Gurguzundir Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 6, D:1) a +0 dagger a kobold skeleton (6, 1, D:1) a ball python skeleton (6, 18, D:1) 6 large rocks (13, -2, D:1) a +0 club a stone (14, 20, D:1) a +0 robe a frilled lizard skeleton (15, -2, D:1) a +0 club a goblin skeleton (15, 16, D:1) a +0 robe (38, 28, D:1) a +0 mace (42, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 25, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (7, 14, D:2) a human skeleton (7, 22, D:2) a +0 hammer (9, 10, D:2) a human skeleton (9, 11, D:2) a +0 dagger (11, 10, D:2) a human skeleton (11, 14, D:2) a human skeleton (11, 35, D:2) a +0 club (12, 13, D:2) a human skeleton (14, 16, D:2) an adder skeleton (23, -2, D:2) a hobgoblin corpse (skeletalised by now) (26, 22, D:2) a +0 whip (36, -4, D:2) a +0 short sword a stone an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (38, -1, D:2) a +0 dagger (43, 27, D:2) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (44, 11, D:2) a goblin corpse (skeletalised by now) (45, 11, D:2) a frilled lizard corpse (skeletalised by now) (47, 32, D:2) a ball python corpse (skeletalised by now) (52, 36, D:2) a +0 robe Level 3 of the Dungeon (3, 4, D:3) a curare-tipped dart (7, 3, D:3) a book of Geomancy (9, 0, D:3) a ball python corpse (9, 4, D:3) a jackal corpse a jackal corpse (9, 5, D:3) a jackal corpse (24, -17, D:3) a bat skeleton (27, -14, D:3) a +0 leather armour