Gurguzundir Level 1 of the Dungeon (2, 26, D:1) a +0 dagger (4, -12, D:1) a +0 leather armour (5, 33, D:1) a bat corpse (skeletalised by now) (8, 0, D:1) a frilled lizard skeleton (8, 1, D:1) a ball python skeleton (14, -1, D:1) a +0 hand axe (14, 0, D:1) a rat corpse (skeletalised by now) (15, 0, D:1) a ball python corpse (skeletalised by now) (16, 3, D:1) a +0 dagger (17, -10, D:1) a hobgoblin corpse (skeletalised by now) (19, 36, D:1) a +0 sling (40, -13, D:1) a hobgoblin corpse (skeletalised by now) (40, 30, D:1) a +0 club 5 stones (45, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 1, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (2, 15, D:2) the +1 sling "Ogrebane" {freeze, rCorr Dex+3 Stlth+} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (3, 5, D:2) a +0 dagger a ribbon worm corpse an adder corpse (3, 15, D:2) a rat corpse (4, 3, D:2) a +0 leather armour (5, 5, D:2) a ball python corpse (11, -2, D:2) a ribbon worm corpse (12, -6, D:2) a +0 club (12, -3, D:2) a +0 whip (13, 8, D:2) a +0 scale mail (13, 22, D:2) a +0 short sword (16, 23, D:2) a rat corpse (30, 2, D:2) a +0 hammer (31, 1, D:2) a +0 hammer (32, 2, D:2) a +0 hammer (36, 17, D:2) a bat corpse (skeletalised by now) (37, -1, D:2) a +0 hammer (38, 0, D:2) a +0 hammer (47, 11, D:2) a +0 ring mail (50, 10, D:2) a +0 whip