Greaseman Level 1 of the Dungeon [Shop] Xearu's General Store a scroll of identify (20 gold) a +2 war axe of electrocution (207 gold) a parchment of Eringya's Surprising Crocodile (130 gold) a parchment of Alistair's Intoxication (184 gold) a condenser vane (400 gold) a scroll of identify (20 gold) a scroll of immolation (40 gold) (0, 0, D:1) a +0 club a gnoll corpse (skeletalised by now) (0, 8, D:1) a +0 club a goblin skeleton (3, -6, D:1) a +0 pair of boots (7, 5, D:1) a quokka skeleton (13, 51, D:1) a +0 spear (18, -3, D:1) a +0 dagger a goblin skeleton (18, 5, D:1) a +0 pair of boots (19, 22, D:1) a ball python skeleton (21, 2, D:1) a kobold skeleton (21, 52, D:1) a +0 club (24, 27, D:1) a ball python skeleton (26, 33, D:1) a +0 falchion (38, 17, D:1) a +0 spear (40, 35, D:1) a +0 club (41, 35, D:1) a ball python skeleton (42, 36, D:1) a ball python skeleton (55, 44, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -31, D:2) a +0 club a goblin skeleton (7, -30, D:2) a +0 club (15, -20, D:2) a +0 leather armour (15, -4, D:2) a +0 short sword (21, -27, D:2) a ball python skeleton a frilled lizard skeleton (24, -18, D:2) an adder skeleton (25, -20, D:2) a bat skeleton (26, -8, D:2) a +0 club a goblin skeleton (27, -17, D:2) a +0 dagger a kobold skeleton (27, -8, D:2) a +0 club a kobold skeleton a hobgoblin skeleton (28, -17, D:2) an adder skeleton (33, -6, D:2) a +0 falchion (36, 11, D:2) a +0 whip (38, -19, D:2) a frilled lizard skeleton (47, -30, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Oshome's Antique Armour Boutique a +0 helmet (130 gold) the +2 robe "Gossauv" {rElec rF+ rCorr Int-2} (965 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +0 chain mail (174 gold) a +0 robe (26 gold) a +0 helmet of intelligence (333 gold) the +1 ring mail of Restlessness {Rampage rPois Str+4 Int-4} (585 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). It cannot be enchanted further. an orb of energy (319 gold) (0, 0, D:3) an adder skeleton (1, -18, D:3) a +0 whip (6, -29, D:3) a +0 dagger 4 stones (12, -29, D:3) a bat skeleton (13, -34, D:3) a kobold skeleton (14, -34, D:3) a +0 club (14, -27, D:3) a +0 sling (29, -11, D:3) a +0 dagger (30, -7, D:3) an adder skeleton (33, -11, D:3) a +0 spear (34, 1, D:3) a +0 war axe (35, -12, D:3) a frilled lizard skeleton (36, -4, D:3) a +0 short sword (39, -24, D:3) a +3 whip (39, -19, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 flail a gnoll corpse (0, 2, D:4) a +0 flail a gnoll corpse (0, 3, D:4) a +0 whip a gnoll corpse (10, -20, D:4) a +0 dagger a +0 robe (11, -33, D:4) 7 gold pieces (16, -9, D:4) an iguana corpse (skeletalised by now) (25, 8, D:4) a +0 robe (46, -22, D:4) 16 gold pieces