GreefHahin Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (3, 2, D:1) a ball python corpse (skeletalised by now) (8, -5, D:1) a bat skeleton (9, 11, D:1) a +0 club a +0 club a rat corpse (skeletalised by now) (9, 12, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (15, 28, D:1) a ball python skeleton (17, 12, D:1) 4 javelins (22, 32, D:1) a bat corpse (skeletalised by now) (23, 39, D:1) a +0 dagger (24, 39, D:1) a +0 whip (35, 7, D:1) a bat skeleton (40, 17, D:1) a +0 sling (40, 23, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Aniwkid's Armour Shop a +0 leather armour (22 gold) the +2 ring mail "Etyocufa" {rF+ Dex+4 Slay-6} (154 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a +0 leather armour (22 gold) a +2 plate armour of cold resistance (385 gold) a +0 robe (9 gold) a +0 pair of boots (49 gold) a +0 pair of gloves (49 gold) a +0 pair of boots (49 gold) a +0 leather armour (22 gold) the +2 scale mail of the Silversmith {Int+2} (277 gold) Int+2: It affects your intelligence (+2). [Shop] Jous's General Store a +3 short sword of freezing (246 gold) a +0 club (5 gold) a lightning rod (4/4) (440 gold) a +3 hand axe (220 gold) a +2 chain mail of cold resistance (253 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a potion of invisibility (unknown) (88 gold) a +0 ring mail (44 gold) a lightning rod (4/4) (440 gold) [Shop] Zihalomi's Weapon Shop a +0 whip (35 gold) a +0 short sword (42 gold) a +7 great sword of holy wrath (770 gold) a +0 whip (35 gold) a +0 sling (21 gold) a +0 short sword (42 gold) a +0 war axe (49 gold) a +0 long sword (49 gold) (0, 0, D:2) a +0 leather armour (19, 0, D:2) the +0 leather armour "Edevu" {rElec rPois Regen+ Str-5} rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). (21, -4, D:2) a +0 chain mail (25, -6, D:2) a +0 dagger a goblin skeleton (27, 8, D:2) a +0 dagger (27, 13, D:2) a +0 club a stone a kobold skeleton (27, 15, D:2) a bat skeleton (28, -9, D:2) a scarab talisman (28, 14, D:2) a +0 dagger a goblin skeleton (30, 11, D:2) a human skeleton (31, 18, D:2) a bat skeleton (37, -9, D:2) a +0 club (37, -4, D:2) 4 stones (50, 39, D:2) a +0 spear (55, 48, D:2) a +0 long sword (60, 43, D:2) a +0 club a goblin skeleton (61, -10, D:2) a +0 chain mail Level 3 of the Dungeon (1, -9, D:3) 8 stones (3, -13, D:3) a +0 club (3, -8, D:3) a +2 dagger of venom (14, -6, D:3) an adder skeleton (15, -11, D:3) a book of Touch (20, -26, D:3) a ring of wizardry (24, -16, D:3) a +1 chain mail of willpower (26, -6, D:3) a +0 sling (32, -12, D:3) a +0 dagger (34, -21, D:3) a +0 dagger (45, -21, D:3) a +0 short sword (46, -5, D:3) a +0 short sword the +4 ring mail of Plasticity {Rampage +Blink rC- Dex+5} Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). Level 4 of the Dungeon (0, 0, D:4) the quill talisman of the Worm {Str+3 Stlth+} [quill talisman] Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (7, -34, D:4) a +0 dagger 4 stones (18, -10, D:4) a +0 chain mail (20, -1, D:4) a +0 short sword (24, 16, D:4) a +0 spear (41, -28, D:4) a +1 flail of holy wrath 2 boomerangs (41, -27, D:4) a +0 war axe an orc skeleton (42, -28, D:4) a +0 club an orc skeleton (47, -35, D:4) a jackal corpse (skeletalised by now) (47, -34, D:4) a +0 flail a gnoll corpse (skeletalised by now) (48, -35, D:4) a +0 spear a +0 spear of freezing a +0 scale mail a gnoll corpse (skeletalised by now) (48, -34, D:4) a +0 whip a gnoll corpse (skeletalised by now) (49, -35, D:4) a +0 flail of protection (49, -34, D:4) a +0 club (59, -21, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (6, -13, D:5) a +2 heavy quarterstaff (6, -10, D:5) a Necronomicon (7, 12, D:5) the +0 robe of Xom's Favour {Harm Rampage Int-4 SInv} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (8, 5, D:5) an adder skeleton (9, -14, D:5) a +0 pair of gloves (10, 3, D:5) a +0 short sword a +0 hand axe an orc skeleton (11, -12, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (11, 4, D:5) a +0 flail a +0 scale mail an orc skeleton (12, -12, D:5) a +0 war axe (13, 2, D:5) a +0 club an orc skeleton (13, 4, D:5) a +0 dagger (14, 3, D:5) a +0 club a +0 leather armour (14, 4, D:5) a +0 club a +0 ring mail an orc skeleton (18, -10, D:5) a +0 trident (19, -10, D:5) a +0 flail a +0 giant club a +0 dagger a +0 robe a +0 falchion an orc skeleton an ogre skeleton an orc skeleton (19, -9, D:5) a +0 mace a +0 ring mail (21, -17, D:5) a +0 robe (24, 10, D:5) a +0 war axe (35, -5, D:5) a +0 dagger (40, -6, D:5) a +0 quarterstaff (46, -3, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 2 potions of cancellation (5, -4, D:6) a scroll of enchant armour