Greaseman Level 1 of the Dungeon (0, 1, D:1) a hobgoblin skeleton (7, -9, D:1) a +0 club a goblin skeleton (8, 21, D:1) 2 stones (9, -8, D:1) a rat skeleton (10, 17, D:1) a ball python skeleton (17, -6, D:1) a rat corpse (skeletalised by now) (21, 37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, 6, D:1) a bat skeleton (32, 31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 37, D:1) a +0 whip (33, 31, D:1) a +0 dagger of freezing 4 stones (45, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (9, -14, D:2) a +0 sling (15, -5, D:2) an amulet of faith {!P} (17, -7, D:2) a +0 hand axe (24, 23, D:2) a +0 robe (31, -7, D:2) a +0 robe (31, 3, D:2) a +0 short sword (32, -20, D:2) 4 javelins (37, -12, D:2) a bat skeleton (45, -3, D:2) a +0 short sword 2 stones (60, -4, D:2) 9 stones Level 3 of the Dungeon [Shop] Hestil's Antique Weapon Shoppe a +0 mace (81 gold) a +0 orcbow (108 gold) a +0 dagger of flaming (151 gold) a +0 dagger (54 gold) a +4 rapier of distortion (963 gold) a +0 flail (94 gold) a +0 whip (67 gold) the +9 long sword of Sharp Integrity {elec, Will++} (2016 gold) Will++: It greatly increases your willpower. a +2 battleaxe of flaming (810 gold) (0, 0, D:3) a +0 club (0, 1, D:3) a +0 club (0, 35, D:3) a +0 club (1, 0, D:3) a +0 club (3, 2, D:3) 4 stones (3, 3, D:3) 4 stones (17, 1, D:3) a +0 club (18, 1, D:3) a +0 club a +0 club a +0 club (18, 2, D:3) a +0 club a +0 club (19, 2, D:3) 4 stones a +0 club (19, 3, D:3) 4 stones (20, 3, D:3) a +0 club (20, 6, D:3) a stone a +0 club (20, 7, D:3) a +0 club (20, 15, D:3) a +0 short sword 2 stones (21, 2, D:3) a +0 club (24, 29, D:3) 4 stones (24, 43, D:3) a +0 trident (24, 44, D:3) a +0 club a +0 mace a +0 leather armour (24, 45, D:3) a +0 dagger (25, 12, D:3) a +0 trident (26, 6, D:3) a stone (26, 7, D:3) a stone (27, 12, D:3) 6 stones (27, 13, D:3) 7 stones (29, 6, D:3) a +0 club (29, 29, D:3) a +0 sling (30, 4, D:3) 5 stones (31, 4, D:3) 6 stones (31, 6, D:3) a +0 club (31, 7, D:3) a +0 club (42, 40, D:3) a +0 dagger 2 stones (53, 19, D:3) a +0 hand axe (61, 18, D:3) a +0 dagger a stone Level 4 of the Dungeon (3, -2, D:4) a +0 club (21, -17, D:4) 4 stones (30, 15, D:4) a +0 long sword (32, -10, D:4) a +0 robe a +0 dagger (32, -9, D:4) a +0 whip a +0 chain mail a +0 battleaxe (32, -3, D:4) a +0 dagger (34, 0, D:4) a +0 dagger a +0 robe (37, -2, D:4) a +0 short sword a +0 scale mail (37, 1, D:4) a +0 club (38, 1, D:4) a +0 flail (39, 1, D:4) a +0 mace (40, 4, D:4) 4 boomerangs (46, 0, D:4) a +0 long sword (47, 25, D:4) a +0 robe (50, 16, D:4) a +0 short sword a +0 robe (58, 7, D:4) a +0 quarterstaff Level 5 of the Dungeon (18, 1, D:5) a +0 leather armour (20, -30, D:5) a +0 dagger (44, -22, D:5) a +0 leather armour (46, -22, D:5) a +0 trident (49, -24, D:5) a +0 flail (54, -24, D:5) a +0 short sword a +0 leather armour (55, -24, D:5) a +0 morningstar a +0 ring mail (55, -23, D:5) a +0 club (56, -23, D:5) a +0 hand axe (57, -23, D:5) a +0 falchion of protection Level 6 of the Dungeon [Shop] Ytesosy's Antique Weapon Boutique a +0 arbalest (157 gold) a +0 vampiric whip (199 gold) a +0 war axe (73 gold) a +0 war axe (73 gold) a +0 war axe (73 gold) a +2 broad axe of electrocution (724 gold) a +0 dagger (42 gold) a +0 flail (73 gold) a +0 partisan (147 gold) [Shop] Woal's Jewellery Shop a ring of protection from fire (unknown) (400 gold) an amulet of magic regeneration (unknown) (480 gold) a ring of positive energy (320 gold) a ring of magical power (unknown) (320 gold) a ring of willpower (unknown) (400 gold) a medusa talisman (400 gold) a ring of willpower (unknown) (400 gold) a ring of magical power (unknown) (320 gold) a +6 ring of dexterity (unknown) (576 gold) the ring "Erienut" {rC+ rN+ AC+4 SInv} (934 gold) [ring of protection] rC+: It protects you from cold. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). SInv: It lets you see invisible. (1, -42, D:6) a +0 ring mail (6, -42, D:6) a +0 orcbow (14, -19, D:6) a +0 hand axe (34, -8, D:6) a +0 leather armour (46, -5, D:6) a +0 dagger (46, -4, D:6) a +0 short sword 4 poisoned darts (46, -3, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a rimehorn talisman (5, 20, D:7) a +0 dagger (9, -8, D:7) a +2 great sword of electrocution (11, -7, D:7) a +0 ring mail (11, 2, D:7) a +0 whip (12, 1, D:7) a +0 plate armour (15, 10, D:7) a +0 robe a +0 dagger (17, -16, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 short sword a +0 club (17, -15, D:7) a +0 flail (29, 0, D:7) a +0 spear of venom (32, 21, D:7) a +2 flail of protection a +0 plate armour (32, 22, D:7) a +0 mace (33, 0, D:7) a +0 mace (33, 21, D:7) a +0 short sword a +0 leather armour (33, 23, D:7) a +0 short sword (35, -16, D:7) a rimehorn talisman (41, 4, D:7) a +0 dagger of venom (42, 3, D:7) a +0 whip (43, 3, D:7) the +6 quick blade of Qazlal's Outrage {vamp, *Rage rPois Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Str+3: It affects your strength (+3). (44, 2, D:7) 3 stones (52, 10, D:7) a +0 shortbow (59, 2, D:7) a +0 plate armour Level 8 of the Dungeon (1, 0, D:8) a +0 leather armour a +0 club (3, 3, D:8) a +0 shortbow (6, 27, D:8) 5 stones a +0 whip 3 poisoned darts a +0 dagger (7, 17, D:8) a +0 robe 2 stones a +0 dagger (7, 33, D:8) 3 stones a +0 club (8, 17, D:8) a +0 club (10, 24, D:8) a +0 whip (19, 19, D:8) a rimehorn talisman (20, 46, D:8) 4 stones (21, 0, D:8) a +0 hand axe (22, -1, D:8) a +0 dagger a +0 robe a +0 falchion (22, 0, D:8) a +0 dagger a +0 robe (23, -1, D:8) a +0 flail (23, 3, D:8) a +4 trident of draining a +2 robe of resistance an orb of guile (23, 25, D:8) a +0 club 3 stones (23, 28, D:8) a +0 scale mail (24, 42, D:8) a +0 short sword (36, 29, D:8) a +0 war axe (38, 3, D:8) a +0 chain mail a +0 hand axe a +0 chain mail a +0 mace (38, 5, D:8) a +0 scale mail a +0 short sword a +0 robe a +0 dagger (39, 3, D:8) a +0 dagger (51, 1, D:8) a +0 trident (51, 2, D:8) a +0 flail a +0 leather armour a +0 flail of protection (51, 7, D:8) a +0 long sword (52, 36, D:8) a +0 club (64, 32, D:8) a +0 trident a +0 robe Level 9 of the Dungeon [Shop] Dyxan's Jewellery Emporium an amulet of reflection (450 gold) a +6 ring of dexterity (unknown) (540 gold) a +5 ring of evasion (unknown) (540 gold) a +4 ring of protection (unknown) (540 gold) a +6 ring of intelligence (unknown) (540 gold) an amulet of reflection (450 gold) an amulet of reflection (450 gold) a +6 ring of strength (unknown) (540 gold) (2, -45, D:9) a +0 mace a +0 ring mail (7, -51, D:9) a +0 dagger a +0 chain mail (7, -50, D:9) a +0 dagger a +0 robe (8, -51, D:9) a +0 hand axe (8, -40, D:9) the +0 robe of Cuon Amoym {rElec Str+4 Int+3} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (9, -34, D:9) a +0 robe a +1 trident a +0 robe a +2 halberd of freezing (9, -9, D:9) a +0 dagger a +0 robe an orb of guile a +0 mace a +0 leather armour of fire resistance (9, -8, D:9) a +0 dagger a +0 robe a +0 flail 9 stones (11, -34, D:9) a +0 robe a +3 dire flail (16, -38, D:9) 4 curare-tipped darts (16, -35, D:9) a +0 leather armour a +0 hand axe a +0 flail a +0 scale mail a +0 whip a +0 hand axe (18, -30, D:9) an inkwell talisman (26, -46, D:9) a curare-tipped dart {=f} a +0 dagger (27, -47, D:9) a +0 club 4 stones a +0 short sword (35, -26, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, -1, D:10) a +0 hand axe (1, 1, D:10) a +0 hand axe (2, 0, D:10) a +0 hand axe (7, 36, D:10) 5 boomerangs (8, -7, D:10) a +0 dagger of chaos a +0 robe (33, 20, D:10) a +0 dagger (37, -6, D:10) a +0 plate armour (44, 4, D:10) a +0 club 3 boomerangs a +0 leather armour (46, 3, D:10) a +0 flail a +0 leather armour (47, 2, D:10) a +2 heavy quarterstaff a +0 robe (47, 22, D:10) a +0 flail (48, 1, D:10) a +0 whip 9 stones (48, 19, D:10) a +0 robe a +0 dagger (49, 21, D:10) a +0 ring mail a +0 dagger (49, 23, D:10) a +0 chain mail a +0 war axe of electrocution (50, 0, D:10) a +0 robe a +0 dagger (50, 1, D:10) a +0 ring mail 4 stones a +0 club (51, -14, D:10) a scarab talisman (51, 26, D:10) a +0 club (52, 0, D:10) a ring of poison resistance a +0 robe a +0 dagger (61, 19, D:10) a +0 hand axe a +0 short sword a +0 war axe a +0 dagger a +0 robe a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (10, 15, Lair:1) a +0 dagger (12, 3, Lair:1) a +0 robe (17, 14, Lair:1) 6 stones (23, 4, Lair:1) a +0 robe Level 2 of the Lair of Beasts (9, -5, Lair:2) 2 atropa-tipped darts (20, 9, Lair:2) a +0 falchion (20, 14, Lair:2) a scroll of identify (21, 5, Lair:2) 8 gold pieces (21, 6, Lair:2) 12 gold pieces (21, 7, Lair:2) 8 gold pieces a potion of might (22, 7, Lair:2) 6 gold pieces (27, -5, Lair:2) a quill talisman a Gauntlet (4, -18, Gauntlet) a +0 pair of gloves (7, -18, Gauntlet) the +1 helmet "Roerihel" {Regen+ Str+3 Dex+3} Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (10, -2, Gauntlet) a potion of resistance (10, -1, Gauntlet) a +0 pair of boots of rampaging (unseen) (10, 12, Gauntlet) a +1 hat (unseen) (10, 13, Gauntlet) a +0 leather armour (10, 16, Gauntlet) a staff of earth {!a} (24, -13, Gauntlet) a wand of acid (4) (24, -12, Gauntlet) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (24, 1, Gauntlet) a scroll of identify (24, 2, Gauntlet) 3 poisoned darts (24, 12, Gauntlet) a ring of ice (24, 16, Gauntlet) a book of Contraptions