Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 1144996918846348970 89 GreatUnsmart the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Jan 18, 2026. Slain by Pargi (2 damage) ... in a sewer. The game lasted 00:02:50 (490 turns). GreatUnsmart the Magician (Djinni Conjurer) Turns: 490, Time: 00:02:51 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 84% Gold: 64 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . c - staff of cold rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: about to teleport, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of cold (weapon) Scrolls b - a scroll of teleportation Skills: * Level 0.5 Fighting + Level 2.2 Dodging + Level 1.6 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Kinetic Grapnel Frge 96% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Anything else - Cancel. Okay, then. The grapnel guides your strike. You hit Pargi. Pargi is lightly wounded. Pargi barely misses you. Pargi misses you. Pargi claws you. There is a broken door here. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Pargi (lightly wounded, 74% to hit) You focus your ray upon Pargi. The searing ray hits Pargi! Pargi is heavily wounded. (Press . to maintain the ray.) Pargi bites you. Pargi claws you. Pargi completely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits Pargi. Pargi is heavily wounded. Pargi bites you. Pargi claws you. Pargi claws you but does no damage. The searing ray hits Pargi. Pargi is heavily wounded. Pargi misses you. Pargi claws you. Pargi barely misses you. The searing ray hits Pargi. Pargi is severely wounded. You finish channelling your searing ray. Pargi barely misses you. Pargi claws you. Pargi claws you but does no damage. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Pargi (severely wounded, 70% to hit) The kinetic grapnel misses Pargi. * * * LOW HITPOINT WARNING * * * Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi barely misses you. You aren't carrying any potions. As you read the scroll labelled ZIPNEZO OGYI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Pargi bites you. You die... # ################## #.##.##.##.##.##.##)# #..T.##)##.##.##.##.# #+##@##'##'##†##'##'# #.........†.........# ~~~.~~~~~~~~~.~~~~~~~~~. ≈≈≈.≈≈≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈≈≈. ~~~.~~~~~~~~~.~~~~†~~~~. ####...................# #+##+##+##.##'##)##'# #.##.##....# #∩##.##.##.# You could see Pargi. Vanquished Creatures A brain worm (Sewer) An adder (Sewer) A dart slug (D:1) A ribbon worm (D:3) An endoplasm (D:2) A giant cockroach (Sewer) A quokka (D:1) 2 ball pythons 2 bats A frilled lizard (Sewer) 5 kobolds A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GreatUnsmart the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | GreatUnsmart set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 292 | D:3 | Found a glowing drain. 313 | Sewer | Entered a sewer 342 | Sewer | Reached XP level 3. HP: 21/25 MP: 0/0 342 | Sewer | Learned a level 1 spell: Kinetic Grapnel 389 | Sewer | Noticed a brain worm 393 | Sewer | Killed a brain worm 394 | Sewer | Reached XP level 4. HP: 15/31 MP: 0/0 481 | Sewer | Noticed Pargi 490 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, dreamdust_wishing_well, hangedman_decor_peaks_small, chequers_hall_statues_y D:2: layout_basic, minmay_unequal D:3: layout_loops_cross, cheibrodos_sewer_entry_drain Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Fighting | | 0.5 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 3 | 1 || 4 Cast: Magic Dart | 37 | || 37 Kinetic Grapnel | 2 | 4 || 6 Searing Ray | 1 | 1 || 2 Use: Scroll | | 1 || 1 Armour: Robe | 2 | 12 || 14 Dodge: Dodged | 7 | 7 || 14