Grimnir Level 1 of the Dungeon (2, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 42, D:1) a +0 hand axe (8, 40, D:1) 3 flux baubles (8, 43, D:1) a hobgoblin corpse (skeletalised by now) (9, 43, D:1) a quokka corpse (skeletalised by now) (10, 8, D:1) a +0 rapier (11, 5, D:1) a ball python skeleton (12, 3, D:1) a ball python skeleton (12, 5, D:1) a +0 leather armour (17, 23, D:1) a frilled lizard skeleton (18, -3, D:1) a hobgoblin corpse (skeletalised by now) (18, 8, D:1) a ball python corpse (skeletalised by now) (19, 22, D:1) a +0 club (37, -6, D:1) a bat corpse (skeletalised by now) (37, 20, D:1) a +0 ring mail (37, 34, D:1) a +0 robe (39, 39, D:1) a hobgoblin corpse (skeletalised by now) (45, 6, D:1) a frilled lizard corpse (skeletalised by now) (53, 39, D:1) a rat corpse (skeletalised by now) (56, 32, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (6, -9, D:2) the felid corpse of Natasha (skeletalised by now) (15, -3, D:2) a +0 sling (19, 2, D:2) a +0 dagger 2 stones a kobold skeleton (20, 2, D:2) a ball python skeleton (21, 1, D:2) a jackal skeleton (21, 2, D:2) a ball python skeleton (28, -22, D:2) a +0 dagger 4 stones a +0 robe a kobold corpse (34, -3, D:2) a +0 morningstar a +0 scale mail the human skeleton of Terence (36, -6, D:2) a quokka skeleton