Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18135388912385846931 1 Greaseman the Conjurer (level 1, 0/10 HPs) Began as a Tengu Conjurer on Apr 1, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (14 turns). Greaseman the Conjurer (Tengu Conjurer) Turns: 14, Time: 00:00:07 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 4/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ### .# .. #.# # ##.##.# #.#.....# .:.....# #.....# #....r# #...@.# ###.#.# #.#.# #.#.#### #.#....# ..##▒#'#▒# ## ▒.....▒ #.....# ▒..<..▒ You could see a quokka. Message History Welcome, Greaseman the Tengu Conjurer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You encounter a quokka. A quokka is nearby! A quokka is nearby! You encounter an endoplasm. The endoplasm quivers. Found a parchment of Olgreb's Toxic Radiance. The quokka misses you. The quokka bites you. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The quokka bites you but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The quokka closely misses you. The endoplasm completely misses you. You hit the endoplasm. You claw the endoplasm. You kill the endoplasm! The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the quokka but do no damage. The quokka bites you. Ouch! That really hurt! You die... Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Kick || 1 Armour: Robe || 4 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_cross, shapermc_ecumenical_altar_venn, hangedman_decor_points Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 14 | D:1 | Slain by a quokka Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 7 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 7 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 14 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------