Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 9494263762093720938 44 Greaseman the Chopper (level 3, -1/31 HPs) Began as a Mountain Dwarf Monk on Mar 3, 2026. Was a Follower of Qazlal. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (1309 turns). Greaseman the Chopper (Mountain Dwarf Monk) Turns: 1309, Time: 00:01:52 Health: -1/31 AC: 2 Str: 13 XL: 3 Next: 39% Magic: 0/3 EV: 11 Int: 12 God: Qazlal [*.....] Gold: 38 SH: 2 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) a - +0 hand axe rCold + . . (50%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: blinded, glowing A: runic magic, artefact enchanting a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: - Level 3.2 Fighting - Level 5.2 Axes - Level 2.1 Dodging * Level 1.3 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 32% 1 Call Imp Summ 0% N/A 45% 2 Stone Arrow Conj/Erth 0% 3d7 69% 3 Leda's Liquefaction Alch/Erth 0% N/A 97% 4 Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Magical Staves e - a staff of fire {!a} Jewellery d - a ring of protection from cold (worn) Scrolls c - 3 scrolls of enchant weapon {unknown} e - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions a - a potion of ambrosia d - 2 potions of curing {unknown} f - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Gozag Qazlal Ru Shops: D:2 : Annotations: D:3 Ijyb .......# ... )....... #.# ######.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.####.# #.# #.#.g....# #.# #.#@# #.# ▓.▓.▓ #.# ▒▒ ▒.▒▒ #.# #.▒▓▒.# #.# ▒.▒.▒▒ #.# ▓.▓.▓ #.# ▒▒.▒.▒▒ #.# #.▒▓▒.# #.# ▒▒.▒.▒▒ #.# You could see Ijyb. Message History You barely miss Ijyb. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb barely misses you. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. x2 You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb zaps a wand. The bolt of light hits you! You are blinded! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Use which ability? (? or * to list) Aiming: Upheaval Press: ? - help, Dir - move target Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of light (lightly wounded, haloed) You fail to use your ability. Ijyb closely misses you. Use which ability? (? or * to list) Aiming: Upheaval Press: ? - help, Dir - move target Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of light (lightly wounded, haloed) The ground shakes violently, spewing rubble! The blast of rubble hits Ijyb! Ijyb is severely wounded. You can no longer call upon nature to destroy your foes. Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 4 5 | 5.2 Invocations | 1 | 1.3 Fighting | | 3.2 Dodging | | 2.1 Action || total ---------------------------++------- Attack: Normal || 72 Melee: Hand axe || 74 Invoke: Upheaval || 1 Armour: Robe || 36 Dodge: Dodged || 44 Block: Other || 2 Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_flopsided D:3: layout_basic, grunt_temple_overflow_open, grunt_ministairs_2, roderic_malta_cross, roderic_roman_lattice, minmay_tree_intersection, serial_bayou_pond_e, minmay_misc_feat_chi, chequers_arboretum, uniq_terence, uniq_ijyb Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Mountain Dwarf Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 124 | D:1 | Reached skill level 4 in Axes 169 | D:1 | You fall into a shaft and drop 1 floor! 247 | D:2 | Found an opulent altar of Gozag. 308 | D:2 | Reached XP level 2. HP: 26/26 MP: 2/2 676 | D:2 | Found Ylouta's Book Shoppe. 883 | D:3 | Reached skill level 5 in Axes 883 | D:3 | Reached XP level 3. HP: 15/31 MP: 3/3 1094 | D:3 | Found a blossoming altar of Fedhas. 1096 | D:3 | Found a sacrificial altar of Ru. 1097 | D:3 | Found a stormy altar of Qazlal. 1107 | D:3 | Reached * piety under Qazlal 1107 | D:3 | Reached ** piety under Qazlal 1107 | D:3 | Became a worshipper of Qazlal Stormbringer 1255 | D:3 | Reached skill level 1 in Invocations 1301 | D:3 | Encountered Ijyb 1307 | D:3 | HP: 2/31 [Ijyb/bolt of light (15)] 1309 | D:3 | Slain by Ijyb Vanquished Creatures 3 adders A ribbon worm (D:2) 2 orcs (D:3) A hobgoblin (D:1) A ball python (D:3) A bat (D:2) 3 endoplasms 2 frilled lizards (D:2) A goblin (D:2) 3 kobolds A rat (D:1) 19 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1315 | 1303 | 12 | 100 | 1005 | 3 | 438.3 | Dungeon | 1315 | 1303 | 12 | 100 | 1005 | 3 | 438.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 808 daAuts D:3: 336 daAuts D:1: 170 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 13 | 20.6 | 18 | 1 | 5.3 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 21 | 13 | 38.2 | 6 | 1 | 14.3 +---------+---------+-------+---------+---------+-------