Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 5978688823253204497 3 Gurguzundir the Sneak (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Jan 4, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (70 turns). Gurguzundir the Sneak (Gnoll Wanderer) Turns: 70, Time: 00:00:52 Health: 0/13 AC: 4 Str: 12 XL: 1 Next: 50% Magic: 1/1 EV: 9 Int: 8 God: Gold: 14 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Talismans b - a quill talisman e - an inkwell talisman Potions w - a potion of heal wounds Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 6.4 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 7.7 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.1 Invocations + Level 0.0 Evocations + Level 6.4 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You encounter a jackal. You shoot an arrow. The arrow closely misses the jackal. You encounter a ball python. You shoot an arrow. The arrow hits the jackal but does no damage. You hear a bark! You encounter a jackal. The jackal bites you. You shoot an arrow. The arrow hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. You shoot an arrow. The arrow completely misses the jackal. The arrow closely misses the jackal. The jackal bites you but does no damage. You shoot an arrow. The arrow closely misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. x2; The jackal closely misses you. The jackal bites you. You shoot an arrow. The arrow hits the jackal! You kill the jackal! The jackal bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The jackal bites you but does no damage. You escape the ball python's grasp. The ball python attacks as it pursues you! The ball python barely misses you. The jackal bites you. The jackal misses you. The jackal stops to sniff the ground. The ball python attacks as it pursues you! The ball python barely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #......######## #......#......# #.###..?...#......# ...........#......# #..#.......#......# . .#.......#......#### ...).....Sh........... #.#####.#h############ # #.#@# ..#.#### ####....# #. #....# ##.####....# #..........# ..........# .#......### #......# You could see 2 jackals and a ball python. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Gurguzundir set off with the following items: a +0 | shortbow, a quill talisman, a +0 pair of gloves, a +0 | leather armour, a potion of heal wounds. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 70 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic Action || total ---------------------------++------- Fire: Shortbow || 12 Armour: Leather armour || 17 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 37 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 37 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+