GreefHahin Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, 2, D:1) a frilled lizard skeleton (2, 1, D:1) a +0 short sword a kobold skeleton (3, 18, D:1) a ball python corpse (skeletalised by now) (4, -1, D:1) a +0 club a stone a kobold skeleton (4, 24, D:1) a +0 dagger (8, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, -2, D:1) a +0 pair of gloves (19, -2, D:1) a hobgoblin skeleton (23, 2, D:1) a bat skeleton (29, -5, D:1) a +0 dagger (33, 20, D:1) a quokka skeleton (35, 13, D:1) a ball python skeleton (35, 30, D:1) a bat corpse (skeletalised by now) (39, 51, D:1) a +0 dagger of speed 5 stones (42, 18, D:1) a +0 short sword 2 stones (42, 36, D:1) a hobgoblin skeleton (46, 48, D:1) a +0 club a goblin skeleton (48, 32, D:1) a +0 robe (50, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (52, 40, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (2, -16, D:2) the -2 helmet "Qitoih Ymiurr" {Rampage *Silence rElec Regen+} Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (3, -13, D:2) a +0 leather armour (5, -33, D:2) a +0 short sword (7, -28, D:2) a +0 dagger 5 stones (7, -11, D:2) 3 stones (8, -27, D:2) a quokka corpse (skeletalised by now) (13, -12, D:2) a +0 spear (14, -12, D:2) a +0 club a kobold corpse (skeletalised by now) (15, -14, D:2) 6 stones (19, -36, D:2) a rat skeleton (25, 2, D:2) a +0 club (26, -27, D:2) a +0 robe (29, -27, D:2) 2 atropa-tipped darts (30, -21, D:2) an inkwell talisman (38, -8, D:2) a staff of death (41, -36, D:2) a +0 leather armour (41, -11, D:2) a +0 mace (48, -41, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Jaakh's Weapon Boutique 5 boomerangs (100 gold) a +0 whip (25 gold) a +0 quarterstaff (50 gold) a +0 trident (35 gold) a +0 hand axe (30 gold) the +8 mace "Zuare" {holy, rF+ Int-4 Dex+2} (552 gold) rF+: It protects you from fire. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). a +3 heavy mace (224 gold) 6 stones (6 gold) a +0 short sword (30 gold) a +0 club (5 gold) (0, 0, D:3) 6 silver javelins (2, -5, D:3) a +0 dagger an orc corpse (skeletalised by now) (2, -4, D:3) a ball python corpse (skeletalised by now) (2, -3, D:3) a hobgoblin corpse (skeletalised by now) (4, -21, D:3) a +0 war axe (5, -31, D:3) a +0 ring mail (8, -32, D:3) a stone (9, -15, D:3) a +0 buckler (10, -4, D:3) a rat corpse (skeletalised by now) (11, -13, D:3) 3 stones (12, -30, D:3) a +0 whip a gnoll skeleton (13, -30, D:3) a +0 flail a +0 whip a ball python skeleton a gnoll skeleton (13, 5, D:3) a +0 short sword an orc corpse (skeletalised by now) (14, -30, D:3) a +0 club a gnoll skeleton (15, -11, D:3) the +7 staff of the Meek {protect, meekguard} (21, -34, D:3) a +0 orcbow a centaur skeleton (24, -33, D:3) the +6 mace "Ivihoh" {antimagic, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a goblin skeleton (25, 1, D:3) a +0 whip a kobold skeleton (30, -44, D:3) a rat corpse (skeletalised by now) (31, -11, D:3) a +0 plate armour (34, -8, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (34, -7, D:3) a bat corpse (skeletalised by now) (34, -6, D:3) a bat corpse (skeletalised by now) (35, -25, D:3) a bat skeleton (35, -6, D:3) a bat corpse (skeletalised by now) (37, -30, D:3) a +0 scale mail a +0 hand axe the human skeleton of Terence (40, -31, D:3) an inkwell talisman (43, -35, D:3) a +0 short sword 2 stones a kobold skeleton (44, -17, D:3) a +0 club (52, -28, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a book of Air (1, -11, D:4) a +0 hand axe a +0 leather armour (9, 32, D:4) a +0 robe (23, 11, D:4) a +0 long sword (26, 17, D:4) a +0 dagger (26, 27, D:4) a +0 flail (32, -18, D:4) a +0 leather armour (34, 30, D:4) a Handbook of Applied Construction (36, 35, D:4) a howler monkey skeleton (38, -13, D:4) a +0 ring mail (44, -18, D:4) a human corpse (skeletalised by now) (44, 7, D:4) a hobgoblin corpse (skeletalised by now) (47, 22, D:4) a +0 giant club (56, 26, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (1, -12, D:5) a +0 robe a rimehorn talisman (3, 8, D:5) 2 poisoned darts (10, -38, D:5) a +0 leather armour (18, 6, D:5) a quokka skeleton (19, 7, D:5) a +0 rapier (44, 9, D:5) a +0 leather armour (51, 0, D:5) 5 stones (55, -2, D:5) a +0 plate armour (55, 1, D:5) an iguana corpse (skeletalised by now) (56, 2, D:5) a scarab talisman (64, -15, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 2 poisoned darts (9, 15, D:6) 2 stones (13, -2, D:6) a +0 ring mail (14, -4, D:6) a +0 leather armour (16, 25, D:6) a +0 plate armour (19, 15, D:6) 3 stones (26, 21, D:6) a +0 sling (31, 6, D:6) a black bear skeleton (31, 7, D:6) a hound skeleton (33, 17, D:6) a +0 flail a +0 robe 3 poisoned darts the orc skeleton of Blorkula the Orcula (35, 27, D:6) a +0 robe (49, -13, D:6) 5 poisoned darts (49, -10, D:6) a +0 chain mail (50, 29, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse a killer bee corpse a killer bee corpse (1, -13, D:7) a ring of magical power (1, 2, D:7) a +0 robe (4, -3, D:7) a +0 leather armour