Dungeon Sprint DCSS version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 1167912679415144031 0 Gurguzundir the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Hexslinger on Sept 7, 2025. Slain by Ijyb ... wielding a +0 club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:30 (17 turns). Gurguzundir the Vexing (Poltergeist Hexslinger) Turns: 17, Time: 00:00:30 Health: 0/12 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying, hasted, very quick A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison b - a scroll of blinking Potions b - a potion of curing g - 2 potions of magic Skills: + Level 0.8 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You don't know any spells. Okay, then. You reach down and open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of paralysis. Ijyb shouts! Ijyb stops to check on her wand. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb screams, "I no like you!" Ijyb hits you with a +0 club. Ijyb hits you with a +0 club. You can act again. You feel much better. Ijyb stops to study her wand. Ijyb closely misses you. You feel yourself speed up. Ijyb closely misses you. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb screams, "Me wand stronger than you!" Ijyb hits you with a +0 club. You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb hits you with a +0 club. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. Ijyb screams, "You look like good test subject!" Ijyb misses you. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb hits you with a +0 club. Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..g..# #.@# #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gurguzundir the Poltergeist Hexslinger began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 4 | D | Noticed Ijyb 5 | D | Paralysed by Ijyb for 4 turns 17 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Fire: Sling || 8 Drink: Heal wounds || 1 Haste || 1 Armour: None || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts