Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 378450795611698705 452 Greaseman the Destroyer (level 7, -2/41 HPs) Began as a Tengu Conjurer on Apr 11, 2026. Was an Initiate of Vehumet. Killed from afar by Blorkula the orcula (10 damage) ... with a blast of sand ... on level 5 of the Dungeon. The game lasted 00:06:46 (4485 turns). Greaseman the Destroyer (Tengu Conjurer) Turns: 4485, Time: 00:06:47 Health: -2/41 AC: 4 Str: 7 XL: 7 Next: 5% Magic: 11/13 EV: 19 Int: 21 God: Vehumet [......] Gold: 248 SH: 0 Dex: 9 Spells: 10/13 levels left rFire . . . (100%) e - staff of conjuration {!a} rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +1 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... i - +4 ring of slaying Stlth + j - +5 ring of evasion HPRegen 0.26/turn MPRegen 0.13/turn %: acrobat @: flying A: beak, talons 3, evasive flight, acrobatic, clumsy 1 a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 248 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. You are clumsy. (Dex -3) Skills: * Level 3.1 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 3.7 Spellcasting - Level 8.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 3% 1 Soul Splinter Necr 12% N/A 19% 1 Grave Claw Necr 6% 2d7 28% 2 Scorch Fire 6% 2d5 28% 2 Fulminant Prism Conj/Alch 16% 3d10 32% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 (+2d4 32% 4 Ozocubu's Armour Ice 3% N/A 50% 3 Passwall Erth 3% N/A 50% 3 Teleport Other Tloc 3% N/A 50% 3 Vampiric Draining Necr 3% 2d6 50% 3 Summon Horrible Things Summ 1% N/A 100% 8 Inventory: Hand Weapons b - a +0 dagger g - a +0 short sword of holy wrath Armour a - a +0 robe c - a +0 ring mail d - a +1 leather armour (worn) Magical Staves e - a staff of conjuration (weapon) {!a} Jewellery f - a ring of see invisible h - a +6 ring of dexterity i - a +4 ring of slaying (worn) j - a +5 ring of evasion (worn) Scrolls f - 2 scrolls of fear c - a scroll of blinking {unknown} V - a scroll of vulnerability g - a scroll of fog e - a scroll of silence {unknown} h - a scroll of revelation {unknown} m - a scroll of enchant weapon {unknown} u - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of might {unknown} j - a potion of brilliance {unknown} M - a potion of mutation n - a potion of lignification {unknown} o - 2 potions of curing {unknown} p - a potion of enlightenment {unknown} l - a potion of attraction {unknown} q - a potion of moonshine {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Hepliaklqana Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:2 * Annotations: D:5 Blorkula the orcula #....▒▒ ▒▒# #.#.#▒ ######...# ........## #####...# #...## ...##....# #.......# #.(###@.# .... #........ ..# #o.###.## .. ...# .#..# .#... # .... ##### You could see Blorkula the orcula (fast). Message History Blorkula the orcula hits you from afar with a +2 trident of protection! Blorkula the orcula zaps a wand. You resist with some effort. You can act again. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Blorkula the orcula, wielding a +2 trident of protection, wearing a +0 robe and carrying a wand of paralysis (fast, 85% to hit) Okay, then. Okay, then. Okay, then. You aren't carrying any items that you can evoke. Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Blorkula the orcula, wielding a +2 trident of protection, wearing a +0 robe and carrying a wand of paralysis (fast, 85% to hit) You feel a surge of power! The searing ray misses Blorkula the orcula. (Press . to maintain the ray.) Blorkula the orcula screams, "Let me show you how many colours things can be!" Blorkula the orcula casts a spell at you. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of mutation. You feel extremely strange. You feel clumsy. k -> M - a potion of mutation You stop channelling your searing ray. Blorkula the orcula points at you and mumbles some strange words. The blast of sand hits you! You die... Blorkula the orcula shouts, "I believe in me!" Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 6 7 8 | 8.5 Spellcasting | 3 | 3.7 Fighting | 3 | 3.1 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 17 | 37 | || 54 Melee: Unarmed | 10 | | || 10 Kick | 4 | 10 | || 14 Peck | 1 | 7 | || 8 Dagger | 7 | 6 | || 13 Staff | | 31 | || 31 Cast: Magic Dart | 49 | | || 49 Searing Ray | 4 | 36 | 1 || 41 Drink: Mutation | | | 1 || 1 Read: Identify | | 2 | || 2 Noise | | 1 | || 1 Enchant armour | | 1 | || 1 Fog | | 1 | || 1 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 17 | | || 17 Leather armour | 2 | 28 | 4 || 34 Dodge: Dodged | 54 | 45 | || 99 Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_loops_corners D:2: layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_real_fake_doors, eino_tiny_chamber, uniq_robin D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked D:4: layout_basic, grunt_temple_overflow_growth_and_decay, minmay_temple_entry_hall D:5: layout_loops_ring, nicolae_shops_little_town_plaza, minmay_misc_feat_pillars, chequers_serial_rivers_micro_c, uniq_sigmund, uniq_blorkula_the_orcula Temple: zaba_magenta_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 709 | D:1 | Reached skill level 6 in Conjurations 1138 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1320 | D:2 | Encountered Robin 1407 | D:1 | Learned a level 2 spell: Searing Ray 1660 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/9 1868 | D:2 | Killed Robin 1869 | D:2 | Reached skill level 7 in Conjurations 2022 | D:2 | Found a faded altar of an unknown god. 2185 | D:2 | Reached skill level 3 in Spellcasting 2460 | D:2 | Found Atuneb's General Store. 2966 | D:3 | Reached XP level 5. HP: 27/28 MP: 10/10 3458 | D:3 | Found a stormy altar of Qazlal. 3674 | D:4 | Reached skill level 8 in Conjurations 3736 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/12 3791 | D:4 | Found a staircase to the Ecumenical Temple. 3791 | D:4 | Found a statue of an orb of winter. 3792 | D:4 | Found a statue of an orb of winter. 3800 | Temple | Entered the Ecumenical Temple 3804 | Temple | Became a worshipper of Vehumet 3804 | Temple | Offered knowledge of Kiss of Death by Vehumet. 4202 | D:4 | Reached skill level 1 in Fighting 4362 | D:4 | Encountered a yak 4391 | D:5 | Entered Level 5 of the Dungeon 4396 | D:5 | Encountered a water moccasin 4404 | D:5 | Killed a water moccasin 4405 | D:5 | Reached skill level 3 in Fighting 4405 | D:5 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4405 | D:5 | Reached XP level 7. HP: 41/41 MP: 5/13 4476 | D:5 | Encountered Blorkula the orcula 4478 | D:5 | Paralysed by Blorkula the orcula for 5.5 turns 4485 | D:5 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 4485 | D:5 | Killed from afar by Blorkula the orcula Vanquished Creatures A water moccasin (D:5) A scorpion (D:4) A bombardier beetle (D:4) A jelly (D:4) A clockroach (D:3) 2 iguanas (D:4) An orc wizard (D:4) Robin (D:2) 5 adders (D:2) A dart slug (D:4) 4 endoplasms 7 hobgoblins 12 jackals 4 orcs 4 quokkas 5 ball pythons 4 bats A frilled lizard (D:1) 18 goblins 7 kobolds 6 rats 87 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4492 | 4278 | 214 | 72 | 3527 | 6 | 748.7 | Dungeon | 4482 | 4272 | 210 | 72 | 3527 | 5 | 896.4 | Temple | 9 | 5 | 4 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1557 daAuts D:1: 1376 daAuts D:4: 755 daAuts D:3: 699 daAuts D:5: 94 daAuts Temple: 9 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 619 | 28 | 4.3 | 74 | 13 | 14.9 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 91 | 28 | 23.5 | 24 | 13 | 35.1 D:3 | 52 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 294 | 0 | 0.0 | 13 | 0 | 0.0 D:5 | 147 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------