Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 12274728500051878675 126 Gurguzundir the Slasher (level 5, -2/42 HPs) Began as a Merfolk Gladiator on July 29, 2025. Slain by an orc ... wielding a +0 morningstar (9 damage) ... on level 4 of the Dungeon. The game lasted 00:07:28 (2623 turns). Gurguzundir the Slasher (Merfolk Gladiator) Turns: 2623, Time: 00:07:29 Health: -2/42 AC: 8 Str: 14 XL: 5 Next: 10% Magic: 5/5 EV: 12 Int: 7 God: Gold: 160 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +0 long sword rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of protection HPRegen 0.27/turn g - ring of protection from cold MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin h - 2 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Magical Staves i - a staff of death Jewellery f - a +4 ring of protection (worn) g - a ring of protection from cold (worn) Scrolls x - a scroll of amnesia e - a scroll of fear {unknown} Potions e - a potion of enlightenment w - a potion of heal wounds c - 3 potions of curing h - a potion of haste d - a potion of resistance {unknown} f - 2 potions of attraction {unknown} Skills: - Level 4.0 Fighting + Level 4.7 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging - Level 2.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 52% 1 Soul Splinter Necr 0% N/A 52% 1 Blink Tloc 0% N/A 65% 2 Grave Claw Necr 0% 2d7 65% 2 Scorch Fire 0% 2d5 65% 2 Swiftness Air 0% N/A 87% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Ru Sif Muna Shops: D:2 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the scorpion but do no damage. The scorpion is lightly wounded. You feel very sick. The drude closely misses you. The drude hits you. Your doom draws closer. The drude closely misses you. The drude hits you but does no damage. The scorpion misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. The drude closely misses you. x2 The scorpion barely misses you. You feel sick. You feel sick. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You see here a scroll labelled TIHIDGHORRAN. You feel sick. Your surroundings suddenly seem different. Found 10 gold pieces and a potion of curing. You feel sick. You feel sick. You feel sick. You are no longer poisoned. 2 orcs come into view. The orc shouts! An orc priest comes into view. It is wielding a +0 dagger. A dart slug comes into view. You see here a potion of curing. The orc priest shouts! An orc comes into view. It is wielding a +0 club. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You see here a potion of curing. c - 3 potions of curing (gained 1) The orc barely misses you. The orc attacks as it pursues you! The orc misses you. The orc attacks as it pursues you! The orc hits you with a +0 morningstar! You die... ......# # ......#####.#### #............. #............. #........$.... #............. #............. #######.#######+#### +...@o.o....... #######w####### #o# #.# ..# ### #.# #.# .. #.# You could see a dart slug and 2 orcs. Vanquished Creatures A hound (D:4) 4 adders 2 orcs (D:3) 3 ribbon worms 7 endoplasms 9 giant cockroaches 3 hobgoblins 3 jackals (D:2) 2 quokkas 3 ball pythons 2 bats 4 frilled lizards 8 goblins 4 kobolds 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 111 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 123 | D:1 | Reached skill level 1 in Stealth 766 | D:1 | Reached XP level 3. HP: 25/28 MP: 3/3 952 | D:2 | Found a faded altar of an unknown god. 1175 | D:2 | Found Homydoap's Weapon Shop. 1527 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1907 | D:3 | Found a shimmering blue altar of Sif Muna. 2116 | D:3 | Found a sacrificial altar of Ru. 2482 | D:4 | Reached XP level 5. HP: 42/42 MP: 5/5 2592 | D:4 | Found a blossoming altar of Fedhas. 2623 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, kennysheep_small_spiral, serial_bayou_lagoon_a, minmay_liquid_box, grunt_decor_resistance D:2: layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_statues, glass_columns_a D:3: layout_basic, mainiacjoe_overflow_chevrons, mainiacjoe_overflow_alcove_2 D:4: layout_basic, fedhas_altar_1, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.0 Fighting | 3 4 | 4.0 Long Blades | 4 | 4.7 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 123 | 90 || 213 Tailslap | 2 | || 2 Use: Scroll | 5 | 2 || 7 Stab: Sleeping | 3 | 4 || 7 Armour: Leather armour | 68 | 60 || 128 Dodge: Dodged | 82 | 68 || 150 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2646 | 2527 | 119 | 48 | 1923 | 4 | 661.5 | Dungeon | 2646 | 2527 | 119 | 48 | 1923 | 4 | 661.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 876 daAuts D:3: 873 daAuts D:2: 732 daAuts D:4: 164 daAuts