Dungeon Crawl Stone Soup version 0.33-a0-1082-g791b5fa680 (webtiles) character file. Game seed: 2707035927356187199 77 Gurguzundir the Ducker (level 4, -1/38 HPs) Began as a Revenant Monk on Mar 12, 2025. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:08:28 (1525 turns). Gurguzundir the Ducker (Revenant Monk) Turns: 1525, Time: 00:08:29 Health: -1/38 AC: 4 Str: 22 XL: 4 Next: 33% Magic: 0/5 EV: 11 Int: 15 God: Gold: 122 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold + . . c - orb {light} rNeg + + + a - +0 robe rPois ∞ g - +0 helmet rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... f - amulet of guardian spirit Stlth + r - +6 ring of intelligence HPRegen 0.26/turn u - +6 ring of strength MPRegen 0.09/turn %: guardian spirit @: glowing A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons l - a +0 dagger s - the +1 long sword of Annihilation {flame, *Rage *Noise rF++ rC++} (You found it on level 2 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). *Noise: It may make a loud noise when swung. rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. t - a +3 whip Missiles w - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) c - an orb of light (worn) g - a +0 helmet (worn) m - a +0 pair of gloves (worn) Jewellery f - an amulet of guardian spirit (worn) i - a ring of resist corrosion r - a +6 ring of intelligence (worn) u - a +6 ring of strength (worn) Scrolls d - a scroll of teleportation h - a scroll of blinking {unknown} j - a scroll of fog {unknown} n - a scroll of identify {unknown} p - a scroll of vulnerability {unknown} v - a scroll of revelation {unknown} Potions b - a potion of ambrosia e - a potion of resistance {unknown} k - a potion of haste {unknown} o - a potion of heal wounds {unknown} q - a potion of invisibility {unknown} Skills: + Level 3.3 Fighting + Level 3.5 Dodging + Level 2.6 Stealth - Level 3.2 Unarmed Combat + Level 1.0 Spellcasting - Level 1.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 6% 2d5 16% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +0 flail! You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail. You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence misses you. You hit Terence. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .....#<.@..# ##...## ######.##### ##.## #.# #.# #.# #.# #.# #.# ####.########### #.# #............(.# #.# #.##.###.#####@# #.# #.##.###.# ##@#### #.# #.##.....# #.....# #.# #.######†# #.###.#####.# #.#......####.# #.......# #.#.##........###.####### #.#.##..###.#.....# #.#.##...##.###.### #.#.#..........#..# #.#.........###.#.# You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) 2 endoplasms (D:2) 2 giant cockroaches A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 3 goblins 4 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Revenant Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 87 | D:1 | Reached skill level 1 in Stealth 150 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 545 | D:1 | Learned a level 1 spell: Sandblast 545 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 545 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 929 | D:2 | Identified the +1 long sword of Annihilation {flame, *Rage | *Noise rF++ rC++} 1224 | D:2 | Noticed Terence 1358 | D:2 | Noticed Jessica 1366 | D:2 | Killed Jessica 1367 | D:2 | Reached skill level 1 in Spellcasting 1367 | D:2 | Reached skill level 1 in Earth Magic 1367 | D:2 | Reached XP level 4. HP: 38/38 MP: 3/5 1421 | D:2 | Found a shimmering blue altar of Sif Muna. 1438 | D:2 | Found a faded altar of an unknown god. 1524 | D:2 | HP: 1/38 [Terence/+0 flail (4)] 1525 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, minmay_misc_feat_cross, minmay_stone_trees_small, serial_park_tiny_2 D:2: layout_loops_ring, shapermc_ecumenical_altar_totnotflames, basic_altar, minmay_misc_feat_square, dk_noncrumbling_3, chequers_serial_rivers_micro_c, minmay_distorted, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.6 Dodging | 3 | 3.5 Spellcasting | 1 | 1.0 Earth Magic | 1 | 1.0 Fighting | | 3.3 Unarmed Combat | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 97 | 16 || 113 Throw: Dart | | 1 || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 44 | 9 || 53 Dodge: Dodged | 43 | 7 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1514 | 1464 | 50 | 22 | 1144 | 2 | 757.0 | Dungeon | 1514 | 1464 | 50 | 22 | 1144 | 2 | 757.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 822 daAuts D:2: 692 daAuts