Dungeon Crawl Stone Soup version 0.34-a0-16-ga46f707188 (webtiles) character file. Game seed: 5322486367582921272 156 Gurguzundir the Tinkerer (level 5, 0/41 HPs) Began as a Mountain Dwarf Forgewright on Apr 30, 2025. Slain by a river rat (5 damage) ... in a sewer on May 1, 2025. The game lasted 00:18:23 (2726 turns). Gurguzundir the Tinkerer (MDFw) Turns: 2726, Time: 00:18:24 Health: 0/41 AC: 4 Str: 13 XL: 5 Next: 15% Magic: 12/17 EV: 11 Int: 15 God: Gold: 117 SH: 0 Dex: 10 Spells: 2/8 levels left rFire . . . t - +0 flail rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . x - +0 helmet rElec . f - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + h - ring of see invisible HPRegen 0.26/turn v - ring of magical power MPRegen 0.15/turn %: no passive effects @: very slow A: runic magic, artefact enchanting a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 117 gold pieces. Inventory: Hand Weapons a - a +0 hammer i - a +0 whip s - a +1 dagger of venom t - a +0 flail (weapon) u - a +0 spear C - a +0 war axe Missiles j - 37 stones Armour b - a +0 robe (worn) e - a +4 ring mail f - a +0 cloak (worn) q - a +0 leather armour x - a +0 helmet (worn) Jewellery h - a ring of see invisible (worn) v - a ring of magical power (worn) Wands E - a wand of quicksilver (7) Scrolls d - a scroll of revelation {unknown} k - 3 scrolls of teleportation {unknown} m - 3 scrolls of torment {unknown} o - a scroll of identify {unknown} r - a scroll of fear {unknown} w - a scroll of blinking {unknown} y - a scroll of vulnerability {unknown} B - a scroll of fog {unknown} Potions c - 2 potions of attraction {unknown} l - a potion of lignification {unknown} n - a potion of haste {unknown} p - 2 potions of might {unknown} D - a potion of resistance {unknown} Baubles g - 5 flux baubles Talismans z - a scarab talisman A - a quill talisman Skills: - Level 2.0 Fighting + Level 1.2 Maces & Flails + Level 0.4 Armour - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.3 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Construct Spike Laun Frge 40% 2d4 2% 2 c - Launch Clockwork Bee Frge 20% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 22% 1 Jinxbite Hex 2% N/A 32% 2 Forge Blazeheart Golem Fire/Frge 10% N/A 52% 4 Forge Lightning Spire Air/Frge 10% 3d4 52% 4 Animate Dead Necr 1% N/A 91% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Zin Shops: D:3 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 60% to hit) The kinetic grapnel hits the adder. You kill the adder! The rocky spike skewers the jackal! You kill the jackal! You feel sick. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (water, 73% to hit) The kinetic grapnel hits the river rat but does no damage. You feel sick. The river rat bites you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. You feel sick. The river rat attacks as it pursues you! The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. You feel sick. The river rat closely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You feel sick. The river rat misses you. You feel sick. You are no longer poisoned. The river rat bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Your spike launcher falls apart as you grow too distant to maintain it. The river rat attacks as it pursues you! The river rat bites you. You die... ##...##### #~≈~# ##.....##.####~≈~# #.........~~..~≈~# #..........~~†~≈~# #∩.....####.~~~≈~# ###∩.### ####~≈~# #### #~.≈~# ##r≈~# #@≈~# .S~########~≈~# .~~.~~h~h~~~≈~# .~.≈≈≈r≈≈≈≈.≈~# ~..~~~~~~~~~≈~# .~#########~≈~# # #~≈~# ≈≈≈~~~~ ≈≈≈≈≈≈≈≈≈≈ You could see a river rat. Vanquished Creatures An orc priest (D:3) An adder (Sewer) 3 gnolls 4 orcs (D:3) 3 ribbon worms 4 endoplasms 5 giant cockroaches 5 hobgoblins (D:1) 7 jackals 8 quokkas 5 ball pythons 6 bats 5 frilled lizards 5 goblins 7 kobolds 8 rats 77 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A giant cockroach (D:2) A ball python (D:2) 3 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Mountain Dwarf Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 82 | D:1 | Reached skill level 1 in Fighting 199 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 279 | D:1 | Learned a level 2 spell: Construct Spike Launcher 499 | D:1 | HP: 1/24 [gnoll/+0 whip (8)] 501 | D:1 | Reached skill level 1 in Maces & Flails 501 | D:1 | Reached skill level 5 in Forgecraft 501 | D:1 | Reached XP level 3. HP: 2/29 MP: 1/6 709 | D:1 | Found a faded altar of an unknown god. 921 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1357 | D:2 | Reached XP level 4. HP: 23/36 MP: 0/7 2014 | D:2 | You fall into a shaft and drop 1 floor! 2025 | D:3 | Found Zin's Purification Station. 2025 | D:3 | Found a glowing silver altar of Zin. 2208 | D:3 | Reached skill level 6 in Forgecraft 2532 | D:3 | Found a glowing drain. 2569 | Sewer | Entered a sewer 2579 | Sewer | Reached XP level 5. HP: 34/41 MP: 8/8 2726 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, shapermc_ecumenical_altar_flowoftime, serial_curves, eino_curves_02, eino_curves_04 D:2: layout_basic, nrook_loot_triangle D:3: layout_loops_corners, zin_purify, lemuel_round_altar, gup_sewer_entry_bubbles, kennysheep_decorative_pillar, chequers_hall_statues_corner_a, uniq_robin Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 2 | 2.0 Maces & Flails | 1 | 1.2 Forgecraft | 5 6 | 6.3 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Armour | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 62 | || 62 Whip | 42 | 27 || 69 Flail | | 89 || 89 Dagger | | 1 || 1 Cast: Kinetic Grapnel | 28 | 19 || 47 Construct Spike L | 3 | 7 || 10 Launch Clockwork | 1 | 1 || 2 Use: Potion | 1 | || 1 Stab: Sleeping | | 5 || 5 Armour: Robe | 70 | 113 || 183 Dodge: Dodged | 67 | 100 || 167 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2810 | 2666 | 144 | 632 | 1184 | 4 | 702.5 | Dungeon | 2633 | 2489 | 144 | 566 | 1184 | 3 | 877.7 | Sewer | 177 | 177 | 0 | 66 | 0 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1173 daAuts D:2: 863 daAuts D:3: 595 daAuts Sewer: 177 daAuts