Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 9583367475402949648 224 GreatUnsmart the Magician (level 6, 0/42 HPs) Began as a Djinni Conjurer on Jan 20, 2026. Slain by a jackal (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:55 (852 turns). GreatUnsmart the Magician (Djinni Conjurer) Turns: 852, Time: 00:03:56 Health: 0/42 AC: 2 Str: 6 XL: 6 Next: 20% Gold: 73 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) Scrolls e - a scroll of torment {unknown} g - a scroll of revelation {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} Potions c - 2 potions of curing {unknown} d - 2 potions of mutation {unknown} f - a potion of heal wounds {unknown} Skills: * Level 1.0 Fighting + Level 2.2 Dodging + Level 1.6 Stealth * Level 5.3 Spellcasting * Level 5.3 Conjurations * Level 5.3 Hexes * Level 5.3 Summonings * Level 5.3 Necromancy * Level 5.3 Translocations * Level 5.3 Forgecraft * Level 5.3 Fire Magic * Level 5.3 Ice Magic * Level 5.3 Air Magic * Level 5.3 Earth Magic * Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 e - Freeze Ice 100% 1d10 1% 1 f - Ensorcelled Hibernat Hex/Ice 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The searing ray misses Natasha. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Natasha claws you. * * * LOW HITPOINT WARNING * * * The searing ray hits Natasha! Natasha is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The jackal barely misses you. Natasha barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (severely wounded, chance to affect: 58%) Okay, then. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (severely wounded, 100% to hit) You freeze Natasha! You kill Natasha! Natasha growls in agony! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 1! Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (chance to affect: 74%) The jackal looks drowsy... * * * LOW HITPOINT WARNING * * * You see here the felid corpse of Natasha. The jackal wakes up again. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #....#.##..#......## ####.####..#....#... ###.#.#.....###.##..† .#####...........###.###.# ...........###..#....#..# #.........# #.........## #.........# ##.....†..# ##........# #.........# # ##....@..##.......#.... #. #....h##..........#...# ...####.†####............## #......†## ............. #.......####........#...... ......†...h....... ..............B. . #.........†..... ................ You could see a jackal. Vanquished Creatures A bombardier beetle (D:4) A hound (D:4) A sleepcap (D:4) Natasha (twice) (D:4) Robin (D:3) 3 adders (D:4) A shadow imp (D:4) 2 dart slugs (D:4) An orc (D:2) 3 endoplasms A giant cockroach (D:4) 5 hobgoblins 7 jackals 5 ball pythons A bat (D:2) 10 goblins 2 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GreatUnsmart the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | GreatUnsmart set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:2 | Reached XP level 2. HP: 18/21 MP: 0/0 234 | D:3 | Noticed Robin 245 | D:3 | Reached XP level 3. HP: 11/25 MP: 0/0 245 | D:3 | Learned a level 1 spell: Freeze 253 | D:3 | Killed Robin 533 | D:4 | Reached XP level 4. HP: 27/31 MP: 0/0 686 | D:4 | Reached XP level 5. HP: 33/36 MP: 0/0 686 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 792 | D:4 | Reached skill level 5 in Spellcasting 792 | D:4 | Reached skill level 5 in Conjurations 792 | D:4 | Reached skill level 5 in Hexes 792 | D:4 | Reached skill level 5 in Summonings 792 | D:4 | Reached skill level 5 in Necromancy 792 | D:4 | Reached skill level 5 in Translocations 792 | D:4 | Reached skill level 5 in Forgecraft 792 | D:4 | Reached skill level 5 in Fire Magic 792 | D:4 | Reached skill level 5 in Ice Magic 792 | D:4 | Reached skill level 5 in Air Magic 792 | D:4 | Reached skill level 5 in Earth Magic 792 | D:4 | Reached skill level 5 in Alchemy 810 | D:4 | Noticed Natasha 824 | D:4 | Killed Natasha 825 | D:4 | Reached XP level 6. HP: 17/41 MP: 0/0 839 | D:4 | Noticed Natasha 847 | D:4 | Killed Natasha 848 | D:4 | Reached skill level 1 in Fighting 852 | D:4 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, hangedman_decor_riveting, chequers_big_river D:2: layout_rooms, ebering_ecumenical_altar_rust, basic_altar, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, nzn_wu_jian_contemplation, zin_scriptorium, kennysheep_donut, uniq_robin D:4: layout_cave_pools, grunt_ministairs_5, uniq_natasha Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Fighting | 1 | 1.0 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 39 | 37 || 76 Searing Ray | 9 | 3 || 12 Freeze | 1 | 5 || 6 Ensorcelled Hiber | | 1 || 1 Armour: Robe | 4 | 13 || 17 Dodge: Dodged | 5 | 5 || 10