Dungeon Crawl Stone Soup version 0.33-a0-1397-g248d51f267 (webtiles) character file. Game seed: 6383996972251324669 20 Gurguzundir the Vexing (level 2, -2/18 HPs) Began as a Poltergeist Hexslinger on Apr 15, 2025. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:07:27 (1358 turns). Gurguzundir the Vexing (Poltergeist Hexslinger) Turns: 1358, Time: 00:07:28 Health: -2/18 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 4/4 EV: 12 Int: 15 God: Gold: 90 SH: 0 Dex: 22 Spells: 2/4 levels left rFire . . . e - +0 dagger rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn d - +6 ring of dexterity MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +1 sling e - a +0 dagger (weapon) h - a +0 short sword Armour c - a +1 cloak (haunted) Jewellery d - a +6 ring of dexterity (worn) Scrolls b - a scroll of poison g - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} Potions f - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting - Level 1.5 Ranged Weapons - Level 2.1 Dodging + Level 2.0 Stealth + Level 1.5 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Fugue of the Fallen Necr 1% N/A 56% 3 Anguish Hex/Necr 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, heavily drained, 59% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund laughs darkly. Sigmund points at you and mumbles some strange words. You resist with some effort. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, heavily drained, 59% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. Sigmund hits you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, heavily drained, 59% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund casts a spell at you. You resist with some effort. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you. You are confused. Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You shoot a sling bullet. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You feel your existence waver again. You bump into the rock wall. You feel less confused. You unwield your +1 sling. e - a +0 dagger (weapon) You feel your willpower return. A magic dart appears from out of thin air! The magic dart hits you! You die... ###########.###.#.#.#.# #.# # #.# #.#...#.# #.# # #######.# #>##### # #.# # #)......# #.. #.# # #.....### #.# #.# # #.....######## #######.#### #.....'....... ............ ##.....################.###. ............@.{.......#....#. ..###################.#..#.#. .. ###..#..#.#. ..........#. ####.#..###. #.#...... #.#...##. .#....#. #...##. There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches 3 hobgoblins (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 3 goblins (D:1) 3 kobolds 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 66 | D:1 | Reached skill level 1 in Fighting 104 | D:1 | Reached skill level 1 in Stealth 148 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 151 | D:1 | Learned a level 2 spell: Jinxbite 1334 | D:2 | Noticed Sigmund 1358 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, dk_noncrumbling_4, minmay_misc_feat_enclosed, chequers_jeans, amcnicky_mini_corridor_feature, chequers_serial_rivers_room_b D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Stealth | 1 2 | 2.0 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.5 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 67 Cast: Jinxbite || 1 Armour: Skin || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1374 | 1324 | 50 | 39 | 1089 | 2 | 687.0 | Dungeon | 1374 | 1324 | 50 | 39 | 1089 | 2 | 687.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:2: 267 daAuts