Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 17022152103006485415 13 Greaseman the Conjurer (level 2, 15/15 HPs) Began as a Tengu Conjurer on Mar 14, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:48 (336 turns). Greaseman the Conjurer (Tengu Conjurer) Turns: 336, Time: 00:01:50 Health: 15/15 AC: 2 Str: 7 XL: 2 Next: 37% Magic: 5/6 EV: 26 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Freeze Ice 4% 1d3 19% 1 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .......#.# .......#.# .#.##....##+# +# .#.###....#.#######.# .#).......#.......†.# .####.)....#####..### .#...........# #..####.. .#.##........# #........ .............###@.####.. ##.#####.#........# ... #..........# ## ##########.# .# #.......#.# .# #.#####.#.# #.# #.#.. #.# #.#.. .# #.#####.# There were no monsters in sight! Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You encounter a bat. A bat is nearby! A bat is nearby! Saving game... please wait. Welcome back, Greaseman the Tengu Conjurer. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Greaseman the Tengu Conjurer. Press ? for a list of commands and other information. No previous command to re-do. The bat misses you. The bat completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Kick || 2 Cast: Magic Dart || 20 Armour: Robe || 5 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 183 | D:1 | Reached skill level 6 in Conjurations 183 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 336 | D:1 | Quit the game Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 12 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 336 | 336 | 0 | 17 | 264 | 1 | 336.0 | Dungeon | 336 | 336 | 0 | 17 | 264 | 1 | 336.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 336 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------