Greaseman Level 1 of the Dungeon (6, 15, D:1) a jackal corpse (skeletalised by now) (7, 11, D:1) a +0 dagger (7, 12, D:1) a hobgoblin corpse (skeletalised by now) (7, 15, D:1) a +0 club a +0 whip a stone (10, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 0, D:1) a +0 club a frilled lizard skeleton a goblin skeleton (20, 18, D:1) an orb of pyromania (32, -2, D:1) a +0 leather armour (32, 7, D:1) a bat corpse (skeletalised by now) (35, -2, D:1) a +1 dagger of venom a goblin skeleton (43, 12, D:1) a rat corpse (skeletalised by now) (45, 25, D:1) a ball python skeleton (49, 13, D:1) a +0 spear (58, -11, D:1) a +0 short sword (62, -1, D:1) a +0 short sword Level 2 of the Dungeon (19, -24, D:2) a +0 whip (22, -11, D:2) a +0 leather armour (23, -15, D:2) a ball python skeleton (27, 9, D:2) a bat corpse (skeletalised by now) (28, -5, D:2) a +0 flail (36, -19, D:2) the +0 dagger "Guvozacw" {freeze, rN+ Str+3 SInv} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It can be maximally enchanted to +9. (36, -16, D:2) a +0 short sword (36, -9, D:2) a quokka corpse (skeletalised by now) (44, -15, D:2) an adder corpse (skeletalised by now) (44, -8, D:2) a +0 whip Level 3 of the Dungeon (1, 10, D:3) a +0 club (4, 15, D:3) a +0 plate armour (6, -1, D:3) a bat corpse (6, 14, D:3) a ball python corpse (18, 12, D:3) a +0 spear (20, 1, D:3) a rat corpse (24, 14, D:3) a +0 leather armour (25, 2, D:3) a +0 club (27, 12, D:3) a +0 halberd a gnoll corpse (28, 13, D:3) a +0 club a gnoll corpse (34, 4, D:3) a +0 sling