Greaseman Level 1 of the Dungeon (11, -15, D:1) a +0 scale mail (13, -19, D:1) a +0 whip (15, -2, D:1) a +0 whip (24, -9, D:1) an inkwell talisman (27, -45, D:1) a +0 whip 3 stones (28, -45, D:1) 4 boomerangs (28, -2, D:1) a +0 ring mail (35, 0, D:1) a quokka corpse (skeletalised by now) (36, -1, D:1) a bat corpse (skeletalised by now) (38, -43, D:1) a +0 scale mail (38, -3, D:1) a +0 leather armour (40, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -46, D:1) a +0 club (43, -15, D:1) a bat corpse (skeletalised by now) (45, -2, D:1) a rat corpse (skeletalised by now) (56, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (9, 20, D:2) a bat corpse (skeletalised by now) (14, 20, D:2) a +0 club (35, -17, D:2) a +0 sling a +0 dagger (35, -16, D:2) a hobgoblin skeleton (44, 19, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (7, 34, D:3) a +0 hand axe (8, 7, D:3) a +0 plate armour (11, 12, D:3) a +0 club a +0 sling (15, 34, D:3) a jackal corpse (skeletalised by now) (16, 33, D:3) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (16, 34, D:3) a jackal corpse (skeletalised by now) (23, 9, D:3) a +0 whip (24, 18, D:3) a bat corpse (skeletalised by now) (47, 24, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (12, 0, D:4) a hound corpse (skeletalised by now) (39, 48, D:4) a +0 dagger a +0 dagger a +0 robe a +0 short sword an orc skeleton an orc skeleton (42, 52, D:4) a +0 spear a gnoll corpse (skeletalised by now) (43, 52, D:4) a +0 club (44, 52, D:4) a +0 flail of concussion a gnoll corpse (skeletalised by now) (53, 11, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Niuqupy's Armour Boutique the +1 helmet of Death's Door {Slay+2} (298 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It can be maximally enchanted to +2. a +0 robe (10 gold) a +0 plate armour (216 gold) a +3 chain mail of cold resistance (336 gold) a +0 ring mail (48 gold) a +0 pair of boots (54 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +2 scale mail of willpower (252 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (14, -11, D:5) an iguana corpse (skeletalised by now) (14, 9, D:5) a rimehorn talisman (19, 16, D:5) an orb of mayhem (20, 1, D:5) a +2 vampiric scimitar (23, 5, D:5) a parchment of Soul Splinter (23, 23, D:5) a potion of heal wounds (35, -19, D:5) a +0 buckler (38, -18, D:5) a +0 rapier Level 6 of the Dungeon (24, 0, D:6) an iguana corpse (skeletalised by now) (24, 1, D:6) a +0 orcbow a centaur corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (25, 0, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Kaojel's Antique Armour Boutique the +0 plate armour "Fanis" {Int+4 Dex+3} (1389 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +10. a +3 leather armour of willpower (840 gold) a +0 buckler (157 gold) a +0 robe (31 gold) a +0 chain mail (210 gold) an orb of energy (385 gold) a +0 pair of gloves of dexterity (402 gold) a +0 ring mail (140 gold) a +0 scale mail (140 gold) (4, -39, D:7) a +0 halberd (5, -43, D:7) a +0 scale mail (5, -39, D:7) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (6, -39, D:7) a +0 whip (7, -39, D:7) a +0 spear a +0 ring mail (7, -38, D:7) a +0 whip (15, -33, D:7) a +0 dagger (16, -29, D:7) a +0 sling (23, -25, D:7) a +3 halberd a +0 robe (24, -25, D:7) a +0 war axe a +0 robe (24, -24, D:7) a +0 short sword a +0 robe a +4 long sword a +0 robe (24, -3, D:7) a wyvern corpse (skeletalised by now) (25, -25, D:7) a +3 halberd of freezing a +0 robe Level 8 of the Dungeon (39, 5, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (49, 16, D:8) 3 poisoned darts (49, 19, D:8) a +4 dire flail a +0 robe (49, 20, D:8) a +0 long sword a +0 robe (51, 21, D:8) a +4 short sword a +0 robe Level 9 of the Dungeon (24, 5, D:9) a +0 club (25, 2, D:9) a +0 flail a +0 hand axe an orc corpse (skeletalised by now) (25, 3, D:9) a +0 long sword a +0 chain mail (35, 2, D:9) a +0 whip (35, 3, D:9) a +0 leather armour a +0 whip an orc skeleton (35, 4, D:9) a +0 robe a +0 dagger (37, 2, D:9) a +0 chain mail a +0 arbalest an orc skeleton (39, -16, D:9) a +0 war axe (40, 15, D:9) a yak corpse (skeletalised by now) (48, -23, D:9) a +0 hand axe a boomerang a +0 club a +0 leather armour (48, -22, D:9) a +0 dagger a +0 robe (48, -21, D:9) a +2 dagger of speed a +0 robe an orc corpse (skeletalised by now) (48, 24, D:9) a +0 scale mail Level 10 of the Dungeon (13, 27, D:10) 3 flux baubles (15, -13, D:10) a rime drake corpse (skeletalised by now) (17, 17, D:10) a troll corpse (skeletalised by now) (25, 25, D:10) a sanguine talisman (28, 18, D:10) a parchment of Olgreb's Toxic Radiance Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (0, 6, D:11) a +0 war axe (2, 2, D:11) a fortress talisman (31, -41, D:11) a howler monkey corpse (skeletalised by now) (34, -21, D:11) a +0 whip a gnoll skeleton (34, -20, D:11) a +3 spear a +0 buckler a +1 ring mail of poison resistance a +0 spear a gnoll skeleton (35, -21, D:11) a +0 halberd (47, -11, D:11) a +0 rapier (48, 1, D:11) a parchment of Blink (51, -7, D:11) an ugly thing corpse (skeletalised by now) Level 12 of the Dungeon (8, -34, D:12) a +0 rapier (10, -36, D:12) a +0 dagger (13, -33, D:12) a parchment of Foxfire (15, -34, D:12) a +1 scimitar of flaming (21, -25, D:12) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (23, -24, D:12) a +2 scimitar of flaming 5 large rocks {=f} (23, -2, D:12) a +0 dire flail a +0 shortbow a +2 plate armour of cold resistance (26, -36, D:12) a +0 partisan (26, -12, D:12) a +0 scale mail (30, -25, D:12) a +0 cloak Level 13 of the Dungeon [Shop] Moweff's Weapon Emporium a +2 great mace of protection (360 gold) the +1 war axe of the Absolute Madman {drain, Str+2 Stlth+} (379 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 broad axe (135 gold) 4 boomerangs (120 gold) a +0 rapier (82 gold) a +0 glaive (150 gold) a +0 great mace (150 gold) a +0 trident (52 gold) the +9 dagger of Dissolution {protect, rElec rC- Will+ rCorr} (984 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 quarterstaff (75 gold) a +0 flail (52 gold) (0, 0, D:13) 3 large rocks {=f} a cyclops corpse (skeletalised by now) (7, -22, D:13) a +0 ring mail a +0 long sword (16, -1, D:13) a +0 rapier (33, 6, D:13) a parchment of Gloom (38, -1, D:13) a +0 chain mail (40, 12, D:13) a +4 dagger of protection a +0 robe an orc corpse (skeletalised by now) (41, 12, D:13) a +0 mace a +0 leather armour (42, 12, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (4, -8, D:14) a +2 plate armour of cold resistance (unseen) (9, -31, D:14) a +0 hand axe (15, -48, D:14) a +0 sling (16, -45, D:14) a +0 dagger (17, -47, D:14) a +0 scimitar an ugly thing corpse (skeletalised by now) (20, -47, D:14) 5 large rocks {=f} (21, -31, D:14) a +0 giant club a +0 giant spiked club (33, -45, D:14) a +0 whip (35, -46, D:14) a manticore corpse (skeletalised by now) (40, -58, D:14) a +0 broad axe (45, -8, D:14) a +1 vampiric glaive (48, -39, D:14) a +3 scimitar of flaming (50, -27, D:14) a +0 trident (53, -39, D:14) 2 large rocks {=f} (54, -36, D:14) a human skeleton (55, -36, D:14) a human skeleton (56, -39, D:14) a human skeleton (56, -38, D:14) a human skeleton (56, -36, D:14) a +0 giant club a +0 giant spiked club (57, -38, D:14) a +0 shortbow (57, -36, D:14) a human skeleton (60, -47, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +1 arbalest of freezing (0, 2, D:15) a basilisk corpse (skeletalised by now) (18, 10, D:15) a +0 ring mail a +0 kite shield (20, 3, D:15) a +0 orcbow (20, 7, D:15) a +0 partisan a +0 ring mail a +0 buckler (20, 8, D:15) an ugly thing corpse (skeletalised by now) (24, 1, D:15) a +0 great sword of flaming (26, 20, D:15) a wand of digging (5) Level 1 of the Orcish Mines (37, -35, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (37, -17, Orc:1) a -1 club (37, -8, Orc:1) a large rock (39, -21, Orc:1) a large rock (39, -18, Orc:1) a -2 robe (39, -17, Orc:1) a -1 robe (40, -28, Orc:1) a dwarf skeleton (40, -18, Orc:1) a -3 robe (40, -17, Orc:1) a -2 robe (40, 0, Orc:1) a large rock (41, -7, Orc:1) a dwarf skeleton (41, -2, Orc:1) a +0 hand axe (43, -19, Orc:1) a warg corpse (skeletalised by now) (43, -17, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) (45, -18, Orc:1) a -3 whip (47, -8, Orc:1) a -2 robe (48, -11, Orc:1) a dwarf skeleton (48, -10, Orc:1) a -3 hand axe (48, -9, Orc:1) a -1 dagger (48, -7, Orc:1) a dwarf skeleton (49, -10, Orc:1) a -3 short sword (49, -9, Orc:1) a -2 whip (49, -4, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) (49, -3, Orc:1) a warg corpse (skeletalised by now) a warg corpse (skeletalised by now) (49, -2, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) (51, 0, Orc:1) a large rock (52, -9, Orc:1) a -3 robe Level 2 of the Orcish Mines [Shop] Tunug's Mayhem Merchandise an orb of pyromania (338 gold) an orb of pyromania (338 gold) a +0 battleaxe (130 gold) a wand of warping (7) (218 gold) a +0 battleaxe (130 gold) a book of Fire (483 gold) a +0 war axe (45 gold) [Shop] Zeruc's Book Shoppe a parchment of Starburst (375 gold) a parchment of Inner Flame (132 gold) a parchment of Summon Forest (276 gold) a parchment of Curse of Agony (276 gold) a parchment of Mephitic Cloud (132 gold) a parchment of Blink (87 gold) a parchment of Yara's Violent Unravelling (276 gold) a manual of Armour (1200 gold) a parchment of Searing Ray (87 gold) a parchment of Hailstorm (132 gold) [Shop] Mawoibuc's Antique Armour Emporium a +0 ring mail (120 gold) a +0 chain mail (180 gold) a +0 ring mail (120 gold) a +0 ring mail of fire resistance (330 gold) the +1 Delatra's gloves {ID++} (300 gold) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 cloak (135 gold) the +6 scale mail of the Gate {Str+4} (1482 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 leather armour (60 gold) [Shop] Beloysm's Magic Scroll Emporium a scroll of poison (60 gold) a scroll of fog (60 gold) a scroll of vulnerability (60 gold) a scroll of identify (30 gold) a scroll of acquirement (780 gold) a scroll of identify (30 gold) a scroll of poison (60 gold) a scroll of enchant weapon (112 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) [Shop] Fef Juig's Antique Armour Shoppe a +0 chain mail (168 gold) a +0 ring mail (112 gold) a +3 scale mail of fire resistance (728 gold) a +0 leather armour (56 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +2 scale mail of archery (504 gold) a +0 chain mail (168 gold) a +0 robe (25 gold) a +0 robe (25 gold) (29, 7, Orc:2) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (29, 8, Orc:2) a boomerang a +0 whip an orc corpse (skeletalised by now) (29, 9, Orc:2) a +0 chain mail a +0 flail a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 1 of the Elven Halls [Shop] Huynecs's Weapon Shoppe a +0 dire flail of protection (144 gold) 3 darts of disjunction (48 gold) a +0 halberd (72 gold) a +0 scimitar (108 gold) a +0 heavy halberd (165 gold) a +1 mace of concussion (180 gold) a +0 long sword (63 gold) a +0 flail (63 gold) a +0 shortbow (54 gold) a +0 dagger of speed (144 gold) [Shop] Lumpeb's Assorted Antiques 2 potions of curing (150 gold) a potion of moonshine (25 gold) 3 scrolls of identify (150 gold) a scroll of identify (50 gold) a potion of curing (75 gold) a +0 sling (37 gold) a box of beasts (1000 gold) (0, 0, Elf:1) a dragon-coil talisman (3, 2, Elf:1) a +0 long sword a +0 robe a +3 dire flail of draining an elf corpse (12, -1, Elf:1) a +0 leather armour (16, -18, Elf:1) a potion of curing (17, -19, Elf:1) a potion of magic (18, -20, Elf:1) a +6 ring of intelligence (19, -19, Elf:1) a +6 ring of strength (19, -14, Elf:1) a +0 dagger a +0 scale mail (20, -18, Elf:1) a potion of enlightenment (20, -14, Elf:1) a +1 long sword of electrocution (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (28, -6, Elf:1) a +0 rapier a +0 leather armour (28, -3, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (29, -6, Elf:1) a +0 long sword a +0 scale mail (29, -5, Elf:1) a +0 short sword a +0 leather armour of positive energy (29, -4, Elf:1) a +0 short sword of protection a +0 ring mail (30, -6, Elf:1) a +0 long sword a +0 leather armour (30, 4, Elf:1) a +1 hand axe of electrocution (33, -13, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (35, -14, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (37, -14, Elf:1) a +2 long sword of holy wrath a +0 ring mail (37, -12, Elf:1) a +0 long sword a +0 robe a +0 buckler (38, -14, Elf:1) a +0 rapier a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (1, -1, Lair:1) a yak corpse (skeletalised by now) (1, 1, Lair:1) a yak corpse (skeletalised by now) (5, 10, Lair:1) a +0 chain mail (11, -23, Lair:1) the death talisman of the Lost Path {Rampage Int-4 Stlth+} [talisman of death] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (23, -31, Lair:1) 2 poisoned darts (33, -34, Lair:1) a yak skeleton (35, -33, Lair:1) a komodo dragon skeleton (41, -6, Lair:1) a wolf skeleton Level 2 of the Lair of Beasts (3, 3, Lair:2) the +5 mace "Orb Guardian's Foe" {freeze, Int+2} Int+2: It affects your intelligence (+2). It can be maximally enchanted to +9. (48, -14, Lair:2) a +0 robe (still there?) a +2 heavy war axe (still there?) Level 3 of the Lair of Beasts (12, -7, Lair:3) a scroll of fog (28, -36, Lair:3) the +0 flail "Orb Guardian's Foe" {pain, rElec rC+ Int+4 Stlth+} rElec: It insulates you from electricity. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (29, -32, Lair:3) a +1 quarterstaff of holy wrath (37, -30, Lair:3) a yak corpse (skeletalised by now) (57, -21, Lair:3) a blink frog corpse (skeletalised by now) (59, -20, Lair:3) a blink frog corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 1, Lair:4) a blink frog corpse (skeletalised by now) (1, 1, Lair:4) a blink frog corpse (skeletalised by now) (2, 3, Lair:4) a blink frog corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a basilisk corpse (skeletalised by now) (1, 4, Lair:5) a parchment of Fugue of the Fallen (10, -26, Lair:5) a hydra corpse (skeletalised by now) (11, -19, Lair:5) a +0 leather armour (11, -8, Lair:5) a blink frog corpse (skeletalised by now) (14, -1, Lair:5) a yak skeleton (16, 0, Lair:5) a yak skeleton a yak skeleton a water moccasin skeleton (16, 1, Lair:5) a blink frog skeleton (20, -26, Lair:5) a +0 great mace (21, -25, Lair:5) an orb of stardust (23, 24, Lair:5) a dream sheep corpse (skeletalised by now) (26, -15, Lair:5) an elephant corpse (skeletalised by now) (27, -15, Lair:5) a basilisk corpse (skeletalised by now) (28, 8, Lair:5) a dire elephant corpse (skeletalised by now) (29, -12, Lair:5) a death yak corpse (skeletalised by now) (29, -11, Lair:5) a rime drake corpse (skeletalised by now) (29, 8, Lair:5) a catoblepas corpse (skeletalised by now) (29, 9, Lair:5) a manticore corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (30, -33, Lair:5) a rime drake corpse (skeletalised by now) (31, 6, Lair:5) a +2 trident of freezing (32, -3, Lair:5) a dream sheep corpse (skeletalised by now) (32, 0, Lair:5) a dream sheep corpse (skeletalised by now) (32, 1, Lair:5) a lindwurm corpse (skeletalised by now) (32, 7, Lair:5) a storm talisman (33, -19, Lair:5) a hell rat corpse (skeletalised by now) (34, -19, Lair:5) a lindwurm corpse (skeletalised by now) (49, -2, Lair:5) a +2 flail of protection (54, -35, Lair:5) a wolf corpse (skeletalised by now) (54, -34, Lair:5) a hell hound corpse (skeletalised by now) (54, -33, Lair:5) a wolf corpse (skeletalised by now) (55, -35, Lair:5) a hell hound corpse (skeletalised by now) (57, -24, Lair:5) a hell hound skeleton a hell hound skeleton (58, -22, Lair:5) a wolf skeleton (59, -33, Lair:5) a warg corpse (skeletalised by now) (59, -22, Lair:5) a hell hound skeleton a black bear skeleton a polar bear skeleton (59, -21, Lair:5) a black bear skeleton (60, -34, Lair:5) a wolf corpse (skeletalised by now) (61, -20, Lair:5) a polar bear corpse (skeletalised by now) a black bear corpse (skeletalised by now) (62, -22, Lair:5) a polar bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (62, -21, Lair:5) a wolf skeleton a polar bear skeleton (62, -20, Lair:5) a black bear corpse (skeletalised by now) a polar bear skeleton (63, -23, Lair:5) a +0 quarterstaff (64, -34, Lair:5) a wolf corpse (skeletalised by now) a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (64, -33, Lair:5) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (65, -26, Lair:5) a raiju corpse (skeletalised by now) (66, -26, Lair:5) a wolf corpse (skeletalised by now) a warg corpse (skeletalised by now) (66, -25, Lair:5) a warg corpse (skeletalised by now) (70, -35, Lair:5) a +0 whip a +0 leather armour Level 1 of the Swamp (7, 25, Swamp:1) the sanguine talisman of the Sea {Dex+5} [sanguine talisman] Dex+5: It affects your dexterity (+5). a human corpse (skeletalised by now) Level 2 of the Swamp (0, 0, Swamp:2) a +0 pair of boots (4, -5, Swamp:2) a bog body corpse (skeletalised by now) (5, -9, Swamp:2) a +0 spear 3 curare-tipped darts {=f} (26, -14, Swamp:2) the medusa talisman of Integrity {Str+7} [medusa talisman] Str+7: It affects your strength (+7). Level 3 of the Swamp Level 4 of the Swamp Level 1 of the Spider Nest (10, 28, Spider:1) 2 poisoned darts Level 2 of the Spider Nest (14, 29, Spider:2) a +2 dagger of protection Level 3 of the Spider Nest (34, 23, Spider:3) a +0 war axe Level 4 of the Spider Nest (3, 14, Spider:4) 5 javelins (29, -22, Spider:4) the inkwell talisman of Benevolence {-Tele Dex+3} [inkwell talisman] -Tele: It prevents most forms of teleportation. Dex+3: It affects your dexterity (+3). (31, 3, Spider:4) an orb of attunement (33, 2, Spider:4) an orb of guile