Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1518043999561472265 119 Greaseman the Conjurer (level 5, -7/28 HPs) Began as a Tengu Conjurer on Apr 12, 2026. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1861 turns). Greaseman the Conjurer (Tengu Conjurer) Turns: 1861, Time: 00:03:09 Health: -7/28 AC: 2 Str: 7 XL: 5 Next: 3% Magic: 9/9 EV: 5 Int: 20 God: Gold: 64 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) c - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: held A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. You spent 17 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 7.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 22% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Confusing Touch Hex 2% N/A 41% 3 Inventory: Hand Weapons b - a +1 spear c - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) d - a +0 hat Scrolls t - a scroll of teleportation {@r2} c - 2 scrolls of identify {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of haste {unknown} j - a potion of resistance {unknown} k - a potion of brilliance {unknown} l - a potion of curing {unknown} n - a potion of berserk rage {unknown} o - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ([:* Annotations: D:2 1 runed translucent door, Crazy Yiuf ▒▒▒▒▒ ▒.....▒ ....▒▒ ..... ßPß..▒ ##▒ .^. .....▒▒ ##.▒▒▒'▒ .P.ß..▒ #.#..▒.▒ .....)▒#####...▒)▒ ~~⌠ß..▒..####..▒j▒ ......▒#.......▒)▒ ...ß.▒▒#####...▒@▒ .....▒ #.▒▒▒'▒▒▒ ..ß.▒▒ ####.▒.....▒ ..P.▒ #....▒.....▒ ⌠ß..▒####.#..▒..⌠..▒ .P..▒#.##..##▒.....▒ .ß..▒......# ▒.....▒ ######### ....▒#.##..##▒▒▒'▒▒▒###.......### ß.ß.▒▒.##.#...÷.[................ You could see a gnoll. Message History You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. You finish channelling your searing ray. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The gnoll hits you with a +0 whip. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 83% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You have reached level 5! Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Magic courses through your body. The gnoll hits you from afar with a +0 halberd! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 7 | 7.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 30 | 26 || 56 Melee: Unarmed | 1 | || 1 Punch | 1 | || 1 Spear | 29 | 6 || 35 Peck | 3 | 2 || 5 Kick | 2 | 3 || 5 Short sword | | 20 || 20 Cast: Magic Dart | 26 | || 26 Searing Ray | 11 | 6 || 17 Drink: Magic | | 1 || 1 Read: Teleportation | 1 | || 1 Enchant weapon | 1 | || 1 Revelation | 1 | || 1 Stab: Sleeping | 1 | 3 || 4 Armour: Robe | 7 | 10 || 17 Dodge: Dodged | 25 | 20 || 45 Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, ebering_ecumenical_altar_petrified, hex_medium D:2: darby_rabbit_hole [darby_rabbit_hole_end_abyss], layout_loops_ring, serial_shops, shop, nicolae_shop_getting_attention, nicolae_shop_well_armoured, nicolae_shop_antique_consumables, minmay_misc_feat_x, darby_ripple_courtyard, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Greaseman the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 389 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 395 | D:1 | Reached skill level 6 in Conjurations 590 | D:1 | Learned a level 2 spell: Searing Ray 682 | D:1 | Found a faded altar of an unknown god. 1048 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/7 1116 | D:2 | Found Irased's Antique Potions. 1167 | D:2 | Bought a cyan potion for 17 gold pieces 1193 | D:2 | Reached skill level 7 in Conjurations 1300 | D:2 | Encountered Crazy Yiuf 1386 | D:2 | Found Ynonk's Book Emporium. 1397 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 1478 | D:2 | Found Reniutz's Antique Armour Shoppe. 1560 | D:2 | Found Oriur's Weapon Shoppe. 1860 | D:2 | Reached XP level 5. HP: 12/28 MP: 0/9 1861 | D:2 | Mangled by a gnoll Vanquished Creatures 4 adders (D:2) 3 gnolls (D:2) A ribbon worm (D:2) A dart slug (D:1) 7 hobgoblins 4 jackals (D:2) 4 quokkas 5 ball pythons 10 bats 5 endoplasms 4 frilled lizards 6 goblins 3 kobolds 4 rats 61 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1864 | 1852 | 12 | 104 | 1405 | 2 | 932.0 | Dungeon | 1864 | 1852 | 12 | 104 | 1405 | 2 | 932.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1017 daAuts D:2: 846 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 117 | 53 | 31.2 | 50 | 11 | 18.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 88 | 53 | 37.6 | 28 | 11 | 28.2 +---------+---------+-------+---------+---------+-------