Greaseman Level 1 of the Dungeon (0, 0, D:1) a maw talisman (2, -5, D:1) a +0 dagger (7, 11, D:1) a +0 dagger (13, 21, D:1) a +0 hand axe (14, 20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, 11, D:1) a +0 robe (18, 0, D:1) 8 stones (18, 18, D:1) a ring of see invisible (19, -14, D:1) a +0 whip (24, 20, D:1) a +0 club (28, -13, D:1) a ball python skeleton (28, 18, D:1) a rat corpse (skeletalised by now) (30, 35, D:1) a +0 short sword 4 stones (31, -14, D:1) a +0 dagger 5 stones (32, 8, D:1) a quokka corpse (skeletalised by now) (36, -18, D:1) a +0 dagger 4 stones (38, 21, D:1) a bat corpse (skeletalised by now) (40, 7, D:1) a hobgoblin skeleton (40, 8, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Petheod's Antique Potions a potion of heal wounds (152 gold) a potion of brilliance (76 gold) a potion of moonshine (19 gold) a potion of mutation (152 gold) a potion of ambrosia (152 gold) a potion of brilliance (76 gold) a potion of ambrosia (152 gold) (0, 4, D:2) a ball python skeleton (2, 11, D:2) a +0 robe (4, -5, D:2) a +0 whip (6, -2, D:2) a bat skeleton (12, 11, D:2) a +0 dagger a +0 sling (14, -6, D:2) a rat skeleton (16, 30, D:2) a +0 hand axe (19, 14, D:2) an adder skeleton (22, 11, D:2) 5 stones a kobold skeleton (29, -9, D:2) the +3 war axe of Eminent Domain {sunder, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (34, 16, D:2) a jackal skeleton (34, 17, D:2) a quokka skeleton a jackal skeleton (37, 8, D:2) a +0 whip 4 stones (46, 11, D:2) a +0 robe (54, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 10, D:3) a +0 chain mail (14, 24, D:3) a +0 dagger 6 poisoned darts (18, 10, D:3) a hobgoblin skeleton (20, 34, D:3) a +0 plate armour (26, 35, D:3) a +0 club (33, 13, D:3) a +0 whip (34, 12, D:3) a +0 club an orc corpse (skeletalised by now) (34, 13, D:3) a +0 hand axe 3 boomerangs a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 21, D:3) a +0 dagger (65, 29, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 15, D:4) a +0 robe (16, 19, D:4) a +0 dagger a +0 robe (17, -12, D:4) a +0 war axe (17, 19, D:4) a +0 dagger an orc skeleton (19, 18, D:4) a +0 hand axe an orc skeleton (20, 3, D:4) a +0 whip a +0 scale mail (20, 4, D:4) a +0 dagger a +0 robe (20, 26, D:4) an iguana skeleton (21, 4, D:4) a +0 hand axe (22, 5, D:4) a +0 mace a +0 leather armour an orc skeleton (23, 19, D:4) a +3 dagger (24, -3, D:4) an adder skeleton (26, 15, D:4) a hobgoblin corpse (skeletalised by now) (30, -2, D:4) a +0 flail a +0 leather armour (32, 19, D:4) a +0 club (33, 6, D:4) a +0 short sword a kobold skeleton (38, 21, D:4) a hound corpse (skeletalised by now) (41, -10, D:4) a scarab talisman (44, -16, D:4) an oni skeleton (44, -6, D:4) an adder skeleton (46, 5, D:4) a +0 club 5 stones a kobold corpse (skeletalised by now) (47, 19, D:4) a +0 whip an orc corpse (skeletalised by now) (48, -20, D:4) a dwarf skeleton (48, -19, D:4) a dwarf skeleton (48, -15, D:4) a +0 leather armour (48, -13, D:4) a human skeleton (48, -12, D:4) a human skeleton (50, -19, D:4) an oni skeleton (51, -18, D:4) a dwarf skeleton (54, -18, D:4) 3 atropa-tipped darts (57, 17, D:4) a +0 club a goblin corpse (skeletalised by now) (58, -18, D:4) a human skeleton Level 5 of the Dungeon [Shop] Saupuxeoroxt's Jewellery Shoppe an inkwell talisman (140 gold) a +6 ring of strength (504 gold) a ring of protection from fire (350 gold) the amulet "Fiesmeno" {Dissipate -Tele rPois Will++} (674 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Will++: It greatly increases your willpower. the ring of Wawn {rCorr MP+7 Slay+2 SInv} (760 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. a spider talisman (175 gold) a ring of magical power (unknown) (280 gold) a ring of protection from fire (350 gold) a ring of poison resistance (unknown) (280 gold) a ring of protection from fire (350 gold) (0, 2, D:5) a howler monkey corpse (skeletalised by now) (6, 5, D:5) a +0 shortbow (12, 29, D:5) a +0 plate armour (23, 28, D:5) a +0 war axe an orc skeleton (23, 29, D:5) a +0 short sword an orc skeleton (24, 28, D:5) a +2 short sword of speed (25, 28, D:5) a +0 short sword a +0 scale mail (25, 39, D:5) a parchment of Blink (29, 0, D:5) a +0 leather armour (42, 38, D:5) a +0 leather armour (43, -3, D:5) a hound skeleton (47, 40, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (49, 29, D:5) a +0 giant club (50, 12, D:5) a +0 leather armour (50, 13, D:5) a +0 hand axe (50, 18, D:5) an iguana skeleton (53, 27, D:5) a +0 chain mail Level 6 of the Dungeon (14, 1, D:6) a +0 short sword (15, 16, D:6) a +0 leather armour of fire resistance (30, 6, D:6) a +0 falchion 2 boomerangs an orc corpse (skeletalised by now) (31, 7, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (32, 8, D:6) a +0 mace the +1 robe of Going Fast {Harm rN+ Str+3} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (33, 8, D:6) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (33, 9, D:6) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (34, 9, D:6) a +0 giant club an ogre corpse (skeletalised by now) (35, 11, D:6) a +0 giant club (36, 11, D:6) the +6 trident "Corolul" {chaos, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (36, 15, D:6) a bullfrog skeleton (44, 27, D:6) an iguana corpse (skeletalised by now) (45, 12, D:6) a +0 chain mail (45, 31, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, -23, D:7) a dream sheep skeleton (6, -26, D:7) a water moccasin skeleton (6, -25, D:7) a +0 quarterstaff (24, -1, D:7) 4 poisoned darts (32, 7, D:7) a rimehorn talisman (35, -4, D:7) a +0 orcbow (42, 15, D:7) a +0 leather armour (46, 15, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 5 gold pieces (2, 1, D:8) 15 gold pieces (15, -6, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (25, -4, D:8) a parchment of Jinxbite (25, 14, D:8) a +0 halberd (26, 14, D:8) a +0 club a gnoll corpse (26, 15, D:8) a +0 whip a +0 leather armour (26, 17, D:8) a +0 club (27, 14, D:8) a +0 spear a gnoll corpse (33, -12, D:8) a +0 orcbow a centaur corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (2, 0, D:9) a +0 club