Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7142597179374512374 5 Greaseman the Conjurer (level 1, 0/10 HPs) Began as a Tengu Conjurer on Mar 25, 2026. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (275 turns). Greaseman the Conjurer (Tengu Conjurer) Turns: 275, Time: 00:00:30 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 80% Magic: 4/4 EV: 11 Int: 18 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) b - +1 hand axe (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 2% 2 Slow Hex 4% N/A 19% 1 Summon Ice Beast Ice/Summ 1% N/A 47% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Inventory: Hand Weapons b - a +1 hand axe of flaming (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ### . #####.##. ..#...#.# .......# # #...#.### #.##..j...# . #....@..#.# .## ####.####.# ..# ##.## #.# #.# ##...###.# #.# ##........# ### #.# #.......### ##.###.## #.........####.......## +......)..'............ #.........####...#...## You could see a gnoll. Message History Found 8 gold pieces. You see here a +1 hand axe of flaming. You now have 8 gold pieces. You encounter a quokka. Okay, then. You see here a +1 hand axe of flaming. b - a +1 hand axe of flaming Your +1 hand axe of flaming bursts into flame! b - a +1 hand axe of flaming (weapon) You open the door. You encounter a goblin. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! There is an open door here. The goblin misses you. You hit the goblin. You burn the goblin. You kill the goblin! No target in view! You encounter a gnoll. It is wielding a +0 whip. A gnoll is nearby! A gnoll is nearby! The helpless gnoll fails to defend itself. You hit the gnoll but do no damage. The gnoll misses you. The gnoll barely misses you. You barely miss the gnoll. The gnoll hits you with a +0 whip. You hit the gnoll. You burn the gnoll. You claw the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. Ouch! That really hurt! You die... Action || total ---------------------------++------- Attack: Normal || 4 Melee: Hand axe || 4 Kick || 1 Cast: Magic Dart || 8 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_corners Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 275 | D:1 | Slain by a gnoll Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 6 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 278 | 278 | 0 | 0 | 220 | 1 | 278.0 | Dungeon | 278 | 278 | 0 | 0 | 220 | 1 | 278.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 278 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------