Dungeon Crawl Stone Soup version 0.34-a0-925-g2c4840ae45 (webtiles) character file. Game seed: 6877875349794523962 54 Gurguzundir the Sneak (level 3, -7/28 HPs) Began as a Gnoll Wanderer on Oct 10, 2025. Mangled by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:12 (1449 turns). Gurguzundir the Sneak (Gnoll Wanderer) Turns: 1449, Time: 00:06:13 Health: -7/28 AC: 5 Str: 9 XL: 3 Next: 91% Magic: 2/7 EV: 11 Int: 11 God: Gold: 87 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) b - +0 cloak rCorr . (100%) g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) d - a +0 dagger h - a +2 heavy spear Missiles e - 4 poisoned darts Armour b - a +0 cloak (worn) c - a +0 robe (worn) f - a +0 helmet (worn) g - a +0 pair of gloves (worn) Scrolls b - a scroll of blinking c - a scroll of immolation {unknown} e - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of fog {unknown} Potions d - a potion of lignification {unknown} f - a potion of berserk rage {unknown} j - a potion of attraction {unknown} k - a potion of might {unknown} l - a potion of curing {unknown} o - a potion of heal wounds {unknown} p - 2 potions of brilliance {unknown} Skills: + Level 2.7 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 2.7 Ranged Weapons + Level 2.7 Throwing + Level 1.0 Armour + Level 1.0 Dodging + Level 6.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 2.9 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 5.4 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.1 Invocations + Level 1.0 Evocations + Level 0.9 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 8% 1 b - Scorch Fire 26% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 21% 1 Mercury Arrow Conj/Alch 6% 2d5 30% 2 Sublimation of Blood Necr 3% N/A 30% 2 Sigil of Binding Hex 3% N/A 52% 3 Stone Arrow Conj/Erth 6% 3d7 52% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 58% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Terence is moderately wounded. Terence's fire resistance burns away. Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence is no longer more vulnerable to fire. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. The foxfire burns Terence but does no damage. Terence is lightly wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. Okay, then. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. The foxfire burns Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ##.# #. # #.# #.#### #.##### ....## #.....## #.#.#. #####..### #.#... ##)..### #.#... ###.†.# #.#... ###§##### #...#. #@@...# #...#. #####.# #..... .# #...## .. ##..# ##. #..# ## #...# >..#.# #####.# #.. You could see Terence (combustible). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 6 endoplasms 4 hobgoblins (D:1) 2 quokkas 3 ball pythons 4 bats 2 frilled lizards 4 goblins (D:1) 5 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gurguzundir set off with the following items: a +0 sling, a | +0 cloak, a +0 robe, a scroll of blinking; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Scorch, Forge Blazeheart | Golem. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 194 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 1058 | D:2 | Noticed Crazy Yiuf 1091 | D:2 | Reached XP level 3. HP: 24/28 MP: 7/7 1140 | D:2 | Reached skill level 6 in Stealth 1199 | D:2 | Reached skill level 1 in Invocations 1308 | D:2 | Learned a level 2 spell: Scorch 1341 | D:2 | Reached skill level 1 in Short Blades 1341 | D:2 | Reached skill level 1 in Long Blades 1341 | D:2 | Reached skill level 1 in Axes 1341 | D:2 | Reached skill level 1 in Maces & Flails 1341 | D:2 | Reached skill level 1 in Polearms 1341 | D:2 | Reached skill level 1 in Staves 1341 | D:2 | Reached skill level 1 in Armour 1341 | D:2 | Reached skill level 1 in Dodging 1341 | D:2 | Reached skill level 1 in Shields 1341 | D:2 | Reached skill level 1 in Unarmed Combat 1341 | D:2 | Reached skill level 1 in Evocations 1405 | D:2 | Identified the +1 sling "Ogrebane" {freeze, rCorr Dex+3 | Stlth+} 1438 | D:2 | Noticed Terence 1449 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, st_stairs_14 D:2: layout_basic, ebering_ecumenical_altar_mist, kennysheep_generic_room_3, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 6 | 6.0 Invocations | 1 | 1.1 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Armour | 1 | 1.0 Dodging | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 2.7 Ranged Weapons | | 2.7 Throwing | | 2.7 Spellcasting | | 2.9 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 5.4 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.9 Action || total ---------------------------++------- Fire: Sling || 125 Cast: Foxfire || 7 Scorch || 3 Armour: Robe || 43 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1480 | 1446 | 34 | 171 | 914 | 2 | 740.0 | Dungeon | 1480 | 1446 | 34 | 171 | 914 | 2 | 740.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 930 daAuts D:2: 550 daAuts