Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 3767054590597745271 85 Gurguzundir the Shooter (level 4, 0/35 HPs) Began as a Coglin Hunter on Sept 15, 2026. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:01 (7224 turns). Gurguzundir the Shooter (Coglin Hunter) Turns: 7224, Time: 00:05:01 Health: 0/35 AC: 3 Str: 11 XL: 4 Next: 48% Magic: 4/4 EV: 11 Int: 9 God: Gold: 67 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Gabriela} rCold . . . (100%) c - +0 sling {Inés} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Gabriela} c - a +0 sling (offhand) {Inés} d - the +10 hand axe "Zeent" {heavy, rN++ Int+4 SInv} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies d - a scroll of blinking {unknown} c - a scroll of vulnerability {unknown} Potions f - a potion of brilliance {unknown} w - a potion of heal wounds c - a potion of curing Skills: + Level 3.1 Fighting * Level 4.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 47% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ?[? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You see here a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You die... ### ## ### #.# ####.# #.####### #.# #....###########........ #.# #.#.......)............. #.# #.#..######............. #.# #.#..######.####.##.#... # #.# #.#..#.@ğğ..........)... # ##.#####.#.†#.###ğ.##...##.#.#. # #.............#................ ###..###.............##...#....#. .................)...##...#...... #....##.###...#.#................ .......)..............#...#.#.... #..#.##..##...#.#................ ..............#.#.....#.......... You could see 3 gnolls. Vanquished Creatures 3 adders (D:2) A gnoll (D:2) 5 endoplasms 6 hobgoblins 6 jackals (D:1) 3 quokkas 8 ball pythons A bat (D:1) 5 frilled lizards 8 goblins 7 kobolds 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 259 | D:1 | Found Liajap's Armour Shop. 502 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 1074 | D:1 | Reached skill level 4 in Ranged Weapons 1579 | D:1 | Found Lemen's Magic Scroll Shoppe. 1686 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 3336 | D:1 | Found Qur Zazo's Magic Scroll Shoppe. 6613 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 6988 | D:2 | Identified the +10 hand axe "Zeent" {heavy, rN++ Int+4 | SInv} 7224 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, serial_shops, nicolae_shop_crystal, shop, nicolae_shop_tiny_waterfront D:2: layout_basic, st_stairs_10, minmay_pentomino_z2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 | 4.8 Fighting | 3 | 3.1 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 166 | 32 || 198 Read: Identify | 2 | || 2 Armour: Leather armour | 6 | 10 || 16 Dodge: Dodged | 5 | 6 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7247 | 7121 | 126 | 6033 | 860 | 2 | 3623.5 | Dungeon | 7247 | 7121 | 126 | 6033 | 860 | 2 | 3623.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 4387 daAuts D:2: 2860 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+