Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 8116260799585360516 42 Greaseman the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Mar 16, 2026. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:06 (1358 turns). Greaseman the Conjurer (Tengu Conjurer) Turns: 1358, Time: 00:03:07 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 56% Magic: 0/7 EV: 26 Int: 20 God: Gold: 12 SH: 0 Dex: 12 Spells: 1/6 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: acrobatic, hasted, very quick A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 6.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 2d6 1% 2 t - Static Discharge Conj/Air 30% 3-5/arc 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 3% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Confusing Touch Hex 2% N/A 43% 3 Dispel Undead Necr 2% 3d7 83% 4 Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves c - a staff of air {!a} Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} h - a scroll of fear {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund #...............#### #................... #................... #.............##.# #.....#..@..## #......>##### #......†# #.......### #...@.....# #.......#.... #.......####.# #<......# . #.......# #####.### #.# .# .# You could see Sigmund. Message History Sigmund is severely wounded. Sigmund whispers, "You'll know eternity soon." Sigmund barely misses you. You feel less confused. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. Sigmund gestures at you while chanting. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 1 Dagger || 3 Peck || 1 Cast: Magic Dart || 49 Static Discharge || 8 Drink: Haste || 1 Armour: Robe || 18 Dodge: Dodged || 18 Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, bh_walls_and_bars, hex_medium D:2: layout_rooms, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 97 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 235 | D:1 | Reached skill level 6 in Conjurations 326 | D:1 | Learned a level 2 spell: Searing Ray 329 | D:1 | Learned a level 2 spell: Static Discharge 733 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/7 1337 | D:2 | Encountered Sigmund 1358 | D:2 | Killed from afar by Sigmund Vanquished Creatures A gnoll (D:1) 4 dart slugs 2 endoplasms (D:1) 6 hobgoblins (D:1) A ball python (D:1) 7 bats 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 29 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1353 | 1333 | 20 | 0 | 1130 | 2 | 676.5 | Dungeon | 1353 | 1333 | 20 | 0 | 1130 | 2 | 676.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1247 daAuts D:2: 106 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 61 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 52 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 9 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------