Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17079303379449733363 1638 Greaseman the Destroyer (level 8, -2/41 HPs) Began as a Tengu Conjurer on Apr 12, 2026. Succumbed to a gnoll sergeant's poison ... on level 6 of the Dungeon. The game lasted 00:09:30 (5302 turns). Greaseman the Destroyer (Tengu Conjurer) Turns: 5302, Time: 00:09:31 Health: -2/41 AC: 3 Str: 8 XL: 8 Next: 98% Magic: 8/18 EV: 19 Int: 23 God: Gold: 211 SH: 0 Dex: 13 Spells: 12/19 levels left rFire + . . (50%) d - +4 short sword of the Lair of Beasts {venom, rPois rC+ Int+3} rCold + + . (33%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ++... b - ring of willpower Stlth ++ h - +5 ring of evasion HPRegen 0.26/turn MPRegen 0.16/turn %: acrobat @: mighty, lethally poisoned (-2 -> -11), resistant, enlightened, flying A: beak, talons 3, evasive flight, acrobatic a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 211 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 6.1 Spellcasting - Level 9.2 Conjurations * Level 7.4 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Flame Wave Conj/Fire 45% 2d12 4% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 28% 1d5 12% 1 Slow Hex 28% N/A 12% 1 Jinxbite Hex 14% 2d2 19% 2 Fulminant Prism Conj/Alch 14% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 19% 4 Maxwell's Portable Pile Tloc 7% (3-9)d3 36% 3 Teleport Other Tloc 7% N/A 36% 3 Anguish Hex/Necr 3% N/A 77% 4 Inventory: Hand Weapons d - the +4 short sword of the Lair of Beasts (weapon) {venom, rPois rC+ Int+3} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. f - a +1 devious short sword Armour a - a +1 robe e - a +0 leather armour (worn) Magical Staves g - a staff of alchemy {!a} Jewellery b - a ring of willpower (worn) c - a ring of protection from fire h - a +5 ring of evasion (worn) i - an amulet of faith {!P} j - a ring of willpower Wands c - a wand of roots (7) Scrolls p - a scroll of poison g - a scroll of fog f - a scroll of fear N - a scroll of noise t - 2 scrolls of teleportation {@r2} Potions r - 2 potions of resistance A - a potion of attraction i - a potion of invisibility l - a potion of curing {unknown} j - a potion of moonshine {unknown} n - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Altars: Elyvilon Ru Shops: D:2 = #........##.........# ........<..........## ........†.#.........# ..........#[........# .......)))#.........# .......)............# .........#..........# .....).....#.......## ♣P♣.........#...@.## ♣♣♣.........#####j....# ............# .j##.$... .............. .... §.§. ............#5###... §.. .#........... ..##. .##... ... .. .. ... ... .. .. You could see 2 gnolls. Message History The searing ray hits the gnoll sergeant. You kill the gnoll sergeant! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. You encounter a gnoll. It is wielding a +0 spear. The searing ray hits the gnoll! The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll completely misses you. The searing ray hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel very sick. You encounter a gnoll. It is wielding a +0 club. It was a potion of resistance. You feel protected. f -> r - 2 potions of resistance You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. You encounter a gnoll. It is wielding a +0 halberd. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you but does no damage. The gnoll misses you. It was a potion of enlightenment. You feel more buoyant. You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 6 8 9 | 9.2 Spellcasting | 3 4 5 6 | 6.1 Fire Magic | 4 7 | 7.4 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 14 | 29 | 35 || 78 Melee: Unarmed | 10 | | || 10 Kick | 3 | 3 | 8 || 14 Peck | 3 | 6 | 6 || 15 Punch | 1 | | || 1 Short sword | 4 | 29 | 35 || 68 Cast: Magic Dart | 27 | | || 27 Searing Ray | 16 | 11 | 15 || 42 Flame Wave | | | 12 || 12 Drink: Heal wounds | 1 | | 1 || 2 Magic | 1 | | || 1 Might | | | 1 || 1 Enlightenment | | | 1 || 1 Resistance | | | 1 || 1 Read: Identify | | 3 | 2 || 5 Teleportation | | 1 | || 1 Enchant armour | | 1 | || 1 Fog | | 1 | || 1 Stab: Sleeping | 2 | 2 | 2 || 6 Armour: Robe | 16 | 3 | || 19 Leather armour | | 20 | 31 || 51 Dodge: Dodged | 37 | 28 | 102 || 167 Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_cornered_store, uniq_robin D:3: layout_basic, serial_curves, eino_curves_02, eino_curves_03, eino_curves_02, eino_curves_01, uniq_sigmund D:4: layout_cave_pods, mainiacjoe_overflow_chevrons, nicolae_overflow_sandstone_temple D:5: layout_basic D:6: layout_rooms, minmay_temple_entry_slanted, serial_demonic, serial_demonic_c, serial_demonic_c, serial_demonic_b, serial_demonic_a, serial_demonic_g, serial_demonic_g, serial_demonic_a, serial_demonic_a, serial_demonic_b, serial_demonic_c, nicolae_shoulda_brought_a_snack Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 362 | D:1 | Learned a level 2 spell: Searing Ray 761 | D:2 | Reached skill level 6 in Conjurations 815 | D:1 | Reached XP level 3. HP: 13/19 MP: 1/7 1116 | D:2 | Found Iquj's Jewellery Shoppe. 1193 | D:2 | Encountered Robin 1214 | D:2 | Killed Robin 1325 | D:2 | Identified the +4 short sword of the Lair of Beasts {venom, | rPois rC+ Int+3} 1513 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/9 1764 | D:3 | Reached skill level 7 in Conjurations 1873 | D:3 | Reached skill level 3 in Spellcasting 1934 | D:3 | Encountered Sigmund 1945 | D:3 | Killed Sigmund 1946 | D:3 | Reached skill level 8 in Conjurations 1946 | D:3 | Reached XP level 5. HP: 18/28 MP: 2/11 1946 | D:3 | Reached XP level 6. HP: 21/32 MP: 2/12 2746 | D:4 | HP: 3/32 [black bear (5)] 2748 | D:4 | Reached skill level 4 in Spellcasting 2748 | D:4 | Reached skill level 9 in Conjurations 2748 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 2748 | D:4 | Reached XP level 7. HP: 4/36 MP: 9/14 2875 | D:4 | Learned a level 4 spell: Flame Wave 2915 | D:4 | Reached skill level 1 in Fire Magic 3163 | D:4 | Found a sacrificial altar of Ru. 3339 | D:4 | Found a white marble altar of Elyvilon. 3676 | D:5 | Entered Level 5 of the Dungeon 3680 | D:5 | Reached skill level 2 in Fire Magic 3795 | D:5 | Reached skill level 3 in Fire Magic 4047 | D:5 | Reached skill level 4 in Fire Magic 4062 | D:5 | Reached skill level 5 in Spellcasting 4062 | D:5 | Reached XP level 8. HP: 35/41 MP: 16/16 4113 | D:5 | Reached skill level 5 in Fire Magic 4667 | D:6 | Found a staircase to the Ecumenical Temple. 4969 | D:6 | Reached skill level 6 in Fire Magic 5295 | D:6 | Reached skill level 6 in Spellcasting 5295 | D:6 | Reached skill level 7 in Fire Magic 5300 | D:6 | Identified 3 potions of resistance 5300 | D:6 | HP: 2/41 [poisoned by a gnoll sergeant] 5302 | D:6 | Succumbed to a gnoll sergeant's poison Vanquished Creatures Sigmund (D:3) A water moccasin (D:5) A black bear (D:4) A centaur (D:6) 2 phantoms (D:5) A gnoll sergeant (D:6) 3 scorpions A marrowcuda (D:5) 2 howler monkeys 2 bombardier beetles (D:4) A hound (D:5) 4 jellies An orc priest (D:3) A drude (D:5) A sleepcap (D:6) 3 iguanas 2 orc wizards (D:3) Robin (D:2) 7 gnolls 6 adders A shadow imp (D:6) 5 white imps (D:6) 5 ufetubi 3 dart slugs 3 ribbon worms 10 orcs 8 endoplasms 8 hobgoblins 2 quokkas (D:1) 7 ball pythons 4 bats 10 goblins 3 kobolds 4 rats 115 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5310 | 5108 | 202 | 456 | 3795 | 6 | 885.0 | Dungeon | 5310 | 5108 | 202 | 456 | 3795 | 6 | 885.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1242 daAuts D:3: 1130 daAuts D:4: 936 daAuts D:1: 870 daAuts D:2: 844 daAuts D:6: 287 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1982 | 359 | 15.3 | 98 | 17 | 14.8 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 26 | 25 | 49.0 | 12 | 8 | 40.0 D:3 | 195 | 229 | 54.0 | 18 | 1 | 5.3 D:4 | 237 | 0 | 0.0 | 11 | 0 | 0.0 D:5 | 871 | 38 | 4.2 | 22 | 1 | 4.3 D:6 | 616 | 67 | 9.8 | 17 | 7 | 29.2 +---------+---------+-------+---------+---------+-------