Gurguzundir Level 1 of the Dungeon (11, -9, D:1) a hobgoblin skeleton (12, -18, D:1) a +0 dagger a goblin skeleton (12, 11, D:1) a +0 dagger (22, -15, D:1) a frilled lizard corpse (skeletalised by now) (27, 20, D:1) a rat corpse (skeletalised by now) (28, -5, D:1) a kobold skeleton (33, 2, D:1) a +0 leather armour (33, 13, D:1) a +0 spear (39, -19, D:1) a +0 mace (39, 8, D:1) a +0 club (39, 27, D:1) a +0 club (45, -14, D:1) a bat skeleton (52, -3, D:1) a hobgoblin corpse (skeletalised by now) (58, 9, D:1) a +0 short sword 5 stones a kobold skeleton Level 2 of the Dungeon (5, -13, D:2) the +7 ring mail "Qearph" {rElec rCorr Dex+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (12, 17, D:2) a +0 leather armour (16, -7, D:2) a +0 spear (19, -6, D:2) a bat corpse