Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17338012435205880360 67 Greaseman the Ruffian (level 4, -4/26 HPs) Began as a Formicid Shapeshifter on Aug 18, 2025. Killed from afar by Terence (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:46 (1744 turns). Greaseman the Ruffian (Formicid Shapeshifter) Turns: 1744, Time: 00:01:46 Health: -4/26 AC: 0 Str: 20 XL: 4 Next: 40% Magic: 4/4 EV: 16 Int: 10 God: Gold: 78 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . i - melded +0 ring mail rPois . (no cloak) rElec . (gloves unavailable) rCorr . (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: - Level 2.1 Fighting - Level 1.7 Dodging * Level 4.3 Unarmed Combat + Level 4.0 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 75% 3 Summon Ice Beast Ice/Summ 0% N/A 75% 3 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Inventory: Missiles k - a throwing net {=f} Armour a - a +0 animal skin g - a scarf of harm h - a +0 cloak i - a +0 ring mail (melded) Scrolls f - a scroll of blinking {unknown} l - a scroll of identify {@r1} m - a scroll of brand weapon {unknown} Potions c - a potion of lignification j - a potion of curing {@q1} Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence )..)#...# ###.###.## # #..)#..######### ###.###...†......# )...#...########.# #.###.### #.# #.#...# #.# ###.### #.# ....# #p#######. ##### #.@....... ########## You could see Terence (heavy contam). Message History You see here a +0 dagger. Key pressed, stopping explore. You sense a monster nearby. A bat comes into view. The bat is struck by your quills. The bat closely misses you. A bat is nearby! You miss the bat. The bat is severely wounded. The bat is struck by your quills. You kill the bat! Your Shapeshifting skill increases to level 4! No target in view! You see here a bat corpse. Terence the Veteran comes into view. He is wielding a +0 short sword and carrying a wand of flame. Terence shouts! Terence zaps a wand. The puff of flame hits you! Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 ring mail melds into your body. You hit Terence but do no damage. Terence begins to glow. Terence screams, "I'm retired! Go away!" Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence glows dangerously bright. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Finally, peace and quiet." Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 | 4.3 Shapeshifting | 4 | 4.0 Fighting | | 2.1 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 89 | 33 || 122 Punch | 6 | 1 || 7 Use: Scroll | 2 | || 2 Armour: Animal skin | 12 | || 12 Ring mail | 33 | 16 || 49 Skin | | 3 || 3 Dodge: Dodged | 28 | 8 || 36 Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring D:2: layout_basic, nicolae_ecumenical_lake_church, minmay_quantized, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Formicid Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 148 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 348 | D:1 | Reached XP level 3. HP: 24/27 MP: 3/3 1020 | D:2 | Reached skill level 4 in Unarmed Combat 1226 | D:2 | Reached XP level 4. HP: 28/33 MP: 4/4 1721 | D:2 | Reached skill level 4 in Shapeshifting 1734 | D:2 | Noticed Terence 1744 | D:2 | Killed from afar by Terence Vanquished Creatures An adder (D:2) 3 dart slugs 3 ribbon worms (D:2) 5 endoplasms A giant cockroach (D:1) A hobgoblin (D:2) 6 jackals 3 quokkas 8 ball pythons 6 bats 3 frilled lizards 4 goblins 4 kobolds 3 rats (D:1) 51 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1734 | 1694 | 40 | 81 | 1298 | 2 | 867.0 | Dungeon | 1734 | 1694 | 40 | 81 | 1298 | 2 | 867.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 908 daAuts D:1: 826 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 92 | 5 | 5.2 | 47 | 4 | 7.8 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 49 | 5 | 9.3 | 20 | 4 | 16.7 +---------+---------+-------+---------+---------+-------