Greaseman Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -26, D:1) a hobgoblin corpse (skeletalised by now) (16, -30, D:1) a +0 hand axe (19, -27, D:1) +0 ice dragon scales (21, 4, D:1) a +0 leather armour (21, 8, D:1) a +0 battleaxe (24, 11, D:1) a +0 dagger (25, -25, D:1) a ball python corpse (skeletalised by now) (28, 14, D:1) a +2 whip of freezing (33, 4, D:1) a jackal corpse (skeletalised by now) (36, -25, D:1) a ball python corpse (skeletalised by now) (36, 5, D:1) a +0 club a goblin skeleton (46, -19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 4, D:2) the +6 war axe "Temp" {venom, *Noise rElec rN+ Str+7} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). It cannot be enchanted further. (8, 8, D:2) a +0 whip 2 stones a kobold corpse a jackal corpse a rat corpse (10, 8, D:2) a jackal corpse a dart slug corpse (11, 8, D:2) a bat corpse (12, 8, D:2) a ball python corpse (14, 6, D:2) a +0 ring mail (14, 10, D:2) a +0 dagger (15, 8, D:2) a +0 dagger a kobold corpse (18, 5, D:2) a quill talisman (47, 12, D:2) a +0 whip (50, 0, D:2) a +0 robe (57, -12, D:2) a +0 flail of holy wrath (still there?) a gnoll corpse (still there?)