Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 11086168890716964423 53 Gurguzundir the Vexing (level 3, 0/28 HPs) Began as a Gnoll Hexslinger on Feb 23, 2026. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:28 (1667 turns). Gurguzundir the Vexing (Gnoll Hexslinger) Turns: 1667, Time: 00:05:29 Health: 0/28 AC: 2 Str: 7 XL: 3 Next: 89% Magic: 6/7 EV: 12 Int: 14 God: Gold: 88 SH: 0 Dex: 14 Spells: 2/7 levels left rFire . . . (100%) a - +0 sling (freeze) rCold . . . (100%) k - orb {Pyromania} rNeg . . . (100%) b - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn e - quill talisman %: no passive effects @: quill-form, weak-willed A: quills, fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 sling of freezing (weapon) d - a +0 dagger f - the +7 war axe of Laceration {sunder, rN+} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. It cannot be enchanted further. h - a +1 sling Missiles g - 2 poisoned darts Armour b - a +0 robe (worn) c - a +3 ring mail i - a +1 pair of boots j - the +0 ring mail "Noag" {Harm rN+ Will- Regen+} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. k - an orb of pyromania (worn) Talismans e - a quill talisman (worn) Scrolls p - a scroll of poison c - 2 scrolls of enchant weapon {unknown} d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of revelation {unknown} j - a scroll of vulnerability {unknown} Potions f - a potion of brilliance {unknown} Skills: + Level 2.7 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 4.6 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 2.9 Spellcasting + Level 0.7 Conjurations + Level 5.4 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 2.2 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.1 Invocations + Level 1.0 Evocations + Level 0.9 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% 2d2 3% 2 b - Sigil of Binding Hex 17% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 16% 1 Mercury Arrow Conj/Alch 8% 2d6 24% 2 Inner Flame Hex/Fire 19% N/A 14% 3 Cause Fear Hex 8% N/A 22% 4 Swiftness Air 4% N/A 43% 3 Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The sling bullet freezes Terence. Terence is moderately wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is heavily wounded. The ball python hisses angrily. Terence misses you. You shoot a sling bullet. The sling bullet barely misses Terence. The adder zombie bites you. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. The jinxing sprites lose interest in you. The adder zombie closely misses you. Terence hits you with a +0 flail. The ball python barely misses you. The adder zombie barely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail! The ball python bites you. The adder zombie is struck by your quills. The adder zombie bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence. The sling bullet freezes Terence. Terence is severely wounded. Terence seems less drained. Terence misses you. The ball python is struck by your quills. The ball python closely misses you. The adder zombie is struck by your quills. The adder zombie barely misses you. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. The sling bullet freezes Terence. Terence is almost dead. The ball python is struck by your quills. You kill the ball python! The adder zombie closely misses you. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. The adder zombie closely misses you. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ..##......#.. ...S........ #.#).............#### #......# .........# #....# ..... .... ##.##.# #...###... ########.....## #.#....... ######....##...†@Z.#####.#.###... ...†...##.......@#.#............. #####............................ ##....<.......##.).>........#. #...###....#.###.............. ####.#####.#........####......... #....####....##.............###.# ............###............####.# .....###.......†..#.#####........ ...............#.##.# ##......... You could see Terence and an adder zombie. Vanquished Creatures An adder (D:2) 4 dart slugs (D:1) 3 adder zombies (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) 6 ball pythons 2 ball python zombies (D:2) 6 bats (D:1) A frilled lizard (D:2) 4 goblins 2 kobolds (D:2) A quokka zombie (D:2) 5 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Gnoll Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 246 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 487 | D:1 | Learned a level 2 spell: Jinxbite 868 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 872 | D:1 | Learned a level 3 spell: Sigil of Binding 1409 | D:2 | Identified the +7 war axe of Laceration {sunder, rN+} 1413 | D:2 | Reached skill level 1 in Invocations 1445 | D:2 | Reached skill level 1 in Short Blades 1445 | D:2 | Reached skill level 1 in Long Blades 1445 | D:2 | Reached skill level 1 in Axes 1445 | D:2 | Reached skill level 1 in Maces & Flails 1445 | D:2 | Reached skill level 1 in Polearms 1445 | D:2 | Reached skill level 1 in Staves 1445 | D:2 | Reached skill level 1 in Throwing 1445 | D:2 | Reached skill level 1 in Armour 1445 | D:2 | Reached skill level 1 in Stealth 1445 | D:2 | Reached skill level 1 in Shields 1445 | D:2 | Reached skill level 1 in Unarmed Combat 1445 | D:2 | Reached skill level 1 in Evocations 1569 | D:2 | Identified the +0 ring mail "Noag" {Harm rN+ Will- Regen+} 1647 | D:2 | Encountered Terence 1667 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic D:2: layout_rooms, serial_undead, serial_undead_a, serial_undead_b, serial_undead_a, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 2 | 2.2 Invocations | 1 | 1.1 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 2.7 Ranged Weapons | | 4.6 Dodging | | 4.6 Spellcasting | | 2.9 Conjurations | | 0.7 Hexes | | 5.4 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.9 Action || total ---------------------------++------- Fire: Sling || 123 Cast: Jinxbite || 1 Armour: Robe || 46 Dodge: Dodged || 51 Form: Quill || 1