Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15971677276581639656 11 Greaseman the Tinkerer (level 2, -2/19 HPs) Began as a Formicid Forgewright on Aug 10, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (351 turns). Greaseman the Tinkerer (Formicid Forgewright) Turns: 351, Time: 00:01:38 Health: -2/19 AC: 2 Str: 14 XL: 2 Next: 35% Magic: 1/5 EV: 11 Int: 14 God: Gold: 26 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . g - +1 short sword (venom) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.3 Spellcasting * Level 4.4 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Kinetic Grapnel Frge 56% 1d6 3% 1 Y - Construct Spike Laun Frge 28% 2d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 14% N/A 11% 3 Inner Flame Hex/Fire 1% N/A 56% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 67% 4 Forge Lightning Spire Air/Frge 7% 3d4 67% 4 Detonation Catalyst Fire/Alch 1% 1d1 99% 5 Irradiate Conj/Alch 0% 3d11 99% 5 Ignition Fire 0% 3d3 100% 8 Inventory: Hand Weapons a - a +0 hammer g - a +1 short sword of venom (weapon) Armour b - a +0 robe (worn) Jewellery F - a ring of protection from fire Potions c - a potion of magic e - 2 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##### ###...### ###....)..# ##.......#.# ##.....####.# ##.@..### #.# ##Jr.### #.# #...## #.####### #....## #.......# #.....## #######.. .......## #.. .....## #.. ...## #.. ### #.# You could see an endoplasm and a quokka. Message History A quokka comes into view. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The endoplasm misses you. Your spike launcher falls apart as you grow too distant to maintain it. The endoplasm attacks as it pursues you! The endoplasm closely misses you. You see here a +0 dagger. The endoplasm hits you. Casting: Construct Spike Launcher (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The quokka bites you. The endoplasm closely misses you. The quokka bites you. The endoplasm hits you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Your spike launcher falls apart as you grow too distant to maintain it. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... Action || total ---------------------------++------- Melee: Mace || 21 Short sword || 1 Cast: Kinetic Grapnel || 9 Construct Spike L || 2 Use: Scroll || 2 Armour: Robe || 24 Dodge: Dodged || 23 Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, ebering_ecumenical_altar_hall, serial_curves, eino_curves_02, eino_curves_01, eino_curves_01, eino_curves_01 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 184 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 335 | D:1 | Learned a level 2 spell: Construct Spike Launcher 351 | D:1 | Slain by a quokka Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 5 goblins (D:1) 2 kobolds (D:1) 14 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 359 | 359 | 0 | 29 | 219 | 1 | 359.0 | Dungeon | 359 | 359 | 0 | 29 | 219 | 1 | 359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 359 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------