Gurguzundir Level 1 of the Dungeon [Shop] Ziniralo's Antique Weapon Emporium a +0 hand axe (78 gold) a +0 dagger (52 gold) a +0 long sword (91 gold) a +0 long sword (91 gold) a +0 long sword (91 gold) a +4 heavy orcbow (759 gold) the +7 broad axe of the Freezing God {freeze, rCorr Dex+2} (1768 gold) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 rapier (143 gold) a +0 hand axe (78 gold) a +0 dagger of pain (182 gold) (0, 0, D:1) a frilled lizard skeleton (6, 20, D:1) a +0 club (17, -8, D:1) a +0 sling {Inés} (24, -13, D:1) 3 stones a +0 short sword a kobold skeleton (27, -11, D:1) a +0 hand axe (27, 24, D:1) a +0 chain mail (28, 20, D:1) a +0 robe (31, -8, D:1) an orb of pyromania (33, 19, D:1) a frilled lizard skeleton (34, 17, D:1) a +0 dagger a stone (35, 1, D:1) a +0 club (36, -8, D:1) a +0 buckler (45, -7, D:1) a bat skeleton (48, -14, D:1) a ball python skeleton (51, 17, D:1) a +0 scale mail (56, 27, D:1) a +0 tower shield Level 2 of the Dungeon [Shop] Meneott's Weapon Emporium 2 atropa-tipped darts (23 gold) the +5 hand axe of Cowardice {venom, Str+2 Dex+4} (626 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 spear of venom (267 gold) a +0 club (6 gold) the +2 glaive "Acom" {vamp, *Corrode Fly rF- Stlth+} (520 gold) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. 5 boomerangs (130 gold) a +0 rapier of venom (111 gold) a +0 club (6 gold) a +3 longbow (364 gold) (7, 18, D:2) a hobgoblin skeleton (12, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -2, D:2) a +2 dagger of draining a hobgoblin corpse (skeletalised by now) (16, 1, D:2) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (18, 3, D:2) a +0 club a frilled lizard skeleton (19, 4, D:2) a +0 club a +0 dagger a +0 helmet a +0 animal skin a hobgoblin skeleton the hobgoblin skeleton of Robin (20, 4, D:2) a +0 dagger of venom (23, 7, D:2) a +0 dagger a goblin skeleton (24, 9, D:2) a maw talisman (28, 21, D:2) a +0 buckler (29, 1, D:2) a hobgoblin skeleton (29, 6, D:2) a +0 short sword 4 stones (31, 0, D:2) an adder skeleton (33, 4, D:2) a +0 dagger 2 stones (35, -5, D:2) a +0 dagger a goblin skeleton (48, 26, D:2) a +0 club (52, 32, D:2) a +0 dagger (53, -9, D:2) a +0 leather armour Level 3 of the Dungeon (11, 0, D:3) a quokka skeleton (12, -5, D:3) a +0 short sword a kobold skeleton (17, 0, D:3) a +0 chain mail (17, 10, D:3) a +0 falchion an orc skeleton (17, 11, D:3) a +0 club an orc skeleton (17, 13, D:3) a +0 leather armour a +0 mace an orc skeleton (19, -4, D:3) a hobgoblin skeleton (27, -5, D:3) a ring of wizardry (30, 23, D:3) a +0 dagger (31, -8, D:3) a +0 rapier (33, -11, D:3) a +0 club (34, 35, D:3) a +0 leather armour (41, -1, D:3) a +0 short sword a jackal skeleton (43, -2, D:3) a jackal skeleton (44, -11, D:3) a ball python skeleton (44, -4, D:3) a jackal skeleton Level 4 of the Dungeon (2, 1, D:4) a +0 dagger (6, 16, D:4) 19 gold pieces (7, -7, D:4) 6 boomerangs (7, 15, D:4) 14 gold pieces (7, 16, D:4) 16 gold pieces (7, 17, D:4) 13 gold pieces (8, 15, D:4) 3 gold pieces (8, 16, D:4) 7 gold pieces (8, 17, D:4) 10 gold pieces (10, -24, D:4) a +0 club (12, -17, D:4) a +0 dagger a goblin skeleton (16, -23, D:4) a quill talisman (18, -20, D:4) a +2 flail of protection a +0 chain mail (20, -29, D:4) a +0 short sword (20, 1, D:4) a hobgoblin skeleton (21, -1, D:4) a +0 club a goblin skeleton a hobgoblin skeleton (21, 3, D:4) a +0 dagger a kobold skeleton (21, 4, D:4) a +0 giant club (22, 5, D:4) a +0 hand axe (23, -13, D:4) a ball python skeleton (27, 4, D:4) a +0 trident (29, -35, D:4) a +0 mace (30, -35, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +1 short sword of holy wrath (2, 2, D:5) a +0 trident (2, 15, D:5) an amulet of dissipation (7, -26, D:5) a +0 whip (8, -21, D:5) a +0 lajatang (21, -6, D:5) a hound skeleton (24, 0, D:5) an adder skeleton (26, -23, D:5) the +4 great mace "Ynges" {concuss, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (31, 1, D:5) a +0 morningstar an orc skeleton (35, -1, D:5) a +0 club a +0 ring mail an orc skeleton (36, -1, D:5) a +0 dagger a +0 robe an orc skeleton (38, -17, D:5) a +0 giant club an ogre skeleton (39, -14, D:5) a +0 sling (39, 0, D:5) a +0 flail an orc skeleton Level 6 of the Dungeon [Shop] Jas Kuitum's Assorted Antiques a wand of roots (4) (240 gold) a potion of brilliance (100 gold) a potion of enlightenment (125 gold) 3 scrolls of butterflies (712 gold) a potion of ambrosia (200 gold) a +0 orcbow (100 gold) a phial of floods (1000 gold) (0, 0, D:6) a parchment of Alistair's Intoxication (0, 37, D:6) a quill talisman (5, 17, D:6) a +0 whip a gnoll skeleton (5, 27, D:6) a +0 helmet (6, 17, D:6) a +0 halberd a gnoll skeleton (7, 19, D:6) a +0 whip a +0 robe (8, 19, D:6) a +0 spear a +0 robe a gnoll skeleton (13, 5, D:6) a +6 ring of intelligence (17, 13, D:6) a +0 robe (20, 15, D:6) a water moccasin corpse (skeletalised by now) (25, 6, D:6) a +0 dagger an orc skeleton (26, 7, D:6) a +0 whip an orc corpse (skeletalised by now) (28, 8, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 8, D:6) a +0 short sword a +0 scale mail (31, 9, D:6) a +0 orcbow a +0 flail 3 boomerangs (31, 10, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 scale mail a +0 club 3 boomerangs a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (35, 3, D:6) the +0 chain mail "Sizergh" {Rampage rElec MP-6 Stlth-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. MP-6: It affects your magic capacity (-6). Stlth-: It makes you less stealthy. It cannot be enchanted further. (49, 4, D:6) a +0 quarterstaff (51, 25, D:6) a parchment of Maxwell's Portable Piledriver (57, 5, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Vyshi's Magical Supplies the Precepts of Graupel and the Throng (851 gold) Spells Type Level a - Hoarfrost Cannonade Ice/Forgecraft 5 b - Summon Cactus Giant Summoning 6 c - Polar Vortex Ice 9 a potion of enlightenment (70 gold) a scroll of immolation (56 gold) the Essays on the Hibernal Oath (569 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Tukima's Dance Hexes 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Permafrost Eruption Ice/Earth 6 a +0 robe (12 gold) 2 potions of ambrosia (224 gold) [Shop] Wazxoh's General Store a parchment of Malign Gateway (524 gold) a scroll of blinking (157 gold) a wand of roots (5) (198 gold) a wand of polymorph (5) (115 gold) a +0 leather armour (32 gold) a lightning rod (4/4) (640 gold) a parchment of Summon Mana Viper (294 gold) a scroll of blinking (157 gold) a parchment of Enfeeble (524 gold) a phial of floods (640 gold) a +0 hand axe (48 gold) a +0 long sword (56 gold) [Shop] Axainat's Specific Store a +0 quarterstaff (80 gold) (6, -11, D:7) a bullfrog skeleton (6, -3, D:7) a +0 short sword (10, -10, D:7) a +0 ring mail (11, 5, D:7) a +0 plate armour (21, 3, D:7) a +0 dagger 2 stones a kobold skeleton (22, 3, D:7) a +0 whip 4 stones a kobold skeleton (22, 16, D:7) a +1 barding (23, 3, D:7) a +0 dagger a +0 dagger 5 stones (24, 2, D:7) a +0 short sword a stone a +0 short sword (24, 4, D:7) a +0 short sword a +0 short sword 5 stones a kobold skeleton (28, 0, D:7) a ring of positive energy (34, 7, D:7) a +0 leather armour (44, 25, D:7) a +0 ring mail (54, 33, D:7) an iguana corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a ring of magical power (3, -12, D:8) a yak corpse (skeletalised by now) (4, -12, D:8) a yak corpse (skeletalised by now) (5, -27, D:8) an amulet of dissipation (7, -7, D:8) a +0 pair of boots (7, 1, D:8) a +0 plate armour (13, -18, D:8) a +0 rapier (17, -34, D:8) a +0 rapier (17, -32, D:8) a ring of positive energy (36, -4, D:8) a +0 mace of protection a +0 chain mail an orc skeleton (38, -6, D:8) a +0 orcbow a +0 long sword a +0 chain mail (39, -8, D:8) 2 boomerangs a +0 flail a +0 whip (42, -27, D:8) a scarab talisman (46, -15, D:8) a +0 dagger (48, -5, D:8) a +0 dagger (49, -20, D:8) a +0 flail a +0 spear a gnoll skeleton a gnoll skeleton (50, -19, D:8) a +0 spear a +0 club a gnoll skeleton a gnoll skeleton Level 9 of the Dungeon (0, 0, D:9) a steam dragon corpse (skeletalised by now) (2, 1, D:9) a +0 club (6, 11, D:9) a yak skeleton (9, -3, D:9) a stone a +0 club (9, 16, D:9) a yak skeleton (16, -8, D:9) a +0 robe a +0 dagger (20, -7, D:9) a +0 leather armour a +0 mace a yak skeleton (21, -7, D:9) a +0 falchion a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 giant club a +0 giant club a two-headed ogre skeleton an orc skeleton an orc skeleton a yak skeleton (23, -4, D:9) a +0 short sword a kobold skeleton (23, -3, D:9) a +0 club a kobold skeleton (23, -1, D:9) a +0 dagger a +0 dagger (30, -8, D:9) a +3 falchion an orc corpse (skeletalised by now) (33, -5, D:9) a howler monkey skeleton (33, -4, D:9) a +0 leather armour a +0 short sword a +0 mace (36, 22, D:9) a +1 heavy spear Level 10 of the Dungeon (0, 0, D:10) a +0 mace (6, 2, D:10) a howler monkey skeleton (6, 3, D:10) a +0 robe a +0 dagger an orc skeleton (7, 2, D:10) a +0 chain mail a +0 short sword an orc skeleton (8, 3, D:10) a +1 war axe of venom a +0 leather armour a +0 whip an orc skeleton (10, 4, D:10) a +0 leather armour (11, 0, D:10) 15 gold pieces (14, -4, D:10) a scroll of amnesia (16, -3, D:10) a +0 long sword (19, -3, D:10) a +0 short sword (20, -5, D:10) a wand of mindburst (6) a ring of protection from fire (20, -2, D:10) a parchment of Fulminant Prism Level 11 of the Dungeon (0, 0, D:11) a +0 sling (6, -11, D:11) a yak skeleton a yak skeleton (8, -12, D:11) a +2 dagger of electrocution a +0 robe a +0 dagger a +2 helmet a +0 robe an amulet of faith the human skeleton of Cassandra (9, -13, D:11) a hydra skeleton (29, 11, D:11) a +0 orcbow (36, 14, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 12 of the Dungeon the Ecumenical Temple the Necropolis (18, 14, Necropolis) 12 gold pieces (19, 14, Necropolis) 15 gold pieces (20, 14, Necropolis) the scarf of Vehumet's Inspiration {Repulsion, Regen+ Stlth+} Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (unseen) (21, 14, Necropolis) a wand of flame (4) (21, 21, Necropolis) 2 poisoned darts (still there?) a +0 dagger (still there?) a kobold corpse (still there?) (22, 21, Necropolis) a wand of mindburst (4) (still there?) a +0 whip (still there?) a +2 dagger of distortion (still there?) 8 poisoned darts (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a kobold corpse (still there?) (22, 22, Necropolis) 10 poisoned darts (still there?) a +0 whip (still there?) a +0 short sword (still there?) a wand of flame (12) (still there?) a +0 short sword (still there?) a +0 dagger (still there?) 2 curare-tipped darts (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (23, 22, Necropolis) 5 poisoned darts (still there?) the +0 rapier of Success {pain, *Noise rElec Str+4} (still there?) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. a kobold corpse (still there?) (50, 23, Necropolis) a +4 great mace (50, 42, Necropolis) an amulet of faith (51, 22, Necropolis) a +0 giant club an ogre corpse (skeletalised by now)