Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 4377960866300013456 13 Gurguzundir the Nimble (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Dec 24, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:40 (871 turns). Gurguzundir the Nimble (Gnoll Wanderer) Turns: 871, Time: 00:04:40 Health: 0/20 AC: 4 Str: 10 XL: 2 Next: 37% Magic: 2/5 EV: 13 Int: 10 God: Gold: 56 SH: 3 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) g - +0 buckler rNeg . . . (100%) d - +0 leather armour rPois . (100%) h - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (0 -> -1) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 4 throwing nets c - 7 boomerangs e - 3 poisoned darts Armour d - a +0 leather armour (worn) g - a +0 buckler (worn) h - a +0 helmet (worn) Magical Staves f - a staff of necromancy i - a staff of fire Scrolls c - a scroll of identify {unknown} e - a scroll of fog {unknown} Potions A - a potion of attraction d - a potion of mutation {unknown} m - a potion of might j - 2 potions of brilliance {unknown} k - a potion of resistance {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 4.5 Throwing + Level 2.5 Armour + Level 8.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 3.7 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 5% N/A 61% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 63% 2 Confusing Touch Hex 1% N/A 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The bat hits you but does no damage. You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. You feel sick. The bat closely misses your bat. The adder misses your bat. What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! You feel sick. Your bat hits the adder but does no damage. The bat hits your bat but does no damage. The adder barely misses your bat. You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. You feel sick. The bat closely misses your bat. The bat hits your bat but does no damage. Your bat misses the adder. The adder barely misses you. The bat closely misses your bat. You feel sick. Something hits your bat. Your bat misses the adder. Your bat hits the adder but does no damage. Casting: Summon Small Mammal (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. f -> m - a potion of might You die... #. #. ∆ #. ### #. +#...#. .......#### ∆ ........r.# ....bbb##S# ....... #@####### ....... #.#.....# ....... #.#.....# ....... #.#.....# ....... #.#.....# ....... #.#.....# #.#.....# ###########.#.....# #...........#.....# You could see an adder and a friendly rat (summoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gurguzundir set off with the following items: a +0 dagger, | 4 throwing nets, 7 boomerangs, a +0 leather armour, a | potion of attraction; and the following spell memorised: | Summon Small Mammal; and the following spells available to | memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 426 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 870 | D:2 | HP: 1/20 [poisoned by an adder] 871 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 79 Melee: Dagger || 79 Bite || 9 Cast: Summon Small Mamm || 17 Drink: Might || 1 Armour: Leather armour || 46 Dodge: Dodged || 77 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 870 | 865 | 5 | 53 | 598 | 2 | 435.0 | Dungeon | 870 | 865 | 5 | 53 | 598 | 2 | 435.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 779 daAuts D:2: 91 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+