Greaseman Level 1 of the Dungeon (5, -5, D:1) a +0 dagger of speed (23, -1, D:1) a +0 pair of boots (31, -12, D:1) a quokka skeleton (32, 19, D:1) a ball python skeleton (36, 14, D:1) a ball python skeleton (37, -12, D:1) a jackal corpse (skeletalised by now) (38, 5, D:1) a rat skeleton (46, 27, D:1) a rat corpse (skeletalised by now) (49, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 4, D:1) a rat skeleton (63, 5, D:1) a +0 sling Level 2 of the Dungeon (1, -2, D:2) a +0 robe (2, 0, D:2) a hobgoblin corpse (skeletalised by now) (7, 9, D:2) a +0 dagger (12, -22, D:2) a +0 dagger the +7 war axe of Mucifow {sunder, Bane Int+6} Bane: It inflicts you with a random bane when you equip it. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (13, -15, D:2) a quill talisman (13, -11, D:2) a +0 leather armour (17, -8, D:2) a bat corpse (skeletalised by now) (17, 0, D:2) a +0 leather armour (19, -11, D:2) a +0 sling (23, -10, D:2) a frilled lizard corpse (skeletalised by now) (27, -11, D:2) a +0 hand axe (34, -13, D:2) a +0 hammer (34, -12, D:2) the +7 hammer "Jubu" {flame, Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (34, -11, D:2) a +0 hammer (35, -15, D:2) a +0 hammer (35, -13, D:2) a +0 hammer (35, -12, D:2) a +0 hammer (35, 1, D:2) a hobgoblin corpse (skeletalised by now) (36, -19, D:2) a +0 hammer (36, -17, D:2) a +0 hammer (36, -16, D:2) a +0 hammer (36, -13, D:2) a +0 hammer (36, -12, D:2) a +0 hammer (37, -20, D:2) a +0 hammer (37, -18, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (skeletalised by now) (5, -16, D:3) a +0 club a +0 sling a goblin corpse (5, -1, D:3) a +0 whip (17, -12, D:3) a +0 dagger (23, -27, D:3) a +0 chain mail (30, 5, D:3) a jackal corpse (skeletalised by now) (33, -38, D:3) a potion of enlightenment (33, -12, D:3) the +0 leather armour of Apathy {*Silence rN++ Will+ Int+3} *Silence: It may silence you when you take damage. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (34, -28, D:3) a +0 leather armour (42, -12, D:3) a +0 leather armour Level 4 of the Dungeon (2, -4, D:4) a +0 mace a boomerang (4, -4, D:4) a +0 club (5, -4, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (8, 10, D:4) a +0 hand axe (9, 3, D:4) a +0 club (16, -5, D:4) an adder corpse (28, -6, D:4) a hobgoblin corpse (28, -4, D:4) 4 gold pieces