Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 15413727178373212075 132 Greaseman the Changeling (level 5, -1/33 HPs) Began as a Merfolk Shapeshifter on Feb 15, 2026. Slain by an orc priest ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:13 (1844 turns). Greaseman the Changeling (Merfolk Shapeshifter) Turns: 1844, Time: 00:04:14 Health: -1/33 AC: 4 Str: 16 XL: 5 Next: 15% Magic: 5/5 EV: 13 Int: 10 God: Gold: 88 SH: 0 Dex: 13 Spells: 4/4 levels left rFire + + . (33%) - Mandibles rCold . . . (100%) (offhand unavailable) rNeg + . . (50%) a - melded +1 animal skin rPois x (150%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... e - amulet of chemistry Stlth + f - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.09/turn c - scarab talisman %: no passive effects @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, (nimble swimmer 2), (mertail) a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.7 Unarmed Combat * Level 6.8 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 36% 1 Soul Splinter Necr 0% N/A 36% 1 Swiftness Air 0% N/A 75% 3 Vampiric Draining Necr 0% 2d6 75% 3 Dimensional Bullseye Hex/Tloc 0% N/A 98% 4 Inventory: Hand Weapons d - a +1 spear Armour a - a +1 animal skin (melded) Jewellery e - an amulet of chemistry (worn) f - a ring of positive energy (worn) Talismans b - a quill talisman c - a scarab talisman (worn) Wands d - a wand of digging (6) Scrolls b - 2 scrolls of blinking c - a scroll of fear {unknown} a - a scroll of enchant armour e - a scroll of fog {unknown} Potions L - a potion of lignification d - a potion of curing {unknown} f - a potion of cancellation {unknown} j - 2 potions of enlightenment {unknown} l - a potion of heal wounds {unknown} n - a potion of haste {unknown} Baubles a - 3 flux baubles Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: # ########### # #.........# # #.........############# ##.........#............ ...........'............ ...........#............ #.....B✱..###.......... #######o### #.......... #.# #.......... ..# ########### #... .S.. #### ...... #... ...... #... ......o. #... You could see an orc priest (combustible) and a friendly solar ember (minion, charged). Message History The orc dies! You hit the orc. The orc is heavily wounded. Your solar ember glows brighter. The orc complains noisily. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is almost dead. Your solar ember blazes with a fierce heat. The solar flare engulfs the orc. The orc dies! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. Your solar ember glows brighter. The orc priest begins to cast a cantrip, but forgets the words! You barely miss the orc priest. Your solar ember blazes with a fierce heat. The solar flare engulfs the orc priest. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest's fire resistance is stripped away! The orc priest is severely wounded. Your solar ember glows brighter. The orc priest hits you with a +0 mace. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 5 6 | 6.8 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 85 | 52 || 137 Melee: Unarmed | 61 | 52 || 113 Punch | 3 | || 3 Spear | 24 | || 24 Read: Identify | | 1 || 1 Enchant weapon | | 1 || 1 Enchant armour | | 1 || 1 Immolation | | 1 || 1 Stab: Sleeping | 10 | || 10 Armour: Animal skin | 30 | 11 || 41 None | | 16 || 16 Dodge: Dodged | 40 | 24 || 64 Form: Scarab | | 1 || 1 Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_loops_ring, chequers_ecumenical_altar_simple_redux D:2: layout_loops_ring, minmay_close_crescents D:3: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 128 | D:1 | Found a faded altar of an unknown god. 469 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 675 | D:2 | Reached skill level 5 in Shapeshifting 1027 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 1520 | D:3 | Reached skill level 6 in Shapeshifting 1691 | D:3 | Reached XP level 5. HP: 31/38 MP: 5/5 1844 | D:3 | Slain by an orc priest Vanquished Creatures A bombardier beetle (D:3) 3 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 7 endoplasms 6 hobgoblins 2 jackals (D:2) 9 ball pythons 5 bats 5 frilled lizards (D:1) 6 goblins 7 kobolds 5 rats 58 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:3) A dart slug (D:3) 6 orcs (D:3) A kobold (D:3) A rat (D:3) 10 creatures vanquished. Grand Total: 68 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1836 | 1757 | 79 | 64 | 1230 | 3 | 612.0 | Dungeon | 1836 | 1757 | 79 | 64 | 1230 | 3 | 612.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 847 daAuts D:1: 662 daAuts D:3: 326 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 181 | 8 | 4.2 | 64 | 4 | 5.9 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 60 | 8 | 11.8 | 20 | 4 | 16.7 D:3 | 85 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+-------