Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 2786937449781625176 52 Greaseman the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Mar 16, 2026. Slain by a ribbon worm (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:56 (2502 turns). Greaseman the Conjurer (Tengu Conjurer) Turns: 2502, Time: 00:03:57 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 85% Magic: 0/7 EV: 26 Int: 20 God: Gold: 134 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 6.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 83% 4 Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves c - a scarf of shadows (worn) Scrolls f - a scroll of fear c - a scroll of teleportation {unknown} w - a scroll of enchant weapon g - a scroll of fog Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of lignification {unknown} j - a potion of ambrosia {unknown} k - a potion of enlightenment {unknown} l - 3 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:3 Ijyb #........# #........# ..... #........# ...... #........# ..>. #.....#### #..####.##### #..#....# #..##w### #####..##@# #..<....g.# ######.#### ### You could see Ijyb and a ribbon worm. Message History Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of flame (77% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The searing ray misses Ijyb. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The stream of webbing hits Ijyb but does no damage. Ijyb is caught in a web! Ijyb tears free of the web. The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb completely misses you. The searing ray misses Ijyb. You finish channelling your searing ray. Ijyb completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of flame (lightly wounded, 77% to hit) The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm bites you. You die... Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Peck || 2 Cast: Magic Dart || 48 Searing Ray || 21 Read: Identify || 3 Armour: Robe || 26 Dodge: Dodged || 51 Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop D:3: layout_basic, amcnicky_altar_gilded, nicolae_overflow_sandstone_temple, uniq_ijyb Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 363 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 371 | D:1 | Reached skill level 6 in Conjurations 1040 | D:1 | Learned a level 2 spell: Searing Ray 1073 | D:2 | Found Elurghaovo's General Store. 1270 | D:2 | Reached XP level 3. HP: 13/19 MP: 1/7 2198 | D:3 | Encountered Ijyb 2501 | D:3 | HP: 1/19 [Ijyb/+0 club (5)] 2502 | D:3 | Slain by a ribbon worm Vanquished Creatures An adder (D:3) A dart slug (D:1) 2 orcs (D:3) A ribbon worm (D:2) 6 endoplasms 3 hobgoblins 3 jackals (D:2) A quokka (D:2) 5 ball pythons (D:1) 2 bats (D:2) 4 frilled lizards 4 goblins 3 kobolds 9 rats 45 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2503 | 2462 | 41 | 44 | 2013 | 3 | 834.3 | Dungeon | 2503 | 2462 | 41 | 44 | 2013 | 3 | 834.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1136 daAuts D:1: 1053 daAuts D:3: 314 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 75 | 0 | 0.0 | 45 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 23 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------