Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 726549414397218797 7 Gurguzundir the Changeling (level 2, 0/34 HPs) Began as a Merfolk Shapeshifter on Mar 31, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:40 (303 turns). Gurguzundir the Changeling (Merfolk Shapeshifter) Turns: 303, Time: 00:00:41 Health: 0/34 AC: 21 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 2 Int: 9 God: Gold: 35 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 animal skin rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: lethally poisoned (0 -> -3), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Jewellery d - a ring of wizardry Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of mutation {unknown} Baubles a - 3 flux baubles Skills: + Level 2.4 Fighting + Level 2.9 Dodging + Level 3.4 Unarmed Combat + Level 4.1 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History The adder is moderately wounded. The adder barely misses you. You hit the adder. The adder is heavily wounded. You feel sick. The rat is struck by your quills. You kill the rat! The adder is struck by your quills. The adder bites you. You are more poisoned. The adder poisons you! You have reached level 2! You completely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. You hit the adder. The adder is almost dead. You feel sick. The adder misses you. The adder closely misses you. You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You closely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Your quills recede back into your body. You turn into a tree. Your +0 animal skin melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. You kill the adder! You die... #.# #....##...#..[ #.# ####.######.## .# ##.## ##+## #.# .# #...# ##...## #.# .# ##...# ##.....## #.###.# # ##....###.......###.##..###.# ##...####........?##.........## #.......+.........'............ #....##.#.....♣...###....#### ##....# ##...†...## #.#..## #..#..# ##.....## #.#.).# #.###.##.# ##...## #.#...###.# #..#..##.# ##+## #.........# ##...###.# ###.## #####.##### #..####........# #.# #.......# ##..##########.# ##.####.# ##...##.........# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A hobgoblin (D:2) 2 ball pythons An endoplasm (D:1) A kobold (D:2) A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Merfolk Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 162 | D:1 | You fall into a shaft and drop 1 floor! 297 | D:2 | Reached XP level 2. HP: 13/23 MP: 2/2 301 | D:2 | HP: 1/23 [poisoned by an adder] 303 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_loops_corners, shapermc_ecumenical_altar_pompeii, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 23 Melee: Unarmed || 23 Drink: Lignification || 1 Stab: Sleeping || 1 Armour: Animal skin || 10 None || 1 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 301 | 301 | 0 | 0 | 245 | 2 | 150.5 | Dungeon | 301 | 301 | 0 | 0 | 245 | 2 | 150.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts D:2: 139 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+