Gurguzundir Level 1 of the Dungeon (1, 24, D:1) 7 stones (2, -6, D:1) a rat corpse (skeletalised by now) (3, -9, D:1) a +0 spear (7, 5, D:1) a frilled lizard skeleton (7, 20, D:1) a +0 ring mail (12, -7, D:1) a ball python skeleton (19, -6, D:1) a hobgoblin corpse (skeletalised by now) (21, -13, D:1) a rat corpse (skeletalised by now) (21, 6, D:1) a +0 plate armour (21, 20, D:1) a ball python skeleton (24, -1, D:1) a +0 club 2 stones (30, -8, D:1) a +0 robe a bat corpse (skeletalised by now) (32, -13, D:1) 2 large rocks (34, 30, D:1) a +0 ring mail (35, -8, D:1) a hobgoblin corpse (skeletalised by now) (36, 9, D:1) a hobgoblin corpse (skeletalised by now) (41, 22, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Sesuraq's Antique Weapon Shop a +0 long sword (105 gold) a +0 falchion (90 gold) a +0 flail (105 gold) the +8 rapier "Vosex" {flame, Str+5} (2022 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 giant club (63 gold) a +0 dagger (60 gold) a +0 lajatang (450 gold) a +5 battleaxe of freezing (1350 gold) [Shop] Nikikhoe's Weapon Emporium a +0 sling (16 gold) a +0 short sword (33 gold) a +0 club (5 gold) a +2 heavy spear (191 gold) a +7 trident of protection (453 gold) a +0 whip (27 gold) the +2 sling of the Reasonable God {flame, rF+ Str+2} (339 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 mace (33 gold) [Shop] Pevavve's General Store a +0 short sword (30 gold) a potion of curing (30 gold) a parchment of Animate Dead (130 gold) a +0 whip (25 gold) a parchment of Disjunction (418 gold) a parchment of Summon Seismosaurus Egg (130 gold) an orb of glass (260 gold) a parchment of Swiftness (88 gold) [Shop] Jaha's Weapon Shop the +4 great sword of Conscience {flame, Int+2} (688 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. 5 poisoned darts (42 gold) the +8 trident of the Octopus King {venom, rElec rPois} (873 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 mace (42 gold) a +0 club (7 gold) the +5 sling of the Hodge-Podge {freeze, rElec Will+ Dex+3} (750 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 5 poisoned darts (42 gold) a +0 sling (21 gold) [Shop] Lygoin's Magic Scroll Emporium a parchment of Passwall (96 gold) a scroll of immolation (44 gold) a scroll of poison (44 gold) a scroll of immolation (44 gold) a scroll of fog (unknown) (44 gold) a scroll of immolation (44 gold) (2, 18, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (4, 36, D:2) a +0 spear (5, 12, D:2) a quokka corpse (skeletalised by now) (10, 40, D:2) a +0 club (11, 36, D:2) a parchment of Lesser Beckoning (26, 28, D:2) a rat skeleton (28, 5, D:2) a +0 leather armour (28, 21, D:2) a rat skeleton (28, 23, D:2) a +0 club a +0 flail a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (29, 16, D:2) a book of Geomancy (32, 20, D:2) a parchment of Mercury Arrow (32, 34, D:2) a +0 plate armour (33, 16, D:2) a ball python corpse (skeletalised by now) (46, 28, D:2) a +0 quarterstaff Level 3 of the Dungeon (12, 4, D:3) a parchment of Apportation a ball python skeleton (15, 40, D:3) a +0 mace (19, 24, D:3) the felid corpse of Natasha (skeletalised by now) (24, 36, D:3) a +0 mace (31, 33, D:3) an adder skeleton (33, 24, D:3) a ball python skeleton (33, 33, D:3) a parchment of Magic Dart (34, 28, D:3) the felid skeleton of Natasha (39, 31, D:3) a parchment of Call Canine Familiar (41, 26, D:3) a +0 short sword (43, 39, D:3) the felid skeleton of Natasha (44, 42, D:3) a +0 leather armour (45, 4, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a parchment of Teleport Other (11, -9, D:4) a +0 flail a +0 ring mail (13, 32, D:4) a +0 hand axe (13, 34, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 1, D:4) a +0 sling a +0 club a goblin corpse (skeletalised by now) (14, 7, D:4) a quokka corpse (skeletalised by now) (14, 35, D:4) a +0 club (23, 10, D:4) a +0 leather armour (23, 11, D:4) a +0 hand axe (26, 13, D:4) a +0 ring mail (27, -3, D:4) a +0 pair of boots (28, 8, D:4) a +0 giant club an ogre skeleton (32, 32, D:4) a +0 flail (34, 22, D:4) a +0 whip (38, 16, D:4) a +0 dagger (47, 28, D:4) a +0 spear a gnoll corpse (skeletalised by now) (48, 28, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (49, 28, D:4) a +0 whip a +0 leather armour (50, 25, D:4) a +2 halberd of entangling Level 5 of the Dungeon (0, 0, D:5) a scarab talisman (6, -1, D:5) a parchment of Rending Blade (9, -8, D:5) a +0 whip (12, 0, D:5) a +0 robe (29, 2, D:5) a +0 falchion (32, -5, D:5) a parchment of Fortress Blast (36, 21, D:5) a +0 spear (37, 20, D:5) a +0 flail (38, 11, D:5) a parchment of Summon Mana Viper (38, 19, D:5) a +0 whip (39, 17, D:5) a +0 flail Level 6 of the Dungeon [Shop] Nuadeomm's Weapon Shop a +3 heavy spear (246 gold) a +3 partisan of venom (279 gold) 5 poisoned darts (33 gold) a +0 scimitar (66 gold) a +0 flail (38 gold) a +0 hand axe of sundering (55 gold) a +2 spear of venom (171 gold) 2 poisoned darts (13 gold) the +8 long sword "Heynt" {speed, rF+ Will+ Dex-4} (678 gold) rF+: It protects you from fire. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. 2 boomerangs (44 gold) a +3 shortbow of draining (246 gold) a +0 battleaxe of electrocution (297 gold) (16, 7, D:6) a +0 scale mail (26, 5, D:6) a parchment of Slow (28, -2, D:6) a +0 club (29, -3, D:6) a +0 leather armour a +0 dagger (29, -2, D:6) a +0 robe a +0 dagger (31, -2, D:6) a +0 robe a +0 dagger (31, -1, D:6) a +0 whip (35, -13, D:6) a +0 scale mail (59, -3, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 5 gold pieces a +0 club a +0 leather armour (1, -21, D:7) a +0 flail (2, 0, D:7) 4 gold pieces a +0 whip a wand of iceblast (10) (3, 0, D:7) 7 gold pieces a +0 dagger a +0 robe (12, -32, D:7) a ring of poison resistance (12, -10, D:7) a +0 falchion (18, -28, D:7) a +0 leather armour (44, -7, D:7) a +0 club a +0 dagger 2 stones (44, 4, D:7) 4 large rocks (45, -7, D:7) a +0 dagger a +0 short sword 3 stones (45, -6, D:7) a +0 dagger (47, -5, D:7) a +0 whip 3 stones the Ecumenical Temple