Frge 13% N/A 13% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 69% 4 Forge Lightning Spire Air/Frge 7% 3d4 69% 4 Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} Potions c - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #. ...≈..≈ . ..#...≈≈.≈# .. #......≈≈.# ... .......~.# .... #.....=..### .....####....?...... #P.P.PP.PPPPPPPPPPPP #PPPP..g@.PPPPP..... #PPP.PPPPP.PPP.PPPPP #PP.PPPPPP.)P.PPPPPP .P.PPPPPPPPP.PPPPPPPPP.P# .P.PPPPPPPP..PPPPPPPPP.P# .PrPPPPPPP.....PPPPPPP.P# #P.PPPPPP.PP.PP.PPPPPP.P# .P...PPP.PPP.PPP.PPPPP.P# #PPr.PP.PPP.P.PPP.PPP.PP# You could see a quokka and a hobgoblin. Message History Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (71% to hit) The kinetic grapnel misses the hobgoblin. A nearby plant withers and dies. Something bites the plant. The plant begins to die. The hobgoblin hits you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The quokka bites the plant. The plant begins to die. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The quokka bites the plant. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Unknown command. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A nearby plant withers and dies. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... Action || total ---------------------------++------- Melee: Mace || 9 Cast: Kinetic Grapnel || 6 Armour: Robe || 5 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | HP: 1/13 [hobgoblin (4)] 74 | D:1 | Slain by a hobgoblin Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 5 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 41 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 41 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------