Gurguzundir Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 12, D:1) a +0 long sword (24, -26, D:1) a +0 ring mail (30, 18, D:1) a parchment of Blink (47, 11, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a potion of moonshine (4, -6, D:2) a +0 short sword 4 stones a kobold skeleton (10, -24, D:2) a frilled lizard corpse (skeletalised by now) (10, -3, D:2) a rat corpse (skeletalised by now) (10, 9, D:2) a +0 dagger (11, -11, D:2) a +0 dagger (11, 9, D:2) an adder corpse (skeletalised by now) (12, 8, D:2) a +0 scale mail (19, 25, D:2) a +0 ring mail (25, -10, D:2) a frilled lizard corpse (skeletalised by now) (28, 12, D:2) a quokka corpse (skeletalised by now) (32, -14, D:2) a bat corpse (skeletalised by now) (33, 2, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (34, 26, D:2) a rat corpse (skeletalised by now) (44, -11, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Cainleg's Antique Armour Emporium the +6 scale mail of the Rose {rN++ MP+7 Str-5} (1448 gold) rN++: It greatly protects you from negative energy. MP+7: It affects your magic capacity (+7). Str-5: It affects your strength (-5). It cannot be enchanted further. a +0 scale mail (104 gold) a +2 helmet of intelligence (559 gold) a +0 chain mail (156 gold) the orb "Lyomerik" {Stardust, rF+ MP+9 Str+4 Slay-4} (1157 gold) rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). a +0 leather armour (52 gold) (7, -34, D:3) a +0 dagger (10, 0, D:3) a +0 dagger (11, -13, D:3) 6 stones (13, -19, D:3) 5 stones (14, -18, D:3) 5 stones (17, -23, D:3) a frilled lizard skeleton (29, -23, D:3) a +0 rapier (36, -6, D:3) a +0 dagger (36, 2, D:3) a +0 trident (43, -23, D:3) a +0 club a goblin corpse (skeletalised by now) (52, -22, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (6, 0, D:4) a parchment of Poisonous Vapours (14, -32, D:4) the +0 ring mail "Xuuveirch" {rElec Will+ SInv} rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (17, -32, D:4) a +0 club (28, -14, D:4) a +0 hand axe (32, -13, D:4) a +0 club a +0 sling a goblin skeleton (33, 5, D:4) a +0 hand axe (36, -7, D:4) a quokka skeleton (44, -4, D:4) a +0 leather armour (46, -20, D:4) a +0 shortbow a centaur skeleton (46, -19, D:4) an iguana corpse (skeletalised by now) (46, -8, D:4) a hobgoblin skeleton (58, -29, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (20, 19, D:5) a +0 mace (33, 27, D:5) a +0 whip (50, 17, D:5) a +0 flail a +0 scale mail (51, 21, D:5) a +0 robe a +0 dagger (51, 26, D:5) a +0 mace (53, 25, D:5) a +0 dagger a +0 scale mail (58, 4, D:5) a +0 dagger a +0 robe (58, 31, D:5) a +0 giant club (59, 4, D:5) a +0 dagger a +0 robe (60, 4, D:5) a +0 flail (68, 42, D:5) a +0 robe Level 6 of the Dungeon (5, -13, D:6) a +0 mace (5, 32, D:6) a +0 pair of boots (7, -7, D:6) a +0 club (8, -22, D:6) a quill talisman (9, 4, D:6) a +0 quarterstaff (23, 18, D:6) a +0 short sword (24, 18, D:6) a +0 whip a +0 short sword (34, -7, D:6) a +0 ring mail (37, -4, D:6) a +0 mace a +0 leather armour a +0 whip a +0 robe (39, -4, D:6) a +0 dagger a +0 robe (44, -7, D:6) a +0 short sword (60, 30, D:6) a +0 whip a +0 ring mail (61, -1, D:6) a +0 shortbow (61, 31, D:6) a +0 hand axe a +0 mace (64, -1, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Ducic's Jewellery Shoppe an amulet of reflection (unknown) (390 gold) a ring of flight (227 gold) an amulet of guardian spirit (unknown) (390 gold) an amulet of reflection (unknown) (390 gold) an amulet of faith (unknown) (520 gold) an amulet of faith (unknown) (520 gold) the ring of the Pure Seers {+Blink Str+6 Int+3 Dex-2 SInv} (731 gold) [ring of strength] +Blink: It lets you blink. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. an amulet of the acrobat (390 gold) (0, 0, D:7) a +0 mace (6, 5, D:7) a +0 sling (19, 3, D:7) a +0 dagger (20, -12, D:7) a +0 dagger (24, -3, D:7) a +3 scimitar of freezing a +0 robe a +0 mace a +0 robe (25, -3, D:7) a +0 halberd a +0 robe (26, 6, D:7) a +0 dire flail a +0 chain mail (26, 8, D:7) a +0 quarterstaff a +0 robe a +0 robe (27, 0, D:7) a +3 falchion a +0 robe (27, 9, D:7) a +0 halberd a +0 robe (27, 10, D:7) a +0 hand axe a +0 robe (32, 0, D:7) a +0 short sword a +0 plate armour (34, 6, D:7) a +0 short sword (36, -9, D:7) a +0 giant club a +0 giant club (39, -11, D:7) a +0 whip a +0 robe (44, 3, D:7) 6 gold pieces (44, 4, D:7) a poisoned dart (44, 6, D:7) 29 gold pieces the Ecumenical Temple