Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2532188514924761246 1717 Grivan the Chopper (level 8, -5/63 HPs) Began as an Armataur Wanderer on Sept 2, 2026. Slain by a water moccasin (7 damage) ... on level 4 of the Dungeon. The game lasted 00:26:05 (6092 turns). Grivan the Chopper (Armataur Wanderer) Turns: 6092, Time: 00:26:06 Health: -5/63 AC: 4 Str: 20 XL: 8 Next: 74% Magic: 9/9 EV: 15 Int: 12 God: Gold: 271 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . (100%) g - melded +1 hand axe (elec) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +2 leather armour rPois . (100%) (no helmet) rElec . (100%) k - +0 cloak rCorr . (100%) (gloves unavailable) SInv . (no barding) Will +.... i - amulet of wildshape Stlth + m - ring of willpower HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: roll @: mighty, lethally poisoned (-5 -> -18), flux-form, glowing A: contaminating, glow, weak attacks, large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: End Transformation (0%) You were on level 4 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 271 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 dagger e - a +0 mace f - a +2 spear of pain g - a +1 hand axe of electrocution (melded) Missiles d - 16 stones h - 8 poisoned darts j - a throwing net Armour b - a +2 leather armour (melded) k - a +0 cloak (worn) l - an orb of stardust Jewellery i - an amulet of wildshape (worn) m - a ring of willpower (worn) Wands a - a wand of flame (18) Scrolls V - a scroll of vulnerability S - a scroll of silence t - a scroll of teleportation w - 2 scrolls of enchant weapon j - a scroll of fog {unknown} k - 2 scrolls of noise {unknown} m - a scroll of summoning {unknown} c - a scroll of revelation {unknown} i - a scroll of identify e - 2 scrolls of poison {unknown} Potions M - a potion of mutation g - a potion of magic l - a potion of moonshine h - 2 potions of haste Baubles g - 2 flux baubles Skills: + Level 3.4 Fighting + Level 6.6(6.8) Axes - Level 2.8(5.4) Maces & Flails + Level 3.1 Throwing - Level 6.0 Armour - Level 2.1 Dodging + Level 4.6 Stealth - Level 1.0 Spellcasting - Level 1.0 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 41% 2 Static Discharge Conj/Air 0% 3-3/arc 41% 2 Hailstorm Conj/Ice 1% 3d5 58% 3 Fugue of the Fallen Necr 0% N/A 65% 3 Launch Clockwork Bee Frge 0% N/A 65% 3 Tukima's Dance Hex 0% N/A 65% 3 Fulminant Prism Conj/Alch 0% 3d5 96% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Shops: D:2 ! Annotations: D:5 Menkaure Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History Unknown command. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. You crush the flux bauble in your hand and feel its energy flooding your body. Your body destabilises. Your +2 leather armour and +1 hand axe of electrocution meld into your body. Your +1 hand axe of electrocution stops crackling. Okay, then. Unknown command. You closely miss the water moccasin. You tail-slap the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin begins to glow. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. It was a potion of curing. You feel better. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. You hit the water moccasin. The water moccasin glows dangerously bright. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... #.#######.###.#.##..## ##.# #.# #...............# #.# #.# #.###.###.#.##..## ##.# #.###.###.# #....#.#.###.## #.........# #......##...###### ###.#.#.### #......##.#......### #..).#.# ###>#####........... #..###.# #.# ####.###.##. #......# #p# #.# #.##. #.###### ##S## #.###.##. #.# ##...## #.#...##. #.#### ##.....## ##.#.####. ###.##.## ##.......## #.......#. ........####.........###......... .÷.........'.........'.......#.## .##.#...####.........###....##.# .##.##..# ##....÷..## #.#..##.# You could see a water moccasin (heavy contam). Vanquished Creatures Pikel (D:4) Sigmund (D:5) Pargi (D:4) An ice beast (D:5) 3 ogres (D:5) A lemure (D:4) 2 scorpions 2 bombardier beetles A hound (D:4) A jelly (D:5) Crazy Yiuf (D:4) A sleepcap (D:4) Natasha (thrice) (D:4) An orc wizard (D:5) 7 gnolls 11 adders A white imp (D:5) 2 ufetubi (D:5) 5 dart slugs A ribbon worm (D:2) 3 orcs (D:5) 6 endoplasms 11 hobgoblins 8 jackals 10 quokkas 8 ball pythons 5 bats 2 frilled lizards 14 goblins 8 kobolds 5 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grivan the Armataur Wanderer began the quest for the Orb. 0 | D:1 | Grivan set off with the following items: a +0 club, a +2 | leather armour, a scroll of vulnerability, a scroll of | silence; and the following spell memorised: Freeze; and the | following spells available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 133 | D:1 | Reached XP level 2. HP: 11/20 MP: 3/3 664 | D:1 | Reached skill level 1 in Maces & Flails 1012 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1414 | D:2 | Found Haloam's Distillery. 1706 | D:2 | Reached XP level 4. HP: 20/33 MP: 5/5 2491 | D:3 | Reached skill level 1 in Axes 2868 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/6 3663 | D:4 | Encountered Pargi 3937 | D:4 | Encountered Natasha 3941 | D:4 | Killed Natasha 3942 | D:4 | Reached XP level 6. HP: 45/45 MP: 7/7 4095 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4327 | D:4 | Killed Pargi 4432 | D:4 | Encountered Natasha 4435 | D:4 | Killed Natasha 4473 | D:4 | Encountered Pikel 4483 | D:4 | Killed Pikel 4484 | D:4 | Reached skill level 5 in Axes 4484 | D:4 | Reached skill level 1 in Fighting 4484 | D:4 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 4484 | D:4 | Reached XP level 7. HP: 39/52 MP: 8/8 4661 | D:4 | Encountered Crazy Yiuf 4693 | D:4 | Encountered Natasha 4700 | D:4 | Killed Natasha 4912 | D:4 | Killed Crazy Yiuf 5037 | D:5 | Entered Level 5 of the Dungeon 5039 | D:5 | Reached XP level 8. HP: 59/59 MP: 9/9 5040 | D:5 | Encountered Sigmund 5053 | D:5 | Killed Sigmund 5601 | D:5 | Encountered Menkaure 6090 | D:4 | HP: 2/63 [poisoned by a water moccasin] 6092 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_basic, serial_shops, shop, minmay_close_crescents D:3: layout_basic, nrook_campfire, darby_ripple_courtyard D:4: layout_loops_corners, nemelex_spade_bored_becter, uniq_pargi, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_pikel D:5: layout_loops_ring, chequers_garden, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Throwing | 2 3 | 3.1 Maces & Flails | 1 2 | 2.8 Axes | 1 3 5 6 | 6.6 Fighting | 1 3 | 3.4 Stealth | 2 4 | 4.6 Armour | 6 | 6.0 Dodging | | 2.1 Spellcasting | | 1.0 Ice Magic | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 181 | 199 | 101 || 481 Melee: Dagger | 71 | | || 71 Club | 3 | | || 3 Tailslap | 11 | 15 | 10 || 36 Mace | 107 | 23 | || 130 Hand axe | | 185 | 103 || 288 Unarmed | | | 3 || 3 Throw: Dart | | 6 | 13 || 19 Drink: Magic | | 1 | || 1 Curing | | | 1 || 1 Might | | | 1 || 1 Read: Identify | | 3 | || 3 Teleportation | | 1 | || 1 Enchant weapon | | 1 | || 1 Stab: Sleeping | | 1 | 2 || 3 Distracted | | | 1 || 1 Armour: Leather armour | 138 | 143 | 69 || 350 None | | | 4 || 4 Dodge: Dodged | 87 | 91 | 53 || 231