Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 16729629384176784535 109 Gurguzundir the Gusty (level 4, -1/32 HPs) Began as a Gnoll Wanderer on Dec 24, 2025. Killed from afar by an orc wizard (11 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:11:58 (2491 turns). Gurguzundir the Gusty (Gnoll Wanderer) Turns: 2491, Time: 00:11:59 Health: -1/32 AC: 0 Str: 13 XL: 4 Next: 90% Magic: 0/14 EV: 17 Int: 13 God: Gold: 90 SH: 0 Dex: 10 Spells: 0/9 levels left rFire x . . (150%) a - melded +0 mace rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 robe rPois ∞ (0%) g - melded +1 helmet {Int+3} rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.14/turn c - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (fangs 1), treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 mace (melded) d - a +0 dagger Missiles f - 10 poisoned darts h - 2 datura-tipped darts i - 5 silver javelins Armour b - a +0 robe (melded) g - a +1 helmet of intelligence (melded) Jewellery e - a ring of poison resistance (worn) Talismans c - an inkwell talisman (worn) Wands a - a wand of flame (5) Scrolls V - a scroll of vulnerability c - a scroll of poison {unknown} b - a scroll of blinking h - a scroll of immolation {unknown} Potions h - a potion of haste m - a potion of might k - a potion of curing {unknown} l - a potion of attraction {unknown} n - 2 potions of brilliance {unknown} o - a potion of resistance {unknown} p - a potion of heal wounds {unknown} q - a potion of moonshine {unknown} Baubles g - 3 flux baubles Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 2.8 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 1.3 Ranged Weapons + Level 1.3 Throwing + Level 1.3 Armour + Level 1.3 Dodging + Level 4.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 3.1 Spellcasting + Level 1.0(2.9) Conjurations + Level 1.0(2.9) Hexes + Level 1.0(2.9) Summonings + Level 1.0(2.9) Necromancy + Level 1.0(2.9) Translocations + Level 1.0(2.9) Forgecraft + Level 1.0(2.9) Fire Magic + Level 1.0(2.9) Ice Magic + Level 5.5(7.4) Air Magic + Level 1.0(2.9) Earth Magic + Level 1.0(2.9) Alchemy + Level 1.4 Invocations + Level 4.7 Evocations + Level 2.8 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 2% 1 b - Airstrike Air 10% 2d(2-18) 11% 4 c - Vhi's Electric Charg Tloc/Air 30% N/A 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 7% 1 Slow Hex 36% N/A 7% 1 Ozocubu's Armour Ice 9% N/A 21% 3 Tukima's Dance Hex 9% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The zap hits the orc. The orc is moderately wounded. The zap misses the orc. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Something hits you. Something hits you. Something hits you. Something hits you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (moderately wounded, 71% to hit) The zap hits something. The zap hits the orc. The orc is severely wounded. Something closely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits something. Reactivating autopickup. You feel a bit more experienced. The zap hits something but does no damage. The zap misses the orc. The zap hits the orc. You kill the orc! The zap hits something. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. Things that are here: a +0 dagger; a +0 robe You start resting. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #.###...# ∆ #########<#.#.# #.............# #.########.#### #####.# #.# #.## ##...#.# #.# ...# #.###..# #.# #..# ##.# #..########.# #..# #..###).{;.......# #..# #.#...#.########## ##..# ##.#..##.# .o..# #.....##.# ....# #..#.###.# ##..###).#.###.# #.............# #.........##### ########### There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 4 adders (D:2) 3 dart slugs (D:2) 2 ribbon worms (D:2) 3 orcs (D:3) 3 endoplasms 2 hobgoblins (D:1) 4 quokkas 6 ball pythons (D:2) 4 bats 4 frilled lizards 5 goblins A kobold (D:1) 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gurguzundir set off with the following items: a +0 mace, a | +0 robe, a wand of flame (5), a scroll of vulnerability; | and the following spell memorised: Shock; and the following | spells available to memorise: Airstrike, Vhi's Electric | Charge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 251 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1021 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/7 1129 | D:2 | Reached skill level 1 in Invocations 1424 | D:2 | Reached skill level 1 in Fighting 1424 | D:2 | Reached skill level 1 in Short Blades 1424 | D:2 | Reached skill level 1 in Long Blades 1424 | D:2 | Reached skill level 1 in Axes 1424 | D:2 | Reached skill level 1 in Polearms 1424 | D:2 | Reached skill level 1 in Staves 1424 | D:2 | Reached skill level 1 in Ranged Weapons 1424 | D:2 | Reached skill level 1 in Throwing 1424 | D:2 | Reached skill level 1 in Armour 1424 | D:2 | Reached skill level 1 in Dodging 1424 | D:2 | Reached skill level 1 in Shields 1424 | D:2 | Reached skill level 1 in Unarmed Combat 2055 | D:2 | Reached XP level 4. HP: 29/32 MP: 5/8 2282 | D:2 | Found a bloodstained altar of Trog. 2328 | D:2 | Learned a level 4 spell: Airstrike 2333 | D:2 | Learned a level 4 spell: Vhi's Electric Charge 2477 | D:3 | Reached skill level 1 in Conjurations 2477 | D:3 | Reached skill level 1 in Hexes 2477 | D:3 | Reached skill level 1 in Summonings 2477 | D:3 | Reached skill level 1 in Necromancy 2477 | D:3 | Reached skill level 1 in Translocations 2477 | D:3 | Reached skill level 1 in Forgecraft 2477 | D:3 | Reached skill level 1 in Fire Magic 2477 | D:3 | Reached skill level 1 in Ice Magic 2477 | D:3 | Reached skill level 1 in Earth Magic 2477 | D:3 | Reached skill level 1 in Alchemy 2491 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, serial_bayou_ford_a D:2: layout_rooms, basic_altar, minivault_5, minmay_fractal_squares_gapless_5 D:3: layout_loops_ring, nemelex_lonely_heart_becter, dk_vineyard_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.4 Fighting | 1 | 1.3 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Ranged Weapons | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Dodging | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Spellcasting | 3 | 3.1 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Forgecraft | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Maces & Flails | | 2.8 Stealth | | 4.3 Air Magic | | 5.5 Evocations | | 4.7 Shapeshifting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | 7 || 35 Melee: Mace | 28 | 5 || 33 Bite | 3 | 1 || 4 Unarmed | | 2 || 2 Cast: Shock | 68 | 24 || 92 Read: Identify | | 2 || 2 Blinking | | 1 || 1 Armour: Robe | 16 | 10 || 26 None | | 11 || 11 Dodge: Dodged | 18 | 18 || 36 Form: Scroll | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2506 | 2417 | 89 | 595 | 1449 | 3 | 835.3 | Dungeon | 2506 | 2417 | 89 | 595 | 1449 | 3 | 835.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1403 daAuts D:1: 1000 daAuts D:3: 102 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+