Gronk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -1, D:1) a +0 dagger a goblin skeleton (10, 17, D:1) 7 stones (16, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 18, D:1) a +0 scale mail (21, 27, D:1) a frilled lizard skeleton (24, -11, D:1) 5 poisoned darts (27, -6, D:1) a frilled lizard corpse (skeletalised by now) (27, 19, D:1) a +0 short sword (39, 29, D:1) a frilled lizard skeleton (44, -17, D:1) a bat corpse (skeletalised by now) (45, 17, D:1) a +0 flail (46, -7, D:1) 4 stones (46, 11, D:1) a rat skeleton (48, 36, D:1) a +0 club a goblin skeleton (49, 1, D:1) a bat skeleton (53, 43, D:1) a +0 dagger a kobold corpse (skeletalised by now) (55, 31, D:1) a quokka skeleton (62, 24, D:1) a +0 club (62, 29, D:1) a +0 scale mail (65, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 morningstar (0, 45, D:2) a +0 club (3, 15, D:2) a bat corpse (skeletalised by now) (7, 21, D:2) 6 javelins (8, 40, D:2) 2 potions of berserk rage (18, 18, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 19, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 48, D:2) a quokka corpse (skeletalised by now) (48, 14, D:2) a ball python skeleton (51, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (51, 27, D:2) a +0 club (61, 1, D:2) a +0 ring mail (61, 2, D:2) a bat skeleton (61, 6, D:2) a maw talisman Level 3 of the Dungeon (4, 25, D:3) 2 poisoned darts (7, -9, D:3) a +0 short sword 2 boomerangs an orc corpse (skeletalised by now) (7, -2, D:3) a +0 chain mail (7, 0, D:3) a ball python corpse (skeletalised by now) (8, -9, D:3) a +0 dagger a +0 robe (11, 11, D:3) a +0 falchion (13, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) (17, 32, D:3) a +0 whip an orc corpse (skeletalised by now) (20, -11, D:3) a +0 dagger (24, 33, D:3) a +0 dagger a kobold corpse (skeletalised by now) (25, -16, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -14, D:3) a +0 hand axe (25, -13, D:3) a +0 hand axe (26, -16, D:3) a +0 club a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 7, D:3) a +0 dagger a kobold corpse (skeletalised by now) (33, -11, D:3) a +0 club an orc corpse (skeletalised by now) (33, 42, D:3) a quokka corpse (skeletalised by now) (35, 41, D:3) a +0 hand axe (35, 48, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 0, D:3) a rat corpse (skeletalised by now) (37, 45, D:3) a potion of lignification (41, -4, D:3) a +0 whip an orc skeleton (42, -4, D:3) a +0 short sword an orc skeleton (42, 2, D:3) a +0 long sword (42, 13, D:3) a frilled lizard corpse (skeletalised by now) (51, 1, D:3) a +0 trident of protection (51, 8, D:3) an iguana corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Oweekagh's Antique Armour Shoppe a +0 robe (25 gold) a +0 buckler (126 gold) a +0 buckler (126 gold) a +0 leather armour (56 gold) a +0 robe (25 gold) a +0 ring mail (112 gold) [Shop] Gozag's Platinum Reserve the +1 robe of Spite {Will+} (1850 gold) Will+: It increases your willpower. It cannot be enchanted further. the +7 spear of the Shining Light {venom, rC+ rN+ rCorr Dex+3} (6870 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 robe of Boredom {rElec rF- rCorr Str+4} (2190 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +7 dagger of Heymesaocao {reap, rPois rN++ rCorr Int-2} (6010 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (0, 0, D:4) 2 stones a +0 dagger a kobold skeleton (4, -20, D:4) a +0 ring mail (6, 0, D:4) a +0 scale mail (10, -46, D:4) a +0 whip (12, -16, D:4) a +0 club an adder skeleton (12, -5, D:4) a +0 dagger a kobold corpse (skeletalised by now) (13, -5, D:4) a +0 flail (16, -3, D:4) a +0 dagger (20, -15, D:4) a +0 whip a +0 whip (20, -14, D:4) 5 stones a kobold skeleton (27, 3, D:4) a +0 club (30, 1, D:4) a +0 mace (35, -34, D:4) a +0 whip a gnoll skeleton (36, -40, D:4) a +0 whip (37, -40, D:4) a +0 club a gnoll skeleton (37, 5, D:4) a +0 chain mail (38, -11, D:4) a +0 ring mail (49, 7, D:4) a +0 club a +2 heavy hand axe an orc corpse (skeletalised by now) (50, 7, D:4) a +0 dagger Level 5 of the Dungeon (1, -7, D:5) a +0 chain mail (7, -27, D:5) a +0 flail (8, 0, D:5) a +0 club (18, -9, D:5) a +0 short sword a +0 chain mail (18, 3, D:5) 4 poisoned darts (21, 3, D:5) a +0 whip (22, 3, D:5) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (31, -40, D:5) a +0 robe (32, -1, D:5) a +0 sling (38, -40, D:5) a +0 sling (38, -6, D:5) the +1 ring mail of Noughts and Crosses {^Drain rElec Will+++ Slay+6} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. (42, -4, D:5) a +0 ring mail a +1 trident of venom (43, -6, D:5) a +0 flail of protection (44, -6, D:5) a +0 club (44, -4, D:5) a +0 flail (45, -4, D:5) a +0 flail (46, -6, D:5) 5 stones (47, -6, D:5) a +0 dagger (50, -28, D:5) a +0 ring mail (53, -14, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 club (12, 27, D:6) 5 stones (13, 25, D:6) a +0 dagger (14, 29, D:6) a +0 shortbow (15, 25, D:6) a +0 plate armour (16, -5, D:6) a +0 quarterstaff (16, 4, D:6) 5 boomerangs (18, 33, D:6) 7 stones (20, 11, D:6) a ring of positive energy (23, 14, D:6) a +0 whip (23, 15, D:6) a +0 giant club (25, 15, D:6) a +0 spear (27, 12, D:6) a +0 mace (32, 27, D:6) 7 stones (37, 6, D:6) a +0 giant club (39, 7, D:6) 3 stones (40, 16, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 1, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 flail a +0 chain mail a +0 dagger (4, 3, D:7) a +0 robe a +2 dagger of speed (5, -20, D:7) a +0 ring mail (8, -6, D:7) a +0 robe (16, -28, D:7) a +0 orcbow (18, -22, D:7) a +0 shortbow (22, -3, D:7) a +0 chain mail (22, 12, D:7) a +0 flail (30, -17, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Lalunn's Distillery a potion of curing (39 gold) a potion of lignification (39 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of resistance (unknown) (130 gold) a potion of curing (39 gold) a potion of enlightenment (65 gold) [Shop] Zeavucil's Distillery a potion of mutation (104 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of magic (unknown) (104 gold) a potion of curing (39 gold) (0, 0, D:8) a +0 club a +0 robe (3, 28, D:8) a +0 hand axe (4, 20, D:8) a +0 leather armour (4, 26, D:8) a +0 spear (5, 26, D:8) a +0 flail (7, -9, D:8) a +0 dagger of speed (9, 26, D:8) a +0 ring mail (9, 28, D:8) a +0 helmet (17, -7, D:8) a scroll of poison (17, -6, D:8) a +0 sling (17, -5, D:8) a potion of lignification (18, 12, D:8) a +0 spear (21, 15, D:8) a +0 shortbow (26, 38, D:8) 2 stones (31, -13, D:8) a +0 sling (31, 13, D:8) a potion of lignification (35, 9, D:8) 7 stones (43, -17, D:8) a +0 club a +0 leather armour (43, -14, D:8) a +0 short sword (49, -18, D:8) a +0 halberd (49, -15, D:8) a +0 spear (50, 1, D:8) a +0 club a +0 robe (53, 20, D:8) a +0 spear (54, 20, D:8) a +0 halberd (55, 17, D:8) a +0 flail (57, 20, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon [Shop] Cinahyot's General Store a +5 heavy quarterstaff (612 gold) a +1 robe (134 gold) a +4 longbow of freezing (710 gold) 2 potions of curing (108 gold) a scroll of brand weapon (171 gold) the quicksilver dragon scales of Kenwujel {Rampage rPois Will+ Slay+5} (1397 gold) Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +2 robe of willpower (304 gold) (0, 0, D:9) a +0 robe (5, 13, D:9) a +0 long sword (8, 0, D:9) 3 poisoned darts (12, 6, D:9) a +0 ring mail (18, -7, D:9) a +0 chain mail (35, -23, D:9) a +0 leather armour (39, -1, D:9) 2 stones (40, -12, D:9) 7 stones (45, -7, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (46, -6, D:9) a +0 dagger a +0 robe (53, -7, D:9) a +0 short sword 4 stones (53, -6, D:9) a +0 dagger (54, -6, D:9) a +0 dagger a curare-tipped dart (54, 2, D:9) a +0 chain mail (55, -6, D:9) a +0 short sword (58, -8, D:9) a +0 ring mail of willpower Level 10 of the Dungeon (0, 0, D:10) 6 gold pieces (0, 4, D:10) a parchment of Iskenderun's Battlesphere (5, 5, D:10) a potion of mutation (5, 6, D:10) a +2 great sword of protection (unseen) (14, -11, D:10) a +0 halberd (16, -11, D:10) a +0 halberd (18, -10, D:10) a +0 ring mail (19, -10, D:10) a +2 trident of pain (24, -10, D:10) a +0 whip the Ecumenical Temple